Its-a-me-Sans Posted March 15 Share Posted March 15 This isn’t really a suggestion of ideas for his inevitable skill tree and more so an overview of the major problems with Warly that need to be addressed. In general, Warly has no purpose either by himself or in groups of people. By himself what does Warly have? Well with pepper and volt goat jelly he has a 3x damage multiplier in enemies. But this has 3 requirements: 1)Peppers have been farmed 2)Volt goat horns have been gathered 3)The enemy is wet Lets talk about these three. First off, peppers are in season during the Autumn and Summer season, since every vanilla game starts off in Autumn you’re going to spend most of this time gathering items, building important structures, exploring areas, etc. The odds are for most of the worlds you start in your not going to get a pepper crop you can farm en mass your first autumn, even if you do its most likely going to be fight before Winter, where peppers aren’t in season for another 35 days or 280 real life minutes. All in all, players won’t be able to monopolize on peppers until about 55 days in or 440 real life minutes. Now there are two major rebuttals to this argument, that pepper seeds can still be found and grow in Winter/Spring. My defense here is that with crops growing in off seasons, they take twice as long to grow and receive a guaranteed 4 stress points, resulting in 1 crop and 2 seeds. Overall this isn’t too bad but keep in mind that this is assuming your watering, talking, and keeping these plants well fed. If you don’t do these your crops are going to have around 8 or more points, which in the best case scenario leads to a crop and a seed (forcing you to feed your pepper to a bird to gain any potential stock) or a single pepper (forcing you to feed it to a bird just to keep your pepper’s existence). All of which takes time off of what could be spent just fighting mobs for a 20% longer time. As for seeds, the Winter season not only makes it harder to find them but the possibility of seeds becoming peppers is 1.7% in Winter and 1.3% in Spring near Krampus sack levels of rarity. Volt goat horn farming requires even more time, on average they are 2 herds in a world and keep in mind that these herds can move outside of the oasis, forcing you to spend even more time looking for them, not to mention the possibility of a herd going extinct due to another mob killing them. While making a volt goat farm is possible I say that having to exploit the mechanics of a game (at a massive resource sink as well) to make a characters special gimmick actually applicable isn’t fun. Even if you managed to get past these obstacles, you still have to face that fact that Warly is only at his peak a wet world in other worlds during about 25% (this is being generous) of the game. And the worst part is, when you have more than players in a world, Warly’s spiced become useless. Why bother going through all of this trouble to kill a boss in 30 seconds when 3 players or more can do it in 1:30? All of Warly’s food effects (save for the glow berry dish) last 4 minutes, you and your team aren’t using these spices for every day occurrence, you're using them for bosses, bosses that when fought in groups are about as difficult as holding the attack button, in Dfly and Bq’s case this is literally the case. The minute you save in killing a boss is minuscule compared to the tens of minutes you put into getting those buffs. Now let’s talk about those buffs. Honey spice? Play Woodie, Maxwell, Wurt, or Wolfgang, notice how all of these character also specialize in damage that can reliably be obtained before Summer. Salt Crystals? More healing foods, that or play Walter or Wigfrid, notice how all of these character also specialize in damage that can reliably be obtained before Summer. Fish Courdon Bleu? Wetness immunity would be amazing if it lasted more than half a day. Temperature dishes? Prebuilt flames. Garlic powder is practically the one saving grace of Warly, it’s an ability that few characters come even close to and comes from a crop in season all year round, but this is the only thing Warly has going for him. Warly is often called a swap character but honestly if it weren’t for garlic spice I don’t see how that could be the case, because at the end of the day what’s the better strategy? Spending day after day farming crops and horns and waiting for an event that doesn’t happen for 3/4 of the year, or just fighting a mob for an extra 3 minutes? 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/ Share on other sites More sharing options...
Cheggf Posted March 16 Share Posted March 16 Literally everyone is a useless character that does nothing if the criteria for being useless is "it is not mandatory to play this character because every problem they solve has more than one way to solve it and you aren't forced to be this character to solve it". 7 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854045 Share on other sites More sharing options...
DegenerateFurry Posted March 16 Share Posted March 16 (edited) 10 hours ago, Its-a-me-Sans said: This isn’t really a suggestion of ideas for his inevitable skill tree and more so an overview of the major problems with Warly that need to be addressed. In general, Warly has no purpose either by himself or in groups of people. By himself what does Warly have? Well with pepper and volt goat jelly he has a 3x damage multiplier in enemies. But this has 3 requirements: 1)Peppers have been farmed 2)Volt goat horns have been gathered 3)The enemy is wet Lets talk about these three. First off, peppers are in season during the Autumn and Summer season, since every vanilla game starts off in Autumn you’re going to spend most of this time gathering items, building important structures, exploring areas, etc. The odds are for most of the worlds you start in your not going to get a pepper crop you can farm en mass your first autumn, even if you do its most likely going to be fight before Winter, where peppers aren’t in season for another 35 days or 280 real life minutes. All in all, players won’t be able to monopolize on peppers until about 55 days in or 440 real life minutes. Now there are two major rebuttals to this argument, that pepper seeds can still be found and grow in Winter/Spring. My defense here is that with crops growing in off seasons, they take twice as long to grow and receive a guaranteed 4 stress points, resulting in 1 crop and 2 seeds. Overall this isn’t too bad but keep in mind that this is assuming your watering, talking, and keeping these plants well fed. If you don’t do these your crops are going to have around 8 or more points, which in the best case scenario leads to a crop and a seed (forcing you to feed your pepper to a bird to gain any potential stock) or a single pepper (forcing you to feed it to a bird just to keep your pepper’s existence). All of which takes time off of what could be spent just fighting mobs for a 20% longer time. As for seeds, the Winter season not only makes it harder to find them but the possibility of seeds becoming peppers is 1.7% in Winter and 1.3% in Spring near Krampus sack levels of rarity. Volt goat horn farming requires even more time, on average they are 2 herds in a world and keep in mind that these herds can move outside of the oasis, forcing you to spend even more time looking for them, not to mention the possibility of a herd going extinct due to another mob killing them. While making a volt goat farm is possible I say that having to exploit the mechanics of a game (at a massive resource sink as well) to make a characters special gimmick actually applicable isn’t fun. Even if you managed to get past these obstacles, you still have to face that fact that Warly is only at his peak a wet world in other worlds during about 25% (this is being generous) of the game. And the worst part is, when you have more than players in a world, Warly’s spiced become useless. Why bother going through all of this trouble to kill a boss in 30 seconds when 3 players or more can do it in 1:30? All of Warly’s food effects (save for the glow berry dish) last 4 minutes, you and your team aren’t using these spices for every day occurrence, you're using them for bosses, bosses that when fought in groups are about as difficult as holding the attack button, in Dfly and Bq’s case this is literally the case. The minute you save in killing a boss is minuscule compared to the tens of minutes you put into getting those buffs. Now let’s talk about those buffs. Honey spice? Play Woodie, Maxwell, Wurt, or Wolfgang, notice how all of these character also specialize in damage that can reliably be obtained before Summer. Salt Crystals? More healing foods, that or play Walter or Wigfrid, notice how all of these character also specialize in damage that can reliably be obtained before Summer. Fish Courdon Bleu? Wetness immunity would be amazing if it lasted more than half a day. Temperature dishes? Prebuilt flames. Garlic powder is practically the one saving grace of Warly, it’s an ability that few characters come even close to and comes from a crop in season all year round, but this is the only thing Warly has going for him. Warly is often called a swap character but honestly if it weren’t for garlic spice I don’t see how that could be the case, because at the end of the day what’s the better strategy? Spending day after day farming crops and horns and waiting for an event that doesn’t happen for 3/4 of the year, or just fighting a mob for an extra 3 minutes? It doesn't sound to me like you play Warly very much. You can very easily get a farm