Lovens Posted August 1, 2025 Share Posted August 1, 2025 3 hours ago, Pet Rock said: But this is comparing the time it takes to get Walter's base slingshot to Wigfrid's upgraded elden spear. It's not like Walter has all the ammo and gear he will ever need from the beginning. Besides, Walter has sanity loss on damage, so he is more reliant on his slingshot to make him viable as a character than Wigfrid is on the elden spear. Wanda's alarming clock is a better comparison as it can be very powerful (although it is harder to craft than the base elding spear), but this weapon also plays off of Wanda's innate low health and healing potential, turning her into a glass cannon. You can't compare character-specific weapons in isolation since they often play off of the other perks of characters. And Wigfrid has perks that benefit her in combat already, in stark contrast to the other 2 character mentioned here. It doesn't matter how powerful they are and what upgrades you do to them, my main point was that they all should be universal. It's not fair to make one of these weapons' most essential and defining attacks (which is the sole reason why people like using it against brightshades) completely unusable on the most common post-lunar rift threat that has no counters and will continue coming to your base (and all parts of the worlds if you start ignoring them) on a regular basis. And before you say "oh but just don't use the dash attack on them" - the dash attack is what makes elding spear sustainable during fights, unique and fun to use. Without the dash you might as well just use any other melee weapon and have the same effect. Now you can't sustainable re-charge the spear while fighting brightshades - you have to go out of your way to recharge it on something else in between the fights. It takes all the fun out of this weapon and nerfs it way too much, and it feels very unfair to Wigfrid. And you have to actively fight your muscle memory of incorporating the dash every few normal hits, the skill that was built up during more than 1.5 years of elding spear existing and the game playstyles all main Wigfrid players now have adapted. It's incredibly frustrating and not fun at all. It's like as if Woodie was denied of using his iconic Moose charge against certain enemy types all of a sudden. Quote Once again, I feel like this depends on the character. Bernie and Willow's lighter are not always useful in combat and Abigail gets destroyed by some bosses even after Wendy's skill tree, while Walter's slingshot and Wanda's alarming clock are pretty essential to their characters (but once again plays off of their base combat disadvantages). The viability of character-specific weapons vary greatly between characters, and that is because their purpose is to play into each characters' other perks. "Not useful/optimal in combat" and "literally unusable" against certain enemies is a huge difference. Quote As Maxil20 said, the base attack only burns plant-based creatures when they are wet (I swear it was different when I tested it in the beta sorry). In my testing I also tried to fight brightshades during rain, and the fire isn't really an issue since it takes so long to smolder and burn that the brightshades will already be dead before anything actually is destroyed by fire. So without rain, the elding spear without the dash attack is perfectly viable against brightshades, and during rain both attacks can be used as long as the fires are extinguished after the battle is over. It is true that this requires a fire solution. But cases where you are fighting brightshades while it is raining and you are not at base where you would presumably have a fire solution at hand (I usually leave watering cans by my garden) are probably so niche that it doesn't take away from the elding spear or Wigfrid's character as a whole Fighting in the rain was one of the things that made elding spear so much fun and powerful. Now you just don't have that luxury anymore and it sucks. It's not just spring, it's gonna be all these rare "the world is wet" ocassions like ocassional mushgnome in winter, or a treeguard here and there (and it doesn't have to be raining). All it takes is just to forget and dash one time by habit, and your chopped wood, or base resources you were trying to protect, or your boat (in case you decided to fight sea weeds) will go in flames just because somebody thought it's a fitting idea for plant based enemies to catch fire from electric damage. Heck, I get it with plants, it's fine with plants since lightning already sets them on fire. But plant-based alive creatures clearly have some magic going on in them that could give them some form of resistance to fire from weaker electric damage and only be able to set on fire by lightning strikes which affects all enemies regardless of their type already anyway. 2 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830101 Share on other sites More sharing options...
Cruvimaster Posted August 1, 2025 Share Posted August 1, 2025 Excellent update. What I liked most were the bosses. Next up was the crown upgrade and the new fence. Placing Pearl in my base was great because I can see her all the time. The personal floater was an incredible QOL for the ocean. I liked the changes to Lunar Hail. Drying Rack wasn't relevant to me. I didn't like Wandering Trader. Inimical Gestalts generated conflicting feelings. There are times when I love them and other times when I hate them. 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830108 Share on other sites More sharing options...
