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That's it. That's my feedback.

Honestly I'm sick of sticking filters cures to items. I get it, the night-vision circuit needed some sort of buff to fit with the rest, but making its buff "Oh your eyes don't burn anymore" is kind of lame. And something I'd rather just be base kit.
Give it something else, let it highlight living or moving things, make it like Wagstaffs goggles or something.

This same thing is happening with the Insanity/Lunar filters. During a Rhymes with Play we asked about getting a toggle for the filters and were told to wait for the Shadow Side's own version of the Celestial crown to cancel out the filters. Why? Why stick such a change behind progression and perks?

So yeah, either make it basekit or just add a toggle to the menu or something. I'd love to use moggles more but they hurt my eeeeeyyyyeeessssssssssss

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17 minutes ago, -Variant said:

During a Rhymes with Play we asked about getting a toggle for the filters and were told to wait for the Shadow Side's own version of the Celestial crown to cancel out the filters. Why?

What would that even be, realistically? Some one-time consumable granting a permanent buff? Because if it'd be equippable that would defeat the whole purpose, and besides this would have to be some minor side-reward, as it'd be pretty disappointing as the main final reward of the shadow arc.

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4 hours ago, DaZoul said:

What would that even be, realistically? Some one-time consumable granting a permanent buff? Because if it'd be equippable that would defeat the whole purpose, and besides this would have to be some minor side-reward, as it'd be pretty disappointing as the main final reward of the shadow arc.

I'd need to dig it up but they talked about the shadow side getting a body piece that'd induce sanity, akin to the bone helm, with their idea being to pair that with the Scion crown to thus cancel out both filters.

Which, as an item, sure, fine, but as a way to combat eye strain? Absolutely not.

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