going during autumn and can usually get giant peppers before it's over, especially if you have teammates helping with base set-up (but even if you don't, you still can if you know what you're doing). If you're vigilant about collecting seeds, you have pretty good odds of getting what you need for the Warly giant combo crops, and just one plot of giant peppers and garlic will give you enough spices for multiple raid bosses. Volt goat farming is a pain and Warly needs a better way to get horns in his skill tree than the current low chance per goat, but looking for them isn't a big deal, they don't ever stray far. You can also gradually relocate them just by chasing them slowly, no exploits or resource sinks involved, if you're that worried about losing a herd to tentacles or whatever. Or, y'know, pen them in. As for your points about other characters, I think they're kind of bad? You're assuming that everyone involved in the fight is playing optimally and experienced, which is rarely ever the case outside of organized groups of boss-rushers (AKA not a Klei server and not playing solo or with typical friends, and most people will be doing one of those). Chili flakes are great for beefalo Warly, garlic is S-tier for beefalo Warly, and you can increase everyone's DPS by 20% for relatively cheap (this actually gets better the more characters are present, because your spices go from contributing an extra 20% for just you to contributing +20% per extra player; you are adding an entire extra person worth of DPS if you have four teammates and everyone's eaten spicy food). Honestly, Warly's just the best beefalo rider character, because on top of being able to benefit from all his damage buffs and garlic damage reduction, he can tame them easier by cooking steamed twigs on the go. You seem to be discounting volt goat chaud-froid outside of wet conditions. 1.7x damage (assuming spiced) is still big even if it's not 2.7x, it's almost as good as Wolfgang's mightiness. Warly is a jack-of-all-trades character with his spices that can make all of his teammates more effective, and the better the character is at DPS or work, the more his buffs benefit them. Doing bosses faster is a huge deal, it's why Wolfgang and Maxwell are often called overpowered. Killing a boss faster means you can potentially one-cycle Fuelweaver, it means you use less resources killing the boss, and it means you have more time to do other stuff (like kill other bosses). As for his temperature dishes, I laughed at the mention of "pre-built flames". Those are nowhere near as versatile. I can't plop down a campfire or endothermic fire and just forget about what season it is for the next four minutes, allowing me to move around freely and do whatever I want without even needing weather-related gear or a thermal stone. Fires require that you stay next to them for a while to warm up or cool down, Warly's dishes are instant and not stationary, not even a comparison. It's like asking why glowberry mousse exists when you can just put down a campfire for light. Then there's fish cordon-bleu, which is so easy to make and doesn't require farming, just some fishing (can be done passively with a trawler) and a couple of frog corpses, and it lets you keep all your slots while still being 100% waterproof in spring. Warly can turn every season into Autumn: The Sequel if he makes his special foods, that's nothing to dismiss. I have some ideas for Warly's skill tree that address many of the problems you mention here, from the tedium of goat horn farming to Warly's reliance on farm RNG. Edited March 16 by DegenerateFurry Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854046 Share on other sites More sharing options...
Mike23Ua Posted March 16 Share Posted March 16 I didn’t bother to read the post, but.. it feels really stupid that Wilson of all characters can “Transmute” Foods into other foods. Let Warly spawn with a Machete or Glass Cutter. This can be used to “dice” food ingredients, Aka turning one large meat into 2-3 morsel. WHY does WILSON have this ability?! 😂 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854047 Share on other sites More sharing options...
Cheggf Posted March 16 Share Posted March 16 1 minute ago, Mike23Ua said: I didn’t bother to read the post, but.. it feels really stupid that Wilson of all characters can “Transmute” Foods into other foods. Let Warly spawn with a Machete or Glass Cutter. This can be used to “dice” food ingredients, Aka turning one large meat into 2-3 morsel. WHY does WILSON have this ability?! 😂 Warly being able to turn meat into morsels would be cool but I don't see why he should have a machete or glass cutter. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854048 Share on other sites More sharing options...
DegenerateFurry Posted March 16 Share Posted March 16 (edited) Just now, Mike23Ua said: I didn’t bother to read the post, but.. it feels really stupid that Wilson of all characters can “Transmute” Foods into other foods. Let Warly spawn with a Machete or Glass Cutter. This can be used to “dice” food ingredients, Aka turning one large meat into 2-3 morsel. WHY does WILSON have this ability?! 😂 I've kind of always thought that too, honestly. Why can't the chef cut up meats into smaller meats? It feels like it could be a really good minor benefit to pair with a perk that gives Warly a butcher knife, which has subsequent perks to make it more useful. Edited March 16 by DegenerateFurry Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854049 Share on other sites More sharing options...
Mike23Ua Posted March 16 Share Posted March 16 1 minute ago, Cheggf said: Warly being able to turn meat into morsels would be cool but I don't see why he should have a machete or glass cutter. For both cooking, AND combat purposes (dude Wortox has a bug net smacking bag thingy.. Wigfrid has a freakin lightning spear) Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854050 Share on other sites More sharing options...
Edible Coal Posted March 16 Share Posted March 16 12 minutes ago, Mike23Ua said: For both cooking, AND combat purposes (dude Wortox has a bug net smacking bag thingy.. Wigfrid has a freakin lightning spear) warly should be able to instant kill sleeping mobs ( non giants ofcoz) Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854051 Share on other sites More sharing options...
Its-a-me-Sans Posted March 17 Author Share Posted March 17 17 hours ago, DegenerateFurry said: As for your points about other characters, I think they're kind of bad? You're assuming that everyone involved in the fight is playing optimally and experienced, which is rarely ever the case outside of organized groups of boss-rushers 3 players really don't have to be playing optimally and experienced to annihilate bosses, pretty much every raid boss in the game can be kild with 3 plays doing a mild job at kitting and holding the attack key. Spicy goat jelly does do 1.7x dmg on dry targets but that just isnt enough for something so tedious to get. While you can get a pepper farm going in first autumn you're going to spend alot of time doing it, time that can be easily spent elsewhere. Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854108 Share on other sites More sharing options...
Its-a-me-Sans Posted March 17 Author Share Posted March 17 18 hours ago, Cheggf said: Literally everyone is a useless character that does nothing if the criteria for being useless is "it is not mandatory to play this character because every problem they solve has more than one way to solve it and you aren't forced to be this character to solve it". 1. Never said they were useless they just have major problems both by themself and when compared to other characters 2. No character is mandatory, Warly's foods that (minus galic) spend way more time to gather than the time they actually save Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854113 Share on other sites More sharing options...
Cheggf Posted March 17 Share Posted March 17 5 hours ago, Its-a-me-Sans said: 1. Never said they were useless they just have major problems both by themself and when compared to other characters 2. No character is mandatory, You implied Warly is bad because he isn't mandatory by listing a bunch of examples of ways you can do things worse than Warly can. 5 hours ago, Its-a-me-Sans said: Warly's foods that (minus galic) spend way more time to gather than the time they actually save That's not true. Glow Berry Mousse is one of the best dishes in the game. Honey Crystals require no effort to make and save a lot of time. If you're setting up an automatic goat farm, which many people do even without being Warly, Volt Goat Chaud-fraud is essentially free. If a frog rain happens Fish Cordon Bleu is by far the best rain resistance in the game. If you're farming then his two combat spices are very easy to make, and his two temperature dishes are by far the best way to combat temperature in the game. The alternatives you've suggested, such as littering ugly temperature stations all over the world, require way more time to set up in exchange for offering a way worse solution to the problem that continuously wastes more time since you need to idle near the stations to have your temperature adjust, and you need to keep refilling the storage near them since they require fuel. And all of that is even ignoring his more niche abilities. You just don't like Warly and are looking for excuses as to why he's "bad" instead of just admitting you don't like him. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854136 Share on other sites More sharing options...