Hungry French Posted August 2, 2025 Share Posted August 2, 2025 Part 2 cool. Part 1... Uhhhhh Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830146 Share on other sites More sharing options...
Mike23Ua Posted August 2, 2025 Share Posted August 2, 2025 16 hours ago, reddocc said: I don't truly believe anybody likes pearl. now that you can have her near your base insead of the other corner of the world people somehow are more upset That’s because they are using “Pearl” as an excuse to want something else: An Area of land that was pretty much immune to all the events that happen throughout the game, (such as Antlion Quakes or Deerclops & Bearger) Players can replace pearls home back on the same island that she was evicted from if they choose to do so, or they could relocate her to being part of their own base. They aren’t upset about what happened to Pearl, they’re upset that their Hermit Island Bases now get destroyed in the process to spawn a boss. Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830151 Share on other sites More sharing options...
grem6 Posted August 2, 2025 Share Posted August 2, 2025 2 minutes ago, Mike23Ua said: That’s because they are using “Pearl” as an excuse to want something else: An Area of land that was pretty much immune to all the events that happen throughout the game, (such as Antlion Quakes or Deerclops & Bearger) Players can replace pearls home back on the same island that she was evicted from if they choose to do so, or they could relocate her to being part of their own base. They aren’t upset about what happened to Pearl, they’re upset that their Hermit Island Bases now get destroyed in the process to spawn a boss. clops, bear and ant aren't a real issue for anyone reaching warbot lmao, the island is also far from everything usually so a base on it sounds absurdly bad 2 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830153 Share on other sites More sharing options...
Waywarbler Posted August 2, 2025 Share Posted August 2, 2025 Love the WARBOT fight, the Celestial Scion slightly less. I'm disappointed phase 2 didn't touch on the Scion fight (like its weirdly fast deaggro heal), and the rewards are still kinda meh. Lunar jewels didn't get any new uses, Terramites didn't get anything else other than the 2 fixes/nerfs they got shortly after phase 1, and the most the upgraded crown got was an indirect buff due to Inimical Gestalts getting nerfed. Didn't they say something about revisiting the implementation of Inimical Gestalts during the beta? Maybe in a patch? Phase 3? I like the new lunar hail, although it's odd that it's completely harmless now. I don't think the removal of falling debris was much of a loss, to be honest. We still get regular and infused glass, and it was basically just acid rain but dodgeable and without all the world effects. I'm hoping the mutant birds will become a threat in a later patch, seeing as they have 20 damage for some reason. (RIP mutated buzzards, couldn't make it in time for launch. maybe later.) Glass cutter/axe changes are really nice. I was a bit skeptical of having them be craftable from the orb right off the bat, so I'm glad they changed it later so you still need to pay a visit to the lunar island at least once. I might see myself using them a lot more since now I don't need to bulk-craft a load of them. That, and the surprisingly large damage bonus against smaller shadows. (It's still weird that the bath bomb is in the orb though.) I'm a fan of the new electric states, and I'm curious to see what strats might be found with shock-canceling. Blown away by the T.I.N.G.L.E. Nodes, and pleasantly surprised they didn't get severely nerfed. I've already got plans for those. Drying rack buff is much appreciated. I mainly use them for drying kelp, and I was not a fan of how much space they took up to dry one thing. I haven't actually made time to play the update in the main branch yet, although I imagine I'll appreciate some of these changes more in a new world. That being said... did they not finish the update in time again? I feel like there were a few more things they had planned that didn't make it (lunar buzzards, inimical gestalt changes, set pieces). Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830173 Share on other sites More sharing options...
