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In this week's patch the cost of teas were reduced and their effects were buffed. Now it appears that a single sip from succulent or nettle tea will lower/raise the character's temperature for 2 minutes. This means we can survive a day of Winter or Summer with 4 sips of tea. That's 6 teas per season, which is 12 dried nettles or succulents.

I finally got a chance to set up a fire nettle farm and spend a Winter sipping tea. I cannot tell you how pleasant of an experience it was. For the first time since I started playing DST I felt completely liberated from thermal stones, star staves, and burning trees. It truly feels like a fair endgame reward for going through all of the lunar progression, taking the time to decorate Pearl's home, and setting up fire nettles in a farm (a process that is rather tedious). The succulent tea is also an excellent option for working in the fumarole biome; far superior to moon caller spam, chilled amulets, and insulating clothing. I plan to never use a thermal stone again after the first hundred days - aside from fighting Antlion - and I'm not looking back.

I realize that there are character-specific ways to negate these seasons such as sunfish and dragon chili, but this feels truly sustainable and economical for any character and I am so incredibly grateful for the addition.

I am also thrilled with the large drying racks. Being able to dry kelp as a means of producing large amounts of salt is by far the most expedient way of farming salt; and considering all the uses we have for salt now I am very thankful to have the means to mass produce that don't involve repeated visits to salt formations.

tl;dr - New tea recipes/effects are outstanding; I truly hope they stay like this through the end of beta.

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One thing I do appreciate is the tea/dragon chili salads don't outclass one another in extreme endgame scenarios. I myself value inventory space a lot, and I appreciate that you can easily carry a stack of ~25 salads to last the whole winter/early spring nights in the bearger bin. With tea, as it can't go on the bin, you're probably looking at 1-2 teas in inventory that you hot swap at base/with the shadow storage/burrowing horn throughout the winter. It's not inconvenient to the point it's unusable (as that would be very silly...), but it's something to keep note if you are looking at using tea/dragon chili salads for late game heating needs.

I do really appreciate we have another practical heating route. I much prefer the concept of teas/salads to move about in winter late game than needing to rely on scaled furnace/thermal setups, as I think it's more unique and less cumbersome than the thermal route (at least in terms of using them for winter heat, resource gathering can certainly be a different story)!

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