Developer V2C Posted July 23, 2025 Developer Share Posted July 23, 2025 Hey guys, this patch is mainly bug fixes related to all the electric changes. We hope to get some other features, like the Drying Rack, in another patch before the end of the week. Changes “Electric Fence Post” is renamed to “T.I.N.G.L.E. Node” T.I.N.G.L.E. Node recipe now costs 6 Scrap and 6 Moon Shards. Improved T.I.N.G.L.E. Electric field Most creatures should no longer get past on their own Note that many many creatures pushing up against each other may escape a fence, and this is intentional. Plant based creatures (including Wormwood) that burn when electrocuted, now have a shortened shock state if available. (Previously, they were just using the hit state, and Wormwood was using the full length player shock state.) Mandrakes are now burnable and freezable. The planted mandrake will regrow if it burns. Electric damage from Volt Goats and Moongleams will now factor in target based electric damage multipliers. Added an effect for electric attacks against an enemy immune to electric damage. Bug Fixes Fixed Shadow Splumonkeys, Retinazor, Spazmatism, Moon Moths, Gestalt Projectiles, and Prickly Stagehand not being properly aligned. Fixed W.A.R.B.I.S. Head Gear not being protected against electricity. Fixed Warblers not properly shocking entities. Fixed bug causing electric effects to chain to allies. Fixed Wigfrid getting shocked when dashing through a linked T.I.N.G.L.E. Node with her Elding Spear. Fixed Chest Mimics and similar non-shockable entities from being unable to damage Electric Fence Posts. Fixed an issue with the T.I.N.G.L.E. Node pairing mode replaying its loop sound constantly. Fixed lightning bolt from Wigfrid’s Warrior’s Reprise not being affected by things like Lightning Rods. Fixed Mutant Birds shock effects being unusually large. Fixed Volt Goat Chaud-Froid buff and WX-78’s Electricification Circuit to properly chain and shock. Fixed crash sometimes when Rabbit King spawns. Fixed Depth Worms not being electrocuted properly. Electrocute effects are now synced across all parts of the Great Depths Worm. Fixed a bug with electricity causing Clay Vargs and Hounds to turn invisible. Fixed crash in Pearl’s electrocute state. Added more missing electrocute states. Fixed an uncommon crash for entities with collision callbacks. Fixed obstacle physics entities (such as Imprisoned Nightmare Werepig, or Brightshades) being unable to collide with the T.I.N.G.L.E. Electric Field. Fixed a crash when attacking a Brightshade Vine segment. Fixed Sea Weeds not being shockable. View full update 26 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/ Share on other sites More sharing options...
Kesia Posted July 23, 2025 Share Posted July 23, 2025 TINGLE? 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828439 Share on other sites More sharing options...
Robert Wagstaff Posted July 23, 2025 Share Posted July 23, 2025 T.I.N.G.L.ing my Node rn 14 1 4 1 2 3 3 3 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828440 Share on other sites More sharing options...
flamboyant wolf Posted July 23, 2025 Share Posted July 23, 2025 5 minutes ago, V2C said: Fixed Volt Goat Chaud-Froid buff and WX-78’s Electricification Circuit to properly chain and shock. Nice! Pretty exciting for the circuits, tbh. 6 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828441 Share on other sites More sharing options...
Kacpert25 Posted July 23, 2025 Share Posted July 23, 2025 Electric fences no longer trigger brightshade to hit : ( 1 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828442 Share on other sites More sharing options...
Developer omar_klei Posted July 23, 2025 Developer Share Posted July 23, 2025 3 minutes ago, Kacpert25 said: Electric fences no longer trigger brightshade to hit : ( We'll look into it. 9 1 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828443 Share on other sites More sharing options...
Robert Wagstaff Posted July 23, 2025 Share Posted July 23, 2025 4 minutes ago, omar_klei said: We'll look into it. I want someone named John in Klei to name himself the same way on the forums 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828444 Share on other sites More sharing options...
CyberSkink Posted July 23, 2025 Share Posted July 23, 2025 Thanks Klei! Keep being you! 3 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828445 Share on other sites More sharing options...
Maxil20 Posted July 23, 2025 Share Posted July 23, 2025 16 minutes ago, V2C said: Mandrakes are now burnable and freezable. The planted mandrake will regrow if it burns. Since you are looking into mandrakes, would it be possible to look into allowing “dead” mandrakes to have a method to turn them into planted ones for decor? I used to love doing this in DS back when deconstructing pan flutes caused them to spawn as planted mandrakes, and missed that it became impossible in DST due to it being a bug. 16 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828446 Share on other sites More sharing options...