Naifxoxo Posted March 17 Share Posted March 17 (edited) On 3/15/2026 at 11:04 PM, Its-a-me-Sans said: This isn’t really a suggestion of ideas for his inevitable skill tree and more so an overview of the major problems with Warly that need to be addressed. In general, Warly has no purpose either by himself or in groups of people. By himself what does Warly have? Well with pepper and volt goat jelly he has a 3x damage multiplier in enemies. But this has 3 requirements: 1)Peppers have been farmed 2)Volt goat horns have been gathered 3)The enemy is wet Lets talk about these three. First off, peppers are in season during the Autumn and Summer season, since every vanilla game starts off in Autumn you’re going to spend most of this time gathering items, building important structures, exploring areas, etc. The odds are for most of the worlds you start in your not going to get a pepper crop you can farm en mass your first autumn, even if you do its most likely going to be fight before Winter, where peppers aren’t in season for another 35 days or 280 real life minutes. All in all, players won’t be able to monopolize on peppers until about 55 days in or 440 real life minutes. Now there are two major rebuttals to this argument, that pepper seeds can still be found and grow in Winter/Spring. My defense here is that with crops growing in off seasons, they take twice as long to grow and receive a guaranteed 4 stress points, resulting in 1 crop and 2 seeds. Overall this isn’t too bad but keep in mind that this is assuming your watering, talking, and keeping these plants well fed. If you don’t do these your crops are going to have around 8 or more points, which in the best case scenario leads to a crop and a seed (forcing you to feed your pepper to a bird to gain any potential stock) or a single pepper (forcing you to feed it to a bird just to keep your pepper’s existence). All of which takes time off of what could be spent just fighting mobs for a 20% longer time. As for seeds, the Winter season not only makes it harder to find them but the possibility of seeds becoming peppers is 1.7% in Winter and 1.3% in Spring near Krampus sack levels of rarity. Volt goat horn farming requires even more time, on average they are 2 herds in a world and keep in mind that these herds can move outside of the oasis, forcing you to spend even more time looking for them, not to mention the possibility of a herd going extinct due to another mob killing them. While making a volt goat farm is possible I say that having to exploit the mechanics of a game (at a massive resource sink as well) to make a characters special gimmick actually applicable isn’t fun. Even if you managed to get past these obstacles, you still have to face that fact that Warly is only at his peak a wet world in other worlds during about 25% (this is being generous) of the game. And the worst part is, when you have more than players in a world, Warly’s spiced become useless. Why bother going through all of this trouble to kill a boss in 30 seconds when 3 players or more can do it in 1:30? All of Warly’s food effects (save for the glow berry dish) last 4 minutes, you and your team aren’t using these spices for every day occurrence, you're using them for bosses, bosses that when fought in groups are about as difficult as holding the attack button, in Dfly and Bq’s case this is literally the case. The minute you save in killing a boss is minuscule compared to the tens of minutes you put into getting those buffs. Now let’s talk about those buffs. Honey spice? Play Woodie, Maxwell, Wurt, or Wolfgang, notice how all of these character also specialize in damage that can reliably be obtained before Summer. Salt Crystals? More healing foods, that or play Walter or Wigfrid, notice how all of these character also specialize in damage that can reliably be obtained before Summer. Fish Courdon Bleu? Wetness immunity would be amazing if it lasted more than half a day. Temperature dishes? Prebuilt flames. Garlic powder is practically the one saving grace of Warly, it’s an ability that few characters come even close to and comes from a crop in season all year round, but this is the only thing Warly has going for him. Warly is often called a swap character but honestly if it weren’t for garlic spice I don’t see how that could be the case, because at the end of the day what’s the better strategy? Spending day after day farming crops and horns and waiting for an event that doesn’t happen for 3/4 of the year, or just fighting a mob for an extra 3 minutes? warly is the only character that i dont get jealous when i play wes or wilson in servers, thats how bad he is 9 hours ago, Its-a-me-Sans said: 1. Never said they were useless they just have major problems both by themself and when compared to other characters 2. No character is mandatory, Warly's foods that (minus galic) spend way more time to gather than the time they actually save i agree with u, ignore whatever they say tbh, dst farming is boring and a waste of time 3 hours ago, Cheggf said: You implied Warly is bad because he isn't mandatory by listing a bunch of examples of ways you can do things worse than Warly can. That's not true. Glow Berry Mousse is one of the best dishes in the game. Honey Crystals require no effort to make and save a lot of time. If you're setting up an automatic goat farm, which many people do even without being Warly, Volt Goat Chaud-fraud is essentially free. If a frog rain happens Fish Cordon Bleu is by far the best rain resistance in the game. If you're farming then his two combat spices are very easy to make, and his two temperature dishes are by far the best way to combat temperature in the game. The alternatives you've suggested, such as littering ugly temperature stations all over the world, require way more time to set up in exchange for offering a way worse solution to the problem that continuously wastes more time since you need to idle near the stations to have your temperature adjust, and you need to keep refilling the storage near them since they require fuel. And all of that is even ignoring his more niche abilities. You just don't like Warly and are looking for excuses as to why he's "bad" instead of just admitting you don't like him. mousse is good if the light radius dosnt decrease overtime and becomes completely useless, yes it makes u survive the night but who cares i want light and to be able to actually see the stuff around me, i dont wanna cook 100 mousses just because the light radius decreases every second, just use miner hat or moggles at this point, mousse is only good like in ruins rush day 1, other than that its a joke Edited March 17 by Naifxoxo 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854146 Share on other sites More sharing options...
DegenerateFurry Posted March 17 Share Posted March 17 12 hours ago, Naifxoxo said: warly is the only character that i dont get jealous when i play wes or wilson in servers, thats how bad he is i agree with u, ignore whatever they say tbh, dst farming is boring and a waste of time mousse is good if the light radius dosnt decrease overtime and becomes completely useless, yes it makes u survive the night but who cares i want light and to be able to actually see the stuff around me, i dont wanna cook 100 mousses just because the light radius decreases every second, just use miner hat or moggles at this point, mousse is only good like in ruins rush day 1, other than that its a joke I keep waiting for your broken clock moment and it never comes. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854174 Share on other sites More sharing options...
