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13 hours ago, Waywarbler said:

Didn't you call somebody "too dull to recognize the issue" or something in another thread?

 I obviously said so, but I said that because I'm offended by said "This feels like you are making this issue a mountain out of a mole hill."

If I offended someone, even if it's a counter-offend to other offend, then I deserve to be offended. But I don't say "I only counter-offended because someone offended to me first, so I'm an innocent or kind-hearted person."

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On 8/2/2025 at 4:37 PM, SilverSpoon said:

This feel like you are too dull to recognize this issue.

 

Edited by SilverSpoon
20 hours ago, SilverSpoon said:

You think silencing criticism with insults is the way to achieve that...?

You don't seem to realize it, but your comments has insults and despise, and are quite offensive. To be specific "It seems like you are doing mental gymnastics to prove your point.", "to blow a minor issue out of proportion and to ignore most of the solutions to it."

I and Lovens(I'm sorry, but I must be fair) are also quite offensive, so it’s fair that we’re treated that way. However it’s a different issue for pretend as if you're a kind-hearted person despite doing such things .

I don't remember directly offending anyone, but if I did, my apologies. I always aim to provide constructive criticism on why I think the newest game additions seem to be not just flawed but ruin the fun and kill the game. I'm ok with having a lengthy conversation backed up with arguments on both sides but lately it feels like a waste of time to me.

I'm sad and frustrated that Klei don't take any feedback on some of the hot topics at all, neither do they acknowledge there are issues with them because people are unhappy and are actively voicing their opinions about the new changes. It's also sad because I always viewed Klei as a caring company carefully reading and accepting feedback on breaking in-game features, and here we are - Pearl's island is still butchered and probably now forever set in stone with its destruction route. And electric damage setting plant mobs on fire is not going away either, it seems.

I was always under the impression that most parts of the game are so customizable that you can just turn off anything you don't like in the game and be fine with whatever changes they decide to add to the game. This was the case with all recently added bossss, rifts, earthquakes, acid rain, monkey raids etc. But there is no setting to turn off plant based enemies being set on fire, unfortunately. You can even turn off wildfires, fire hounds and rain so your base never gets set on fire in any other uncontrollable way, but all it takes now is a single moonstorm landing on top of your base. 

Edited by Lovens
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1 hour ago, Lovens said:

I don't remember directly offending anyone, but if I did, my apologies. I always aim to provide constructive criticism on why I think the newest game additions seem to be not just flawed but ruin the fun and kill the game. I'm ok with having a lengthy conversation backed up with arguments on both sides but lately it feels like a waste of time to me.

I'm sad and frustrated that Klei don't take any feedback on some of the hot topics at all, neither do they acknowledge there are issues with them because people are unhappy and are actively voicing their opinions about the new changes. It's also sad because I always viewed Klei as a caring company carefully reading and accepting feedback on breaking in-game features, and here we are - Pearl's island is still butchered and probably now forever set in stone with its destruction route. And electric damage setting plant mobs on fire is not going away either, it seems.

I was always under the impression that most parts of the game are so customizable that you can just turn off anything you don't like in the game and be fine with whatever changes they decide to add to the game. This was the case with all recently added bossss, rifts, earthquakes, acid rain, monkey raids etc. But there is no setting to turn off plant based enemies being set on fire, unfortunately. You can even turn off wildfires, fire hounds and rain so your base never gets set on fire in any other uncontrollable way, but all it takes now is a single moonstorm landing on top of your base. 

I'm sorry. but anyway I must to be fair, I suppose your first post in this thread was an offensive toward the devs... That's said, I also assert Lovens isn't much as a jerk should be BANed (I've really tought that 99% of who in the forum include me are somewhat a jerk.)  If possible, please you forgive me.

And personally, I fully agree with your points about update. About Pearl Island destruction, even if the destruction of Pearl Island was an unavoidable design choice, the game shouldn’t encourage players to build bases there like now. The Luna Saga’s ending is completely anticlimactic. The electrical fire mechanic is nothing but a spiteful “GOT-CHA!!!” toward the players, it forces you to cover your base with those ugly Fringos, and I can't even turn it off in settings, which was the only excuse that allowed me to tolerate bad mechanics for me up until now. 

Above all, this update was clearly rushed, yet there’s been no statement from Klei. Tbh, I think this is the worst update since "Depths of Duplicity."

Edited by SilverSpoon
  • Like 1
On 03.08.2025 at 17:31, Edible Coal said:

это мини-босс

They've been bosses for 7 years. Until Klei came up with the idea to write this inscription in the Srap Book. 
Spider Queen is more difficult than all the seasonal bosses. 
Tree Guard, too, when there are 3 of them.
Not to mention that Warg is even worse than all of them, but he's not the boss.

On 8/3/2025 at 5:31 PM, Edible Coal said:

thats a mini boss

Warbot and Celestial Scion are mini bosses. That's why they don't have statues.:D

13 hours ago, SilverSpoon said:

II suppose your first post in this thread was an offensive toward the devs...

Technically all I said was "Great work, Klei" which is not an offensive phrase per se. In the context of my message of course it was meant sarcastically as I for the 1000th time voiced my frustration and disappointment with the recent direction they are taking with the game. Since directly constructively criticizing their updates doesn't really do anything anymore, this is the mildest thing I'm allowed to say to still somehow voice my disagreement. I'm not that type of a person who will give developers praise if they do something I don't like with the game I payed a lot of money for.  

The electric shock is one of the most interesting mechanic that has been added since 2020. 
Being able to parry bosses’s attack with precise weapon changing timing is so fun to use in battle.

About dry rack, I still barely use it, so not gonna give it any thought 

TINGLE nose is a nice structure too. Now you’ll just need 4 node instead of 20 statue if u want to prevent mobs

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