Jump to content

Recommended Posts

C'mon klei, it has a little switch on it, so it HAS to have wires in there to connect to the generator! Even if it was extremely slow recharge, like 15% a day. (could make the faster charging Winona skill actually useful too if it's a slow rate)
20260217180846_1.jpg.550c583bc29e0d554a4db495b6c27963.jpg
Also, slight question, morning stars are rechargable via lightning right? I recall that was something added during the hostile takeover phase 2, but I couldn't find anything when looking through the updates other than "electric weapons adjusted." Was it removed or did I hallucinate that?

  • Like 8
11 minutes ago, Ev1l said:

Does the lazy explorer also do this? I had a 6% lazy explorer and have no idea how that happened.

That could've happened by opening an ancient chest. They'll sometimes add or remove durability from items.

  • Like 4
  • Wavey 1
4 hours ago, Mayson71 said:

Morning star charges if you are hit by a Moongleam

oh... :/ that's kinda useless. thank you though. 

I now extend my original request klei, can the morning star ALSO be rechargable by letting it get hit by lightning? (I don't see why gleams work when WX says that gleams are unnatural electricity anyway?) 

  • Like 1
10 hours ago, Radicaljoe said:

C'mon klei, it has a little switch on it, so it HAS to have wires in there to connect to the generator! Even if it was extremely slow recharge, like 15% a day. (could make the faster charging Winona skill actually useful too if it's a slow rate)
20260217180846_1.jpg.550c583bc29e0d554a4db495b6c27963.jpg
Also, slight question, morning stars are rechargable via lightning right? I recall that was something added during the hostile takeover phase 2, but I couldn't find anything when looking through the updates other than "electric weapons adjusted." Was it removed or did I hallucinate that?

hell naw , everyone will swap to winona n swap back this way , an obvious no

1 hour ago, Radicaljoe said:

oh... 😕 that's kinda useless. thank you though. 

I now extend my original request klei, can the morning star ALSO be rechargable by letting it get hit by lightning? (I don't see why gleams work when WX says that gleams are unnatural electricity anyway?) 

if its hit by lightning or near a lightning rod would be fun and actually give the rod an actual usage ,

Edited by Naifxoxo
29 minutes ago, Naifxoxo said:

hell naw , everyone will swap to winona n swap back this way , an obvious no

DST players when they see a character exclusive item have a cute interaction with other characters without ruining the reason why people play that character (it's BAD and RUINS the game)

  • Like 1

its a good idea and another reason to have the morning star(an electric stun baton weapon) as main weapon with Winona. The MS is atually kind good with winona cause the stun gets mobs locked in a place so catapults can be more accurate and with this change it can be even better.

  • Like 2
17 minutes ago, Maxil20 said:

DST players when they see a character exclusive item have a cute interaction with other characters without ruining the reason why people play that character (it's BAD and RUINS the game)

thats not cute interaction if everyone gonna swap to winona then swap back to wolfgang, thats abusing game mechanics

2 minutes ago, NekoSoulx said:

its a good idea and another reason to have the morning star(an electric stun baton weapon) as main weapon with Winona. The MS is atually kind good with winona cause the stun gets mobs locked in a place so catapults can be more accurate and with this change it can be even better.

if ppl gonna stick with winona maybe , but the reality is everyone gonna swap make a billion generator swap back to maxwell and wolfgang

45 minutes ago, Naifxoxo said:

hell naw , everyone will swap to winona n swap back this way , an obvious no

You dont like funny interactions? And a lot of people swap to winona to place winbots and make farms so in a good base there is almost always Nona's gens anyway. So yeah this change would not make much difference.

  • Like 1
Just now, NekoSoulx said:

You dont like funny interactions? And a lot of people swap to winona to place winbots and make farms so in a good base there is almost always Nona's gens anyway. So yeah this change would not make much difference.

so u wanna make it worse

  • Shopcat 1
2 minutes ago, Naifxoxo said:

if ppl gonna stick with winona maybe , but the reality is everyone gonna swap make a billion generator swap back to maxwell and wolfgang

So what? what is the big problem with people not staying as winona?

1 minute ago, Naifxoxo said:

so u wanna make it worse

I main the girl, and i dont have any problem with people using part of her kit. She is still the best at using it so no problem at all.

Edited by NekoSoulx
1 minute ago, NekoSoulx said:

So what? what is the big problem with people not staying as winona?

I main the girl, and i dont have any problem with people using part of her kit. She is still the best at using it so no problem at all.

this is called abusing game mechanics maybe u dont know , i dont mind if ppl swap to her and played for a little and they didnt rlly do it on purpose to just make generators and swap back to their main , i  dont support this playstyle , im glad they made her catapults more annoying to use without her , 

2 minutes ago, Naifxoxo said:

this is called abusing game mechanics maybe u dont know , i dont mind if ppl swap to her and played for a little and they didnt rlly do it on purpose to just make generators and swap back to their main , i  dont support this playstyle , im glad they made her catapults more annoying to use without her , 

Im glad too that she is the best at using her kit now, but i dont see any problem in people using(not abusing, this is not a bug) game mechanics to have more durability for an average weapon that is only good against clockworks and during spring season. Do you think MS is gonna be magically used by everyone all the time just cause this change? People that use wigfrid, wolfgang are still gonna be using a hambat or better weapons. MS is only good under certain situations, as i said before i like to use it with my Winona cause it can help with catapults accurancy, but thats all, for everyon else is gonna be better to use a hambat or better stuff almost all the time.