Its-a-me-Sans Posted March 17 Author Share Posted March 17 15 hours ago, Cheggf said: 1. You implied Warly is bad because he isn't mandatory by listing a bunch of examples of ways you can do things worse than Warly can. 2. Glow Berry Mousse is one of the best dishes in the game. 3. Honey Crystals require no effort to make and save a lot of time. 4. If you're setting up an automatic goat farm, which many people do even without being Warly, Volt Goat Chaud-fraud is essentially free. 5. If you're farming then his two combat spices are very easy to make, and h 6. his two temperature dishes are by far the best way to combat temperature in the game. 7. If a frog rain happens Fish Cordon Bleu is by far the best rain resistance in the game. 8. The alternatives you've suggested, such as littering ugly temperature stations all over the world, require way more time to set up in exchange for offering a way worse solution to the problem that continuously wastes more time since you need to idle near the stations to have your temperature adjust, and you need to keep refilling the storage near them since they require fuel. 9. You just don't like Warly and are looking for excuses as to why he's "bad" instead of just admitting you don't like him. 1. No I'm not, you're just putting words into my mouth, my argument is that Warly's biggest problem is that gathering spices/dishes take more time than actually fighting/chopping/healing. This is even moreso the case when playing with other characters as 3 players can kill most bosses with ridiculous ease 2. No it's not, simply eating a glow berry of lesser glow berry when you need to do something is important is enough, Warly could save a lot more time just eating them instead if he actually could 3. Honey crystals are a niche at best, don't help with stonefruits, become useless once bearger arrives, can be replicated by using pigs, and gets completly outclassed by multiple other cahracters who fill Warly's other niches better and with even more ease 4. Like I said b4 having to use an eplxoit of the game so a characters' most powerful item can be used isnt great. Furthermore Goat Jelly is not "essentially free" you're still looking at a 25% chance for a single horn per day and keep in mind tahts after you kill every goat in a herd (spare 2), build a telelocator somewhere safe and fill it with gems, teleport a goat, and trap the other one. Couple this with the fact that a lightning strike is all it takes for a trapped goat to get angry anf break out 5. I've already addresed this, garlic is much easier I'll give you that but its going to take far more time to get pepper farms going 6. Star/Moon Collars, Thermal Stones, Pre-made fires, torches (albeit for Winter only), magma pools (albeit for Winter only) can all be made/found far before Winter. Unless you're planning to spend an entire season away from your base and be constantly on the move (boats don't count, jsut use a firepit) Warly's temperture dishes are flat out useless. Hell, they're extremly useless for the first Winter because why would you ever spend valulable peppers and dragonfruit on a temperture dish. If you really wanna go endgame than Pearl's tea do a far better job than Warly's dishes 7. Ignoring the fact you have to get two fish per dish, assuming rain happens for half of spring that's 40 fishes for the season, in contrast with just wearing an eyebrella 8. Campfires, Star/Moon Callers, do not litter. What gave you the idea I was thinking of puttung those all around the world, hell what is littering supposed to mean in this game, are you seriously getting made if you see a campfire a million miles away from base? Just how much time are you saving by hoeing, planting, watering, plucking, hammering, and cooking these crops? I only ask cause I feel like all of the other things I said are alot easier. 9. Insulting people doesn't make your arguments stronger. Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854175 Share on other sites More sharing options...
DegenerateFurry Posted March 17 Share Posted March 17 (edited) 43 minutes ago, Its-a-me-Sans said: 1. No I'm not, you're just putting words into my mouth, my argument is that Warly's biggest problem is that gathering spices/dishes take more time than actually fighting/chopping/healing. This is even moreso the case when playing with other characters as 3 players can kill most bosses with ridiculous ease Prepping takes more time than actually doing boss fights for all characters, though, except maybe Weremoose Woodie. Warly's is just more preparation for being able to do some extra stuff to significantly buff himself and his friends. Also, you're outright wrong that getting a couple honey and making a grinder takes more time than using it (like chopping a forest or mining a whole rock biome) afterward. Like, it takes a couple minutes tops to get a honey crystal buff going, and most of that time is just making the grinder and seasoning station which is a one-time investment, and it'll take much longer than that to use the buff up and then gather the resources you harvested. 43 minutes ago, Its-a-me-Sans said: 2. No it's not, simply eating a glow berry of lesser glow berry when you need to do something is important is enough, Warly could save a lot more time just eating them instead if he actually could It's hard not to call it "one of the best dishes in the game" when it can be made quickly, exactly where you need it, is very available, and lasts way longer than just eating the glowberries. Like, for where it is, it's actually super good since it basically gives Warly hands-free lighting for free. People consider pierogis and meatballs some of the best dishes in the game because of how easy to make they are for the benefit they provide. 43 minutes ago, Its-a-me-Sans said: 3. Honey crystals are a niche at best, don't help with stonefruits, become useless once bearger arrives, can be replicated by using pigs, and gets completly outclassed by multiple other cahracters who fill Warly's other niches better and with even more ease >literally doubling your work efficiency for all mining and chopping is niche at best Your point here only seems valid to someone who doesn't know what honey crystals do, so let me make sure nobody lacks that information. >relying on the Second Autumn-locked seasonal boss that dies to treeguards after two uses tops Bearger is the most overrated harvesting method in the entire history of Don't Starve. >feeding an army of pigmen, costing you a bunch of meat, who also die to treeguards and get super-easily distracted, instead of just getting 3 honey Not even remotely comparable in terms of resource cost versus resource output, only comparable in time with a lot of pigs, and you still have to shovel all the stumps and pick stuff up for yourself. >other characters do it better Guess we should all just play Maxwell, then? Oh, wait, mining a quarry is actually worse as Maxwell since his goons are locked to a radius. Wolfgang, perhaps? But no, he doesn't match the work efficiency of honey crystals (1.5x Wolfgang vs 2x honey crystals). Woodie as Werebeaver? Only if you don't want to gather as you go. But, even though you're just wrong here too, it's a bad point to make because it reduces all character design discussion to "just go play Maxwell or Wolfgang". >honey crystals doesn't work on stonefruit More Warly slander, it does work on stonefruit, here's proof: Don't Starve Together 2026.03.17 - 16.05.40.03.mp4 43 minutes ago, Its-a-me-Sans said: 4. Like I said b4 having to use an eplxoit of the game so a characters' most powerful item can be used isnt great. Furthermore Goat Jelly is not "essentially free" you're still looking at a 25% chance for a single horn per day and keep in mind tahts after you kill every goat in a herd (spare 2), build a telelocator somewhere safe and fill it with gems, teleport a goat, and trap the other one. Couple this with the fact that a lightning strike is all it takes for a trapped goat to get angry anf break out Voltgoat horn RNG is indeed a weak point of Warly, but to be fair to goat farms, you can actually prevent goats from breaking out when electrified if you just put a rabbit or gobbler close enough to their pen and trap it in walls just like the goat. It'll aggro on the mob but be unable to kill it, so it doesn't attack the walls. I don't think dismissing goat farming as an exploit is fair when people don't have the same problem justifying pig farms, which also exploit mob AI and respawning, just in a lower-effort way. 43 minutes ago, Its-a-me-Sans said: 5. I've already addresed this, garlic is much easier I'll give you that but its going to take far more time to get pepper farms going Literally untrue. You can easily get giant peppers before first winter, I know because I just did that earlier today. There's a small amount of luck involved that's largely negated by just being vigilant and picking up lots of seeds, then getting a farm going by day 7 or so. Garlic + peppers + onions all grow in autumn and are a giant crop combo, they are literally no more difficult than each other to get going. 43 minutes ago, Its-a-me-Sans said: 6. Star/Moon Collars, Thermal Stones, Pre-made fires, torches (albeit for Winter only), magma pools (albeit for Winter only) can all be made/found far before Winter. Unless you're planning to spend an entire season away from your base and be constantly on the move (boats don't count, jsut use a firepit) Warly's temperture dishes are flat out useless. Hell, they're extremly useless for the first Winter because why would you ever spend valulable peppers and dragonfruit on a temperture dish. If you really wanna go endgame than Pearl's tea do a far better job than Warly's dishes You miss the point here that Warly's temperature dishes allow hands-free fire-and-forget temperature and wetness immunity. Thermal stones require constant reheating, torches only allow you to burn trees and are thus useless in the caves and many biomes, and everything else you mentioned is stationary, including pre-built campfires. You are comparing apples still on the tree to oranges in your pocket. Also, if you're not farming, why exactly are you spending the whole season in your base? That's not very productive and sounds boring. Go out and do stuff. 43 minutes ago, Its-a-me-Sans said: 7. Ignoring the fact you have to get two fish per dish, assuming rain happens for half of spring that's 40 fishes for the season, in contrast with just wearing an eyebrella Two fish per dish isn't much, though? You can get that in seconds at a pond, or passively at a trawler. To get 40 fish, that's 4 fishing rods. Eyebrella's better in solo if you use chest-slot armor, but in a public server or with a big group, you're unlikely to have enough eyebrellas for everyone and equipment-swapping is impractical. You have stated many things about Warly that are verifiably false, as my video showing honey crystals affecting stonefruit demonstrates. If you're going to get this worked up while criticizing a character, maybe play the character first or do some bare minimum-level research. Edited March 17 by DegenerateFurry Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854177 Share on other sites More sharing options...