Pet Rock Posted August 2, 2025 Share Posted August 2, 2025 15 hours ago, Lovens said: It doesn't matter how powerful they are and what upgrades you do to them, my main point was that they all should be universal. It's not fair to make one of these weapons' most essential and defining attacks (which is the sole reason why people like using it against brightshades) completely unusable on the most common post-lunar rift threat that has no counters and will continue coming to your base (and all parts of the worlds if you start ignoring them) on a regular basis. And before you say "oh but just don't use the dash attack on them" - the dash attack is what makes elding spear sustainable during fights, unique and fun to use. Without the dash you might as well just use any other melee weapon and have the same effect. Now you can't sustainable re-charge the spear while fighting brightshades - you have to go out of your way to recharge it on something else in between the fights. It takes all the fun out of this weapon and nerfs it way too much, and it feels very unfair to Wigfrid. And you have to actively fight your muscle memory of incorporating the dash every few normal hits, the skill that was built up during more than 1.5 years of elding spear existing and the game playstyles all main Wigfrid players now have adapted. It's incredibly frustrating and not fun at all. It's like as if Woodie was denied of using his iconic Moose charge against certain enemy types all of a sudden. "Not useful/optimal in combat" and "literally unusable" against certain enemies is a huge difference. Fighting in the rain was one of the things that made elding spear so much fun and powerful. Now you just don't have that luxury anymore and it sucks. It's not just spring, it's gonna be all these rare "the world is wet" ocassions like ocassional mushgnome in winter, or a treeguard here and there (and it doesn't have to be raining). All it takes is just to forget and dash one time by habit, and your chopped wood, or base resources you were trying to protect, or your boat (in case you decided to fight sea weeds) will go in flames just because somebody thought it's a fitting idea for plant based enemies to catch fire from electric damage. Heck, I get it with plants, it's fine with plants since lightning already sets them on fire. But plant-based alive creatures clearly have some magic going on in them that could give them some form of resistance to fire from weaker electric damage and only be able to set on fire by lightning strikes which affects all enemies regardless of their type already anyway. It seems like you are doing mental gymnastics to prove your point. Character-specific weapons have always had niches and quirks that play into their other character perks, and they will probably continue to. Both Abigail and Willow's lighter are "literally unusable" against certain creatures (Shadows, fire-resistant foes). You could argue against character-specific weapons being situational, but doing so takes away from the process of experimentation and exploration that gives don't starve its appeal for many. Wigfrid would still be a perfectly viable character even if the elding spear didn't exist, and it can literally still be used against plant-based creatures (with the dash during rain by the way) as long as you take a second to prepare beforehand. I understand that don't starve's recent updates are not as great as they used to be, but that does not mean you always have to assume the worst for every new change while ignoring any positives updates bring. I mean, the electricity is literally a net-buff to the elding spear. To be clear, I still think some cases like WX's electric circuit and moongleams burning plant-based creatures should be looked at (mostly because the could happen without player action), but at the same time the possible chaos that these things may cause fills me with giddy joy because that is what I love about don't starve! I wish more people in these forums would talk about don't starve like a game they love (but still have gripes with) instead of talking about it like it's the latest internet scandal. 9 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830238 Share on other sites More sharing options...
Uedo Posted August 2, 2025 Share Posted August 2, 2025 (edited) 1 hour ago, Pet Rock said: It seems like you are doing mental gymnastics to prove your point. Character-specific weapons have always had niches and quirks that play into their other character perks, and they will probably continue to. Both Abigail and Willow's lighter are "literally unusable" against certain creatures (Shadows, fire-resistant foes). You could argue against character-specific weapons being situational, but doing so takes away from the process of experimentation and exploration that gives don't starve its appeal for many. Wigfrid would still be a perfectly viable character even if the elding spear didn't exist, and it can literally still be used against plant-based creatures (with the dash during rain by the way) as long as you take a second to prepare beforehand. I understand that don't starve's recent updates are not as great as they used to be, but that does not mean you always have to assume the worst for every new change while ignoring any positives updates bring. I mean, the electricity is literally a net-buff to the elding spear. To be clear, I still think some cases like WX's electric circuit and moongleams burning plant-based creatures should be looked at (mostly because the could happen without player action), but at the same time the possible chaos that these things may cause fills me with giddy joy because that is what I love about don't starve! I wish more people in these forums would talk about don't starve like a game they love (but still have gripes with) instead of talking about it like it's the latest internet scandal. I think the purpose of communication is so that an individual can express themselves and their thoughts. Doesn't matter if you feel they did mental gymnastics, nor does it matter if you want people to speak about don't starve a particular way - if it's sincere and honest, that's what they should be doing. If that's how they think/feel, that's how they think/feel - You literally have no conceivable way to be sure of their intentions so treat what they say with earnest. Edited August 2, 2025 by Uedo 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830249 Share on other sites More sharing options...