Here's a video to show my point of view about morning star usage.

19 minutes ago, Naifxoxo said:

thats not cute interaction if everyone gonna swap to winona then swap back to wolfgang, thats abusing game mechanics

Except players still have several reasons to play as Winona. Winona's unparalled at using the catapults and has one of the best item transport/travel solutions in the game, much less being able to portably transport all of her structures that otherwise cannot be moved as any other character.

It would be one thing if you played as Winona and then swapped off of her for another character to be able to use her entire kit, but that's not the case. Other characters can use aspects of her items, but she is by far the most optimal to utilize them. She's been the character I've consistently played in the endgame because of it, and small changes like being able to recharge the morning star wouldn't magically make the reasons I play her obsolete.

@NekoSoulxalready touched on the morning star, so I don't think I really need to talk about that.

  • Like 2
1 hour ago, NekoSoulx said:

Im glad too that she is the best at using her kit now, but i dont see any problem in people using(not abusing, this is not a bug) game mechanics to have more durability for an average weapon that is only good against clockworks and during spring season. Do you think MS is gonna be magically used by everyone all the time just cause this change? People that use wigfrid, wolfgang are still gonna be using a hambat or better weapons. MS is only good under certain situations, as i said before i like to use it with my Winona cause it can help with catapults accurancy, but thats all, for everyon else is gonna be better to use a hambat or better stuff almost all the time.

Here's a video to show my point of view about morning star usage.

theres no synergy still , ms does more dmg to wet enemies , winona has nothing to make enemies wet nor hee tools benefit from wet stuff , there literally no synergy js adding an infinite wep to winona cuz why not

4 minutes ago, Naifxoxo said:

theres no synergy still , ms does more dmg to wet enemies , winona has nothing to make enemies wet nor hee tools benefit from wet stuff , there literally no synergy js adding an infinite wep to winona cuz why not

You dont play her too much do you, she is one of the few character that has good use for MS, all the characters that can make indirect damage can make good use of MS zap mechanic, maxy, wurt, webber, wickerbottom and winona. If you are not the main dps the zap can help you with getting the aggro of the mobs and the stun help you to avoid damage, that way the catapults can do all the damage and you dont need to tank too much to get the aggro. Only a main Winona can understand how hard is to fight using catapults, the easy and more optimal way is almost always tank a lot, with mornig star i can avoid some hits and even dont tank at all like i showed you in the video.

2 hours ago, Naifxoxo said:

hell naw , everyone will swap to winona n swap back this way , an obvious no

Like 4 people would. Not everyone is leeched to being 99.99% efficient at every task. I think I've only seen people use the morning star recently because of the new clockwork mechanics and getting more horns from volt goats using the horseshoes. And even then, that number is drastically lower than I've seen people swapping to Warly to turn said horns into jelly.

  • Like 2
19 minutes ago, Echsrick said:

does it recharge by gettin hit by lightnin? or any electric attacks?

I tried a lot of ways, and it appears only the moon gleam shocks will recharge it. Not even bishop electric blasts charge it.

1 hour ago, Radicaljoe said:

Like 4 people would. Not everyone is leeched to being 99.99% efficient at every task. I think I've only seen people use the morning star recently because of the new clockwork mechanics and getting more horns from volt goats using the horseshoes. And even then, that number is drastically lower than I've seen people swapping to Warly to turn said horns into jelly.

warly swap is still bad but at least limited , the food spoils and u make a certain amount , winona u js make a generator and this gonna stay forver , im still against any kind of swap no matter if its warly or winona but thats a game mechanic ig, we gonna see how they gonna fix the warly swap issues maybe with his skilltree 

On 2/18/2026 at 1:57 AM, Radicaljoe said:

Also, slight question, morning stars are rechargable via lightning right? I recall that was something added during the hostile takeover phase 2, but I couldn't find anything when looking through the updates other than "electric weapons adjusted." Was it removed or did I hallucinate that?

There's currently a bug with Lightning causing a bug with torches and the Morning Star, when they're struck by it. They get lit up, despite that only being intended to happen when equipped. This has been marked as fixed though so it'll be likely be fixed in the next update.

It would be cool to let them get recharged by lightning though.

 

Regarding using the generators, it's in the plans, there's commented out code that would add a "batteryuser" component to the Morning Star, which is what WX-78 has, which allows them to recharge their circuits from charged Lightning Rods and Winona's generators (as those count as batteries, so long as they're charged of course). It's commented out due to other things they need to look into first.

  • Like 5
  • Big Ups 1
On 2/19/2026 at 1:08 AM, hoxi said:

There's currently a bug with Lightning causing a bug with torches and the Morning Star, when they're struck by it. They get lit up, despite that only being intended to happen when equipped. This has been marked as fixed though so it'll be likely be fixed in the next update.

Sad news, the bug was fixed, but it had nothing to do with charging via lightning. I tried so many ways and none could charge the morning star. 

4 hours ago, Radicaljoe said:

Sad news, the bug was fixed, but it had nothing to do with charging via lightning. I tried so many ways and none could charge the morning star. 

I never said it was related to charging them, it was more just clarifying there's a bug with them and lightning, that has nothing to do with charging them.

Once they do enable them to be powered up by generators and lightning rods though, it'd be cool to also allow lightning to recharge them, that's all.

  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...