Naifxoxo Posted March 17 Share Posted March 17 56 minutes ago, DegenerateFurry said: I keep waiting for your broken clock moment and it never comes. when u have no response : Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854179 Share on other sites More sharing options...
DegenerateFurry Posted March 17 Share Posted March 17 (edited) 1 minute ago, Naifxoxo said: when u have no response : Everything you said was just your opinion and entirely subjective. There's nothing to respond to. Edited March 17 by DegenerateFurry 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854180 Share on other sites More sharing options...
Its-a-me-Sans Posted March 17 Author Share Posted March 17 "If you're going to get this worked up while criticizing a character, maybe play the character first or do some bare minimum-level research. " Idk why y'all are being so rude, that doesn't make any of your points stronger Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854181 Share on other sites More sharing options...
Cheggf Posted March 18 Share Posted March 18 1 hour ago, Its-a-me-Sans said: 1. No I'm not, you're just putting words into my mouth, my argument is that Warly's biggest problem is that gathering spices/dishes take more time than actually fighting/chopping/healing. This is even moreso the case when playing with other characters as 3 players can kill most bosses with ridiculous ease 2. No it's not, simply eating a glow berry of lesser glow berry when you need to do something is important is enough, Warly could save a lot more time just eating them instead if he actually could 3. Honey crystals are a niche at best, don't help with stonefruits, become useless once bearger arrives, can be replicated by using pigs, and gets completly outclassed by multiple other cahracters who fill Warly's other niches better and with even more ease 4. Like I said b4 having to use an eplxoit of the game so a characters' most powerful item can be used isnt great. Furthermore Goat Jelly is not "essentially free" you're still looking at a 25% chance for a single horn per day and keep in mind tahts after you kill every goat in a herd (spare 2), build a telelocator somewhere safe and fill it with gems, teleport a goat, and trap the other one. Couple this with the fact that a lightning strike is all it takes for a trapped goat to get angry anf break out 5. I've already addresed this, garlic is much easier I'll give you that but its going to take far more time to get pepper farms going 6. Star/Moon Collars, Thermal Stones, Pre-made fires, torches (albeit for Winter only), magma pools (albeit for Winter only) can all be made/found far before Winter. Unless you're planning to spend an entire season away from your base and be constantly on the move (boats don't count, jsut use a firepit) Warly's temperture dishes are flat out useless. Hell, they're extremly useless for the first Winter because why would you ever spend valulable peppers and dragonfruit on a temperture dish. If you really wanna go endgame than Pearl's tea do a far better job than Warly's dishes 7. Ignoring the fact you have to get two fish per dish, assuming rain happens for half of spring that's 40 fishes for the season, in contrast with just wearing an eyebrella 8. Campfires, Star/Moon Callers, do not litter. What gave you the idea I was thinking of puttung those all around the world, hell what is littering supposed to mean in this game, are you seriously getting made if you see a campfire a million miles away from base? Just how much time are you saving by hoeing, planting, watering, plucking, hammering, and cooking these crops? I only ask cause I feel like all of the other things I said are alot easier. 9. Insulting people doesn't make your arguments stronger. Almost everything you said is either "Nuh uh" or "Warly sucks because he's not mandatory, look at these ways I can put in way more time & effort to get way less reward". 2 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854183 Share on other sites More sharing options...
DegenerateFurry Posted March 18 Share Posted March 18 (edited) 51 minutes ago, Its-a-me-Sans said: "If you're going to get this worked up while criticizing a character, maybe play the character first or do some bare minimum-level research. " Idk why y'all are being so rude, that doesn't make any of your points stronger Constructive criticism phrased harshly is far less rude than lying about people's main and your little tirade in your number eight "point". Are you gonna address that, by the way? The lying? It's either that you were lying or me being right to tell you to do more research. Edited March 18 by DegenerateFurry Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854185 Share on other sites More sharing options...
Its-a-me-Sans Posted March 18 Author Share Posted March 18 Prepping takes more time than actually doing boss fights for all characters, though, except maybe Weremoose Woodie. Warly's is just more preparation for being able to do some extra stuff to significantly buff himself and his friends. Ok but there’s prepping as in getting weapons, healing and armor and prepping as in getting the getting spices and goat jelly. Garlic powder applies after armor so Warly still needs to gather it, fresh hambats are overall better for bosses due to their time based durability so it’s not like goat jelly is saving that either. Salted foods are lowkey kind of a joke so getting that is useless too. Also, you're outright wrong that getting a couple honey and making a grinder takes more time than using it (like chopping a forest or mining a whole rock biome) afterward. Like, it takes a couple minutes tops to get a honey crystal buff going, and most of that time is just making the grinder and seasoning station which is a one-time investment, and it'll take much longer than that to use the buff up and then gather the resources you harvested. You’re not mining a rock biome more than once lets be honest. As for forests, while you do have a point I really can’t think of any reason why you would need so much wood pre-bearger. It's hard not to call it "one of the best dishes in the game" when it can be made quickly, exactly where you need it, is very available, and lasts way longer than just eating the glowberries. Like, for where it is, it's actually super good since it basically gives Warly hands-free lighting for free. People consider pierogis and meatballs some of the best dishes in the game because of how easy to make they are for the benefit they provide. You know who else gives hands-free lighting for free? MY MOM’s glow berries and lesser glow berries. But seriously if you wanna light source you make a lantern, you wanna light source thats hands free? Eat a glow berry. But what do you do when you start to run out? Eat another glow berry. Idk why you’re calling it one of the best dishes, unless your consistently dying to Charlie or are planning on basing in the caves glow berry mousse is a great dish for rushing ruins that falls of hard the moment you get out. >literally doubling your work efficiency for all mining and chopping is niche at best Doubling work efficiency for mining and chopping lowkirkenuenly niche at best, pigs do the work just fine and bearger is a top 3 wood source in the game. As for stonefruit a single gunpowder/slurtle slime can work wonders. >relying on the Second Autumn-locked seasonal boss that dies to treeguards after two uses tops You really don’t need 200 logs pre-bearger, and if you’re worried about him dying take him to a birchnut forest, he one-shots the treeguards there. feeding an army of pigmen, costing you a bunch of meat, who also die to treeguards and get super-easily distracted Meat is ridiculously easy to get in this game, make them chop birchnut trees, don’t leave meat on the floor Guess we should all just play Maxwell, then? Oh, wait, mining a quarry is actually worse as Maxwell since his goons are locked to a radius. Wolfgang, perhaps? But no, he doesn't match the work efficiency of honey crystals (1.5x Wolfgang vs 2x honey crystals). Woodie as Werebeaver? Only if you don't want to gather as you go. But, even though you're just wrong here too, it's a bad point to make because it reduces all character design discussion to "just go play Maxwell or Wolfgang". Maxwell: There’s really no point in going to a rock biome more than once per playthrough. Wolfgang: oh the horrors of being 33% slower, if only Wolfgang’s extremely easy to achieve 2x dmg and ability to carry piggybacks/marble armor without drawbacks made up for it. Woodie: At least Woodie doesn’t have to dig up everything with a shovel. "just go play Maxwell or Wolfgang" Just puts words into my mouth that I’m not saying. >honey crystals doesn't work on stonefruit More Warly slander, it does work on stonefruit, here's proof: You got me Voltgoat horn RNG is indeed a weak point of Warly, but to be fair to goat farms, you can actually prevent goats from breaking out when electrified if you just put a rabbit or gobbler close enough to their pen and trap it in walls just like the goat. It'll aggro on the mob but be