Hungry French Posted August 2, 2025 Share Posted August 2, 2025 1 hour ago, Pet Rock said: Похоже, вы занимаетесь ментальной гимнастикой, чтобы доказать свою точку зрения. У оружия, предназначенного для конкретных персонажей, всегда были свои ниши и особенности, связанные с другими преимуществами этих персонажей, и, вероятно, так будет и дальше. И зажигалка Эбигейл, и зажигалка Уиллоу «буквально бесполезны» против некоторых существ (теней, огнеупорных противников). Можно возразить, что оружие, предназначенное для конкретных персонажей, ситуативно, но это лишает игру процесса экспериментирования и исследования, которые многим нравятся в Don’t Starve. Вигфрид был бы вполне жизнеспособным персонажем, даже если бы не существовало копья Элдинга, и его можно было бы использовать против существ, питающихся растениями (кстати, с рывком во время дождя), если бы вы потратили секунду на подготовку. Я понимаю, что последние обновления Don’t Starve не так хороши, как раньше, но это не значит, что вы всегда должны предполагать худшее при каждом новом изменении, игнорируя все положительные стороны обновлений. Я имею в виду, что электричество — это буквально усиление для копья Элдинга. Для ясности: я по-прежнему считаю, что некоторые случаи, такие как электрическая цепь WX и лунные блики, сжигающие существ растительного происхождения, заслуживают внимания (в основном потому, что они могут происходить без участия игрока), но в то же время возможный хаос, который могут вызвать эти явления, наполняет меня головокружительной радостью, потому что именно это мне и нравится в Don’t Starve! Я бы хотел, чтобы на этих форумах больше людей говорили о Don’t Starve как об игре, которая им нравится (но в которой всё же есть недостатки), а не как о последнем интернет-скандале. Why is Telelocator Focus needed for Wortox? Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830250 Share on other sites More sharing options...
Pet Rock Posted August 2, 2025 Share Posted August 2, 2025 1 hour ago, Uedo said: I think the purpose of communication is so that an individual can express themselves and their thoughts. Doesn't matter if you feel they did mental gymnastics, nor does it matter if you want people to speak about don't starve a particular way - if it's sincere and honest, that's what they should be doing. If that's how they think/feel, that's how they think/feel - You literally have no conceivable way to be sure of their intentions so treat what they say with earnest. I am expressing myself and my thoughts. I didn't mean to offend anyone but merely to state that I felt it was not sincere or honest to blow a minor issue out of proportion and to ignore most of the solutions to it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830260 Share on other sites More sharing options...
SilverSpoon Posted August 2, 2025 Share Posted August 2, 2025 (edited) Forum Cults have spoiled the devs with their Devs Worship, and I feel that now the devs actually start to be spoiled. The update was inexplicably rushed out for Klei Fest, yet Warbler and the WARBOT and Scion sketches are still WIP, and the finale of the Luna Saga is really abrupt, insufficiently explained, and anticlimactic. I did try be positive, but my beloved Klei should not have been like this. Edited August 2, 2025 by SilverSpoon 3 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830273 Share on other sites More sharing options...
Echsrick Posted August 2, 2025 Share Posted August 2, 2025 moon rift will never be worth it Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830275 Share on other sites More sharing options...
Hungry French Posted August 3, 2025 Share Posted August 3, 2025 19 hours ago, SilverSpoon said: Forum Cults have spoiled the devs with their Devs Worship, and I feel that now the devs actually start to be spoiled. The update was inexplicably rushed out for Klei Fest, yet Warbler and the WARBOT and Scion sketches are still WIP, and the finale of the Luna Saga is really abrupt, insufficiently explained, and anticlimactic. I did try be positive, but my beloved Klei should not have been like this. Sketches There are still no bosses for Tree Guard and Spider Queen and other bosses... The sketches for Tree Guard and Spider Queen have not appeared in the game yet... As well as a couple of other giants. **** Klei. Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830339 Share on other sites More sharing options...
Edible Coal Posted August 3, 2025 Share Posted August 3, 2025 1 hour ago, Hungry French said: Sketches There are still no bosses for Tree Guard and Spider Queen and other bosses... The sketches for Tree Guard and Spider Queen have not appeared in the game yet... As well as a couple of other giants. **** Klei. thats a mini boss Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830345 Share on other sites More sharing options...