unable to kill it, so it doesn't attack the walls. I don't think dismissing goat farming as an exploit is fair when people don't have the same problem justifying pig farms, which also exploit mob AI and respawning, just in a lower-effort way. Pig farms with bait isn’t just low effort, it’s low exploit. Pig farms take advantage of pigs prioritizing food over home. Your proposed goat farm takes advantage of goat spawning mechanics, goat aggro mechanics, and anenemy mechanics Literally untrue. You can easily get giant peppers before first winter, I know because I just did that earlier today. There's a small amount of luck involved that's largely negated by just being vigilant and picking up lots of seeds, then getting a farm going by day 7 or so. Garlic + peppers + onions all grow in autumn and are a giant crop combo, they are literally no more difficult than each other to get going. “literally untrue” What? You literally spawn with garlic on yo in what way is it easier to farm peppers than garlic. You say you need to be vigilant, that means you’re dedicating time right? You can do so many other important things in the time you waste farming. You miss the point here that Warly's temperature dishes allow hands-free fire-and-forget temperature and wetness immunity. Thermal stones require constant reheating, torches only allow you to burn trees and are thus useless in the caves and many biomes, and everything else you mentioned is stationary, including pre-built campfires. You are comparing apples still on the tree to oranges in your pocket. “Thermal stones require constant reheating” As opposed to, constantly eating dragonfruit salad? “torches only allow you to burn trees and are thus useless in the caves and many biomes” BRO WHAT?!?! You can burn a lot more than trees, and why are you going into caves during winter at all? Two fish per dish isn't much, though? You can get that in seconds at a pond, or passively at a trawler. To get 40 fish, that's 4 fishing rods. Eyebrella's better in solo if you use chest-slot armor, but in a public server or with a big group, you're unlikely to have enough eyebrellas for everyone and equipment-swapping is impractical. I’m not spending a whole day fishing when I can wear an eyebrella Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854186 Share on other sites More sharing options...
DegenerateFurry Posted March 18 Share Posted March 18 (edited) 2 hours ago, Its-a-me-Sans said: Ok but there’s prepping as in getting weapons, healing and armor and prepping as in getting the getting spices and goat jelly. Garlic powder applies after armor so Warly still needs to gather it, fresh hambats are overall better for bosses due to their time based durability so it’s not like goat jelly is saving that either. Salted foods are lowkey kind of a joke so getting that is useless too. Salt sucks, but you're kinda missing that I said Warly's stuff is "more" preparation for extra benefits. Yeah, he has to do the stuff everyone else does too, I wasn't saying otherwise, stop strawmanning. Also, having 1.7x extra damage is near-Wolfgang levels of power, your attempts to downplay it are pathetic. 2 hours ago, Its-a-me-Sans said: You’re not mining a rock biome more than once lets be honest. As for forests, while you do have a point I really can’t think of any reason why you would need so much wood pre-bearger. Ever heard of chests? They take a lot of boards. If you're not smashing every pig house on the map, you're gonna need a lot of wood for them. And you'll want them before second Autumn unless you're a slobbish player who uses the floor as storage (hungry moleworms say thanks for the minerals). 2 hours ago, Its-a-me-Sans said: Doubling work efficiency for mining and chopping lowkirkenuenly niche at best, pigs do the work just fine and bearger is a top 3 wood source in the game. As for stonefruit a single gunpowder/slurtle slime can work wonders. You're trolling, you have to be. Nobody uses "lowkirkenuinely" unironically, and you'd have to never play to think that doing the most time-consuming tasks twice as fast is bad. 2 hours ago, Its-a-me-Sans said: Pig farms with bait isn’t just low effort, it’s low exploit. Pig farms take advantage of pigs prioritizing food over home. Your proposed goat farm takes advantage of goat spawning mechanics, goat aggro mechanics, and anenemy mechanics So what? If one's okay, the other's okay. The only difference is the knowledge level of the person building the farm, and both examples probably learned it from tutorials online anyway. 2 hours ago, Its-a-me-Sans said: “literally untrue” What? You literally spawn with garlic on yo in what way is it easier to farm peppers than garlic. You say you need to be vigilant, that means you’re dedicating time right? You can do so many other important things in the time you waste farming. If you're farming garlic, you're farming. If you're farming, you are already grabbing seeds habitually. I'm literally saying just don't half-ass your seed-grabbing, that's all it takes to get peppers if you're already farming. I'm not sure how I can spell that out more plainly. 2 hours ago, Its-a-me-Sans said: As opposed to, constantly eating dragonfruit salad? “torches only allow you to burn trees and are thus useless in the caves and many biomes” BRO WHAT?!?! You can burn a lot more than trees, and why are you going into caves during winter at all? Go to the savanna, a rock biome, etc, find me enough trees to burn every two and a half minutes in winter to warm up your thermal. I'll wait. Go to the ruins, oh no, there's no trees! Guess you're gonna freeze if you don't get a star caller right away, but then, you've already started freezing before you got the chance because there's no trees in the mud biome either. As for why to go into the caves during winter: maybe because I was busy doing stuff on the surface in autumn and I already got a tusk, I want to make a lazy explorer with it. That is one of many valid reasons. Thermal stones only last roughly three minutes with the level of heat you can get them to by burning a single tree. Trees burn for about 45 seconds, and you'll want to use the whole tree timer for heat on your thermal. You're nearly trading a minute doing nothing for somewhere around three minutes able to do stuff if you use thermal stones and burn trees for warmth. Compare that to the 0.5 seconds it takes to eat another hot dragon chili salad for the 5 minutes of not caring what the temperature is that gives you and you see about a 250x increase in time you have to actually do stuff. Like, the ratio there is: 45 seconds waiting / 180 seconds active = 0.25 : 1 0.5 seconds eating / 300 seconds active = 0.001 wasted time : 1 And yeah, it takes more time to prepare dishes than thermal stones, but practically, having a 250x increase in time not spent sitting around doing nothing when you've got walruses to kill, Klaus to fight, and Deerclops to farm is worth that prep. 2 hours ago, Its-a-me-Sans said: Maxwell: There’s really no point in going to a rock biome more than once per playthrough. Wolfgang: oh the horrors of being 33% slower, if only Wolfgang’s extremely easy to achieve 2x dmg and ability to carry piggybacks/marble armor without drawbacks made up for it. Woodie: At least Woodie doesn’t have to dig up everything with a shovel. "just go play Maxwell or Wolfgang" Just puts words into my mouth that I’m not saying. You're not saying it directly, but the arguments you put forth, "but other characters can do it better!!1", are saying it indirectly. What other purpose do you have in saying that than to suggest that Warly players are dumb and should just play someone "better"? Stop hiding behind semantics. 2 hours ago, Its-a-me-Sans said: I’m not spending a whole day fishing when I can wear an eyebrella First fish from a pond takes four seconds. Second fish takes eight. That is 2.5% of a day. But, yeah, if you have an eyebrella and you don't want any other head-slot item, like you might when you're fighting bosses or using a miner's hat to fight at night since you seem to have a personal grudge against glowberry mousse, sure, use the eyebrella. Oh, no, I'm sure your pre-built campfire will last long enough for you to finish whatever fight you're doing in the rain, it's not like they go out faster then or anything. This is sarcasm. 2 hours ago, Its-a-me-Sans said: As for stonefruit a single gunpowder/slurtle slime can work wonders. You did not just suggest wasting gunpowder on stonefruit. Stonefruit! Really? Gunpowder or having to go into the caves (which you think is insane to do outside of autumn and summer, apparently) and all the way to the mud biome for slurtle slime, to crack open stonefruit? What a vast and incomprehensible waste of time that would be. You'd be much better off giving the eggs you used making that gunpowder to the Pig King and making an opulent pickaxe with the gold. You're a troll who doesn't play the game and just makes stuff up. Edited March 18 by DegenerateFurry 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854195 Share on other sites More sharing options...
Its-a-me-Sans Posted March 18 Author Share Posted March 18 (edited) >Salt sucks, but you're kinda missing that I said Warly's stuff is "more" preparation for extra benefits. Yeah, he has to do the stuff everyone else does too, I wasn't saying otherwise, stop strawmanning. Also, having 1.7x extra damage is near-Wolfgang levels of power, your attempts to downplay it are pathetic. And that more preparation is borderline useless compared to fighting a boss for a couple extra minutes. 1.7x more damage but you have to spend an extreme amount of time to get there and its not even at Wolfgang's level. Please stop insulting me, that does not make your point stronger it makes you look meaner, how would you feel if I hurled insults towards you? >Ever heard of chests? They take a lot of boards. If you're not smashing every pig house on the map, you're gonna need a lot of wood for them. And you'll want them before second Autumn unless you're a slobbish player who uses the floor as storage (hungry moleworms say thanks for the minerals). Just how many chests are you making? You don’t need more than 8 chests pre-bearger, thats 24 boards, easily attainable through pig houses and bunny hutches. You can easily dig up moleworm dens. >You're trolling, you have to be. Nobody uses "lowkirkenuinely" unironically, and you'd have to never play to think that doing the most time-consuming tasks twice as fast is bad. Wood aint hard to get, pigs r easy to make friends with. >So what? If one's okay, the other's okay. The only difference is the knowledge level of the person building the farm, and both examples probably learned it from tutorials online anyway. You really don’t need a tutorial to figure out pig farms, volt goat farms lowkirkenuenly require in-depth knowledge of how multiple mods in the game function >If you're farming garlic, you're farming. If you're farming, you are already grabbing seeds habitually. I'm literally saying just don't half-ass your seed-grabbing, that's all it takes to get peppers if you're already farming. I'm not sure how I can spell that out more plainly. Most players, even on the look-out for seeds, prop aren’t getting enough to make getting pepper a good chance >Go to the savanna, a rock biome, etc, find me enough trees to burn every two and a half minutes in winter to warm up your thermal. I'll wait. Go to the ruins, oh no, there's no trees! Guess you're gonna freeze if you don't get a star caller right away, but then, you've already started freezing before you got the chance because there's no trees in the mud biome either. As for why to go into the caves during winter: maybe because I was busy doing stuff on the surface in autumn and I already got a tusk, I want to make a lazy explorer with it. That is one of many valid reasons. You don’t need to dig up every grass tuft, burning one every now and then really aint bad, a couple grass geekos are more than enough to keep ur grass needs anyway, same with lichen. If you already got a tusk you prop got a tam as well to keep, those are great especially as Warly. If you have the pseudo station found then its pretty much just a straight shot there no? Provided you have even a single piece of insulation you can easily make it in time b4 freezing. >Thermal stones only last roughly three minutes with the level of heat you can get them to by burning a single tree. Trees burn for about 45 seconds, and you'll want to use the whole tree timer for heat on your thermal. You're nearly trading a minute doing nothing for somewhere around three minutes able to do stuff if you use thermal stones and burn trees for warmth. Compare that to the 0.5 seconds it takes to eat another hot dragon chili salad for the 5 minutes of not caring what the temperature is that gives you and you see about a 250x increase in time you have to actually do stuff. Like, the ratio there is: 45 seconds waiting / 180 seconds active = 0.25 : 1 0.5 seconds eating / 300 seconds active = 0.001 wasted time : 1 And yeah, it takes more time to prepare dishes than thermal stones, but practically, having a 250x increase in time not spent sitting around doing nothing when you've got walruses to kill, Klaus to fight, and Deerclops to farm is worth that prep. >Except you gotta farm dragon pie AND chili peppers b4 winter comes, a thermal is more than enough to get ur lazy, and with insulation thats even more time! >You're not saying it directly, but the arguments you put forth, "but other characters can do it better!!1", are saying it indirectly. What other purpose do you have in saying that than to suggest that Warly players are dumb and should just play someone "better"? Stop hiding behind semantics. Once again putting words in my mouth, stop strawmanning!!! I love playing Warly but he has SERIOUS problems, him being worse than other characters aint exactly a bad thing but there’s really nothing that makes Warly stand out from Wolfgang or Maxwell or Wurt or Woodie or Wickerbottom, or Winona, or Walter. >First fish from a pond takes four seconds. The second fish takes eight. That is 2.5% of a day. But, yeah, if you have an eyebrella and you don't want any other head-slot item, like you might when you're fighting bosses or using a miner's hat to fight at night since you seem to have a personal grudge against glowberry mousse, sure, use the eyebrella. Oh, no, I'm sure your pre-built campfire will last long enough for you to finish whatever fight you're doing in the rain, it's not like they go out faster then or anything. This is sarcasm. *In Puss in Boots Death voice* “Pick. It. Up.” *Kicks a lantern at you* Fish take longer for every fish you fish too so if ur fishing 2 fish per pond ur gonna need 20 ponds unless you wanna have to constantly run back to the ponds every so often. Even if my lantern runs out my trusty star collar will never let me down! 😛 >You did not just suggest wasting gunpowder on stonefruit. Stonefruit! Really? Gunpowder or having to go into the caves (which you think is insane to do outside of autumn and summer, apparently) and all the way to the mud biome for slurtle slime, to crack open stonefruit? What a vast and incomprehensible waste of time that would be. You'd be much better off giving the eggs you used making that gunpowder to the Pig King and making an opulent pickaxe with the gold. Huh? Gunpowder is a rotten egg (easy), a charcoal (even easier), and a nitre (hardest of the 3 but still super duper easy), u dont gotta hunting for slurtle slime just be on the look out. Heck if you wanna farm it just drop some rocks by the slurtles and you’ll get a ton! >You're a troll who doesn't play the game and just makes stuff up. I just don’t understand what compels you to be so rude, I’m sorry but if you keep insulting me I’m ending our conversation. As much as I love discussing these points with you I won’t allow myself to be treated like a lesser person anymore. And if you keep insisting that I'm trolling or inexperiecned why don't you defend Warly in the official discord? You'll see that the majority agree with me. My username is 648638873500647428 my name is Its_a_me_sans Edited March 18 by Its-a-me-Sans Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854197 Share on other sites More sharing options...