POOH_LY Posted August 3, 2025 Share Posted August 3, 2025 1 hour ago, Hungry French said: Sketches There are still no bosses for Tree Guard and Spider Queen and other bosses... The sketches for Tree Guard and Spider Queen have not appeared in the game yet... As well as a couple of other giants. **** Klei. Great Depth Worm also doesn't have it, but I'm not sure if it's counted as a boss in the game. Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830346 Share on other sites More sharing options...
Crestwave Posted August 3, 2025 Share Posted August 3, 2025 3 minutes ago, POOH_LY said: Great Depth Worm also doesn't have it, but I'm not sure if it's counted as a boss in the game. It does have one. 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830348 Share on other sites More sharing options...
Kevinnator Posted August 3, 2025 Share Posted August 3, 2025 My main disappointment to the lunar arc being done now is the lack of regular enemies in lunar rifts. We've got Grazers and Deadly Brightshades in Taking Root, then Brighteyed Frogs in the Host of Horrors and the Inimical Gestalt in Hostile Takeover (that only spawns when wearing the fully upgraded crown). I shouldn't forget the 4 lunar rift bosses that are neat but I expected more regular enemies. The shadow rifts are the complete opposite, having a nice variety of enemies now but no bosses. The new lunar hail had the potential to add a bit more but the new bird doesn't harm you (maybe for the best 'cus it could be annoying but you could have it so that it only attacks players who have moon glass on them similar to how acid rain bats only attack players with nitre on them). What if the lunar hail could infect ponds in the world, causing the planar version of the mob to come out of it from now on? It's not a huge threat 'cus frogs and mosquitos aren't a big problem but it's something the player still needs to keep in mind. Ponds would be able to be mined to return to normal. This might be annoying to some so add a structure that can be placed on ponds to protect them from hail, made out of palmcones to give those a bit of an extra use. Now even if an arc is finished, future updates can and likely will still expand the rifts, even if it's in a different arc. We've had a few updates that altered and added onto content of Return of Them (like Waterlogged, Moon Quay, Crab King rework + marotters). So I have hope for rifts to be expanded more 'cus I really love the concept of it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830359 Share on other sites More sharing options...
POOH_LY Posted August 3, 2025 Share Posted August 3, 2025 2 hours ago, Crestwave said: It does have one. Oh, I didn't know that. The wiki didn't include it as one of its drops, and I haven't encountered one myself yet. That's a pretty cool sculpture. Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830365 Share on other sites More sharing options...
SilverSpoon Posted August 4, 2025 Share Posted August 4, 2025 (edited) On 8/2/2025 at 9:39 PM, Pet Rock said: I wish more people in these forums would talk about don't starve like a game they love (but still have gripes with) instead You think silencing criticism with insults is the way to achieve that...? On 8/3/2025 at 1:18 AM, Pet Rock said: I didn't mean to offend anyone You don't seem to realize it, but your comments has insults and despise, and are quite offensive. To be specific "It seems like you are doing mental gymnastics to prove your point.", "to blow a minor issue out of proportion and to ignore most of the solutions to it." I and Lovens(I'm sorry, but I must be fair) are also quite offensive, so it’s fair that we’re treated that way. However it’s a different issue for pretend as if you're a kind-hearted person despite doing such things . Edited August 4, 2025 by SilverSpoon Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830449 Share on other sites More sharing options...