DegenerateFurry Posted March 18 Share Posted March 18 (edited) 8 minutes ago, Its-a-me-Sans said: fite me on discord where everyone agrees with me No thanks, I stopped using that when Discord started using AI to monitor everyone's posts, demanded ID verification, and leaked several thousand people's sensitive information in a big data breach (likely the first of many). I'd also prefer to stay away from people who agree with you on everything you're saying (including the outright lies), should they exist. Edited March 18 by DegenerateFurry 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854198 Share on other sites More sharing options...
Naifxoxo Posted March 18 Share Posted March 18 (edited) 32 minutes ago, Its-a-me-Sans said: >Salt sucks, but you're kinda missing that I said Warly's stuff is "more" preparation for extra benefits. Yeah, he has to do the stuff everyone else does too, I wasn't saying otherwise, stop strawmanning. Also, having 1.7x extra damage is near-Wolfgang levels of power, your attempts to downplay it are pathetic. And that more preparation is borderline useless compared to fighting a boss for a couple extra minutes. 1.7x more damage but you have to spend an extreme amount of time to get there and its not even at Wolfgang's level. Please stop insulting me, that does not make your point stronger it makes you look meaner, how would you feel if I hurled insults towards you? >Ever heard of chests? They take a lot of boards. If you're not smashing every pig house on the map, you're gonna need a lot of wood for them. And you'll want them before second Autumn unless you're a slobbish player who uses the floor as storage (hungry moleworms say thanks for the minerals). Just how many chests are you making? You don’t need more than 8 chests pre-bearger, thats 24 boards, easily attainable through pig houses and bunny hutches. You can easily dig up moleworm dens. >You're trolling, you have to be. Nobody uses "lowkirkenuinely" unironically, and you'd have to never play to think that doing the most time-consuming tasks twice as fast is bad. Wood aint hard to get, pigs r easy to make friends with. >So what? If one's okay, the other's okay. The only difference is the knowledge level of the person building the farm, and both examples probably learned it from tutorials online anyway. You really don’t need a tutorial to figure out pig farms, volt goat farms lowkirkenuenly require in-depth knowledge of how multiple mods in the game function >If you're farming garlic, you're farming. If you're farming, you are already grabbing seeds habitually. I'm literally saying just don't half-ass your seed-grabbing, that's all it takes to get peppers if you're already farming. I'm not sure how I can spell that out more plainly. Most players, even on the look-out for seeds, prop aren’t getting enough to make getting pepper a good chance >Go to the savanna, a rock biome, etc, find me enough trees to burn every two and a half minutes in winter to warm up your thermal. I'll wait. Go to the ruins, oh no, there's no trees! Guess you're gonna freeze if you don't get a star caller right away, but then, you've already started freezing before you got the chance because there's no trees in the mud biome either. As for why to go into the caves during winter: maybe because I was busy doing stuff on the surface in autumn and I already got a tusk, I want to make a lazy explorer with it. That is one of many valid reasons. You don’t need to dig up every grass tuft, burning one every now and then really aint bad, a couple grass geekos are more than enough to keep ur grass needs anyway, same with lichen. If you already got a tusk you prop got a tam as well to keep, those are great especially as Warly. If you have the pseudo station found then its pretty much just a straight shot there no? Provided you have even a single piece of insulation you can easily make it in time b4 freezing. >Thermal stones only last roughly three minutes with the level of heat you can get them to by burning a single tree. Trees burn for about 45 seconds, and you'll want to use the whole tree timer for heat on your thermal. You're nearly trading a minute doing nothing for somewhere around three minutes able to do stuff if you use thermal stones and burn trees for warmth. Compare that to the 0.5 seconds it takes to eat another hot dragon chili salad for the 5 minutes of not caring what the temperature is that gives you and you see about a 250x increase in time you have to actually do stuff. Like, the ratio there is: 45 seconds waiting / 180 seconds active = 0.25 : 1 0.5 seconds eating / 300 seconds active = 0.001 wasted time : 1 And yeah, it takes more time to prepare dishes than thermal stones, but practically, having a 250x increase in time not spent sitting around doing nothing when you've got walruses to kill, Klaus to fight, and Deerclops to farm is worth that prep. >Except you gotta farm dragon pie AND chili peppers b4 winter comes, a thermal is more than enough to get ur lazy, and with insulation thats even more time! >You're not saying it directly, but the arguments you put forth, "but other characters can do it better!!1", are saying it indirectly. What other purpose do you have in saying that than to suggest that Warly players are dumb and should just play someone "better"? Stop hiding behind semantics. Once again putting words in my mouth, stop strawmanning!!! I love playing Warly but he has SERIOUS problems, him being worse than other characters aint exactly a bad thing but there’s really nothing that makes Warly stand out from Wolfgang or Maxwell or Wurt or Woodie or Wickerbottom, or Winona, or Walter. >First fish from a pond takes four seconds. The second fish takes eight. That is 2.5% of a day. But, yeah, if you have an eyebrella and you don't want any other head-slot item, like you might when you're fighting bosses or using a miner's hat to fight at night since you seem to have a personal grudge against glowberry mousse, sure, use the eyebrella. Oh, no, I'm sure your pre-built campfire will last long enough for you to finish whatever fight you're doing in the rain, it's not like they go out faster then or anything. This is sarcasm. *In Puss in Boots Death voice* “Pick. It. Up.” *Kicks a lantern at you* Fish take longer for every fish you fish too so if ur fishing 2 fish per pond ur gonna need 20 ponds unless you wanna have to constantly run back to the ponds every so often. Even if my lantern runs out my trusty star collar will never let me down! 😛 >You did not just suggest wasting gunpowder on stonefruit. Stonefruit! Really? Gunpowder or having to go into the caves (which you think is insane to do outside of autumn and summer, apparently) and all the way to the mud biome for slurtle slime, to crack open stonefruit? What a vast and incomprehensible waste of time that would be. You'd be much better off giving the eggs you used making that gunpowder to the Pig King and making an opulent pickaxe with the gold. Huh? Gunpowder is a rotten egg (easy), a charcoal (even easier), and a nitre (hardest of the 3 but still super duper easy), u dont gotta hunting for slurtle slime just be on the look out. Heck if you wanna farm it just drop some rocks by the slurtles and you’ll get a ton! >You're a troll who doesn't play the game and just makes stuff up. I just don’t understand what compels you to be so rude, I’m sorry but if you keep insulting me I’m ending our conversation. As much as I love discussing these points with you I won’t allow myself to be treated like a lesser person anymore. And if you keep insisting that I'm trolling or inexperiecned why don't you defend Warly in the official discord? You'll see that the majority agree with me. My username is 648638873500647428 my name is Its_a_me_sans i agree with u , so many ppl defend warly while having no idea , u wont catch them playing warly , even when they do , if they r farming without mods it takes so much time , talking to plants at every stage , watering them as well on every stage , u literally have no time to do other things , if they use mods , which they do most of the time i have nothing to say . im confused why warly has to farm when we got wormwood, why didn't they give these perks to wormwood, farming as warly is weird he literally dosnt do anything to make it easier , unlike wormwood. and tiling on console is a nightmare, since sometimes if theres a grass infront of u or any item in general or other seeds u planted, it prevents u from tiling,, idk how to explain this if u dont play console , only console players will understand Edited March 18 by Naifxoxo 1 Link to comment https://forums.kleientertainment.com/forums/topic/170065-the-potential-man-of-dst/#findComment-1854199 Share on other sites More sharing options...
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