Pet Rock Posted August 4, 2025 Share Posted August 4, 2025 (edited) 51 minutes ago, SilverSpoon said: On 8/2/2025 at 2:39 PM, Pet Rock said: I wish more people in these forums would talk about don't starve like a game they love (but still have gripes with) instead You think silencing criticism with insults is the way to achieve that...? On 8/2/2025 at 6:18 PM, Pet Rock said: I didn't mean to offend anyone You don't seem to realize it, but your comments has insults and despise, and are quite offensive. To be specific "It seems like you are doing mental gymnastics to prove your point.", "to blow a minor issue out of proportion and to ignore most of the solutions to it." I and Lovens(I'm sorry, but I must be fair) are also quite offensive, so it’s fair that we’re treated that way. However it’s a different issue for pretend as if you're a kind-hearted person despite doing such things . I can't make anyone talk about don't starve like a game they love. I also understand that everyone has the right to their own opinion, but I think it is fair to criticize the logic someone uses to justify an argument, especially if it could help them understand why their argument is flawed. I'm sorry if I was harsh about it though (and the mental gymnastics point was presumptuous). Edit: I am also sorry for being off topic. I do want to give my opinion of the update as well. I think most of part 2 is implemented fine, but I am more so frustrated about everything that didn't make the cut. I am still waiting for bright-beaked bird attack animations and the possessed buzzard (along with new set-pieces), but it seems these will be added sometime later. For a beta that aimed to polish an unfinished update, it adds a lot of unpolished and unfinished content itself. Also, the path to WARBOT still seems uninspired in comparison to the moonstorms and such before celestial champion. Considering this is the final boss of the lunar arc, a lot of changes could still be made to make both the lead-up and post-fight period more intriguing and climactic. Edited August 4, 2025 by Pet Rock 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830452 Share on other sites More sharing options...
Malfario Posted August 4, 2025 Share Posted August 4, 2025 One of the best updates from the arc and probably top 10 best updates in the game 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830456 Share on other sites More sharing options...
HiImChris333 Posted August 4, 2025 Share Posted August 4, 2025 On 8/1/2025 at 9:46 PM, Pumking7 said: I'm surprised the WARBOT/Scion doesn't have at least one extra drop for the jewels at the end of the questline. Honestly, this is the most dissapointing part of the update. Generally i like the update (even tho i must admit i find celestial scion to be a disgustingly annoying boss that is punishing in a very unfun way) but the loot for the last bosses is just so underwhelming. The upgraded crown is fantastic to be fair, offers insane dps, permanent light and insanity protection but i would be nice to be able to use celestial jewels to upgrade some lunar inventions and gear. All that said by far the most dissapointing part of the loot are the terramites, they are insanely expensive to repair, they cant be used offensively because they break insanely quick when fighting mobs and their only legit use is gathering wood, which inst that great waaaay into the late game cause bearger exists. And yes, im aware they can harvest grass and twigs and all that, but the scythe+lazy forager combo is just as good and waaaaaaaay cheaper to repair. Im honestly hoping they buff terramites because right now they just ******* suck as the reward for the final lunar boss. Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830464 Share on other sites More sharing options...
Uedo Posted August 4, 2025 Share Posted August 4, 2025 (edited) 3 hours ago, Pet Rock said: especially if it could help them understand why their argument is flawed. They didn't have a flawed argument, you didn't extrapolate the right information. This is why it's important to take people with sincerity. Most arguments are flawed, people argue to persuade - Not as a point to show how good they are with linguistics Edited August 4, 2025 by Uedo 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830474 Share on other sites More sharing options...
Pet Rock Posted August 4, 2025 Share Posted August 4, 2025 (edited) 1 hour ago, Uedo said: They didn't have a flawed argument, you didn't extrapolate the right information. This is why it's important to take people with sincerity. Most arguments are flawed, people argue to persuade - Not as a point to show how good they are with linguistics An argument being flawed has nothing to do with linguistics, and I find arguments with less flaws more persuasive personally. I think that they have a flawed argument for reasons I have already mentioned and you don't. I did not extrapolate information apart from what was clear from the text. I will stop responding now because this is a pointless discussion (edit: also because this is offtopic sorry to thread creator). Edited August 4, 2025 by Pet Rock 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830486 Share on other sites More sharing options...
Waywarbler Posted August 4, 2025 Share Posted August 4, 2025 8 hours ago, SilverSpoon said: You think silencing criticism with insults is the way to achieve that...? You don't seem to realize it, but your comments has insults and despise, and are quite offensive. To be specific "It seems like you are doing mental gymnastics to prove your point.", "to blow a minor issue out of proportion and to ignore most of the solutions to it." I and Lovens(I'm sorry, but I must be fair) are also quite offensive, so it’s fair that we’re treated that way. However it’s a different issue for pretend as if you're a kind-hearted person despite doing such things . Didn't you call somebody "too dull to recognize the issue" or something in another thread? 1 Link to comment https://forums.kleientertainment.com/forums/topic/167352-now-that-hostile-takeover-part-2-has-concluded-what-are-your-thoughts/page/2/#findComment-1830518 Share on other sites More sharing options...
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