Kvetevk Posted July 23, 2025 Share Posted July 23, 2025 25 minutes ago, V2C said: Mandrakes are now burnable and freezable. The planted mandrake will regrow if it burns. Will they grow back in spring, or will it take longer after being burned? For now, they just turn to ash and vanish without a trace. Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828448 Share on other sites More sharing options...
qwp18 Posted July 23, 2025 Share Posted July 23, 2025 27 minutes ago, flamboyant wolf said: Nice! Pretty exciting for the circuits, tbh. No malicious intent just asking because I am actually dumb, but, what use cases would shocking enemies after they attack have? Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828449 Share on other sites More sharing options...
Uedo Posted July 23, 2025 Share Posted July 23, 2025 39 minutes ago, V2C said: Changes “Electric Fence Post” is renamed to “T.I.N.G.L.E. Node” This is wild... 1 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828450 Share on other sites More sharing options...
Kvetevk Posted July 23, 2025 Share Posted July 23, 2025 8 minutes ago, qwp18 said: No malicious intent just asking because I am actually dumb, but, what use cases would shocking enemies after they attack have? It deals dmg to attacker and can stun nearby enemies, so basicly good for crowd control (don't use it against plant based enemies cuz they catch on fire) 6 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828451 Share on other sites More sharing options...
Kacpert25 Posted July 23, 2025 Share Posted July 23, 2025 Sea Weed still doesn't have shock state. Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828452 Share on other sites More sharing options...
Milordo Posted July 23, 2025 Share Posted July 23, 2025 48 minutes ago, V2C said: Plant based creatures (including Wormwood) that burn when electrocuted, now have a shortened shock state if available. (Previously, they were just using the hit state, and Wormwood was using the full length player shock state.) I'm confused. Does this means plants no longer burn when electrocuted or they simply have now a shortened stun + burning? Also, apart from drying racks, some notes about all the good community ideas and feedback about this update? What about finishing the "drowning rework"? Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828453 Share on other sites More sharing options...
Kacpert25 Posted July 23, 2025 Share Posted July 23, 2025 1 minute ago, Milordo said: I'm confused. Does this means plants no longer burn when electrocuted or they simply have now a shortened stun + burning? Second option 1 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828454 Share on other sites More sharing options...
Instant-Noodles Posted July 23, 2025 Share Posted July 23, 2025 Crows got a lunar mutation this patch, but it's not fully implemented. Bright-Beaked Bird Spoiler 31 8 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828457 Share on other sites More sharing options...
Johnny_Waffles Posted July 23, 2025 Share Posted July 23, 2025 4 minutes ago, Instant-Noodles said: Crows got a lunar mutation this patch, but it's not fully implemented. Bright-Beaked Bird Hide contents weren't the moon blind crow and the misshapen bird supposed to be the lunar mutated versions? 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828459 Share on other sites More sharing options...
Wigfridge2137 Posted July 23, 2025 Share Posted July 23, 2025 9 minutes ago, Instant-Noodles said: Crows got a lunar mutation this patch, but it's not fully implemented. Bright-Beaked Bird Hide contents I guess if i play on lights out world i will never see them as bird dont spawn here ;/ Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828460 Share on other sites More sharing options...
flamboyant wolf Posted July 23, 2025 Share Posted July 23, 2025 48 minutes ago, qwp18 said: No malicious intent just asking because I am actually dumb, but, what use cases would shocking enemies after they attack have? 36 minutes ago, KvetekSK said: It deals dmg to attacker and can stun nearby enemies, so basicly good for crowd control (don't use it against plant based enemies cuz they catch on fire) Basically that. Plus can prevent some "chained" attacks (ex: 2nd hit from a tentacle). 3 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828461 Share on other sites More sharing options...
GrapeVruit Posted July 24, 2025 Share Posted July 24, 2025 Awww, shame the recipe got more expensive, I thought 4 scrap was a fine price point. I'm glad it doesn't need a moongleam or something, but it means you'll probably need a construction amulet if you want to make more of these pre-rifts. 2 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828471 Share on other sites More sharing options...
Draggofroot Posted July 24, 2025 Share Posted July 24, 2025 2 hours ago, Instant-Noodles said: Crows got a lunar mutation this patch, but it's not fully implemented. Bright-Beaked Bird Reveal hidden contents THANK YOU KLEI for this. I hope there will be more mutations after you're done with the electric update :DD 3 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828475 Share on other sites More sharing options...
Developer omar_klei Posted July 24, 2025 Developer Share Posted July 24, 2025 Hotfix 680231 has been released to fix a few bugs. 8 1 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828476 Share on other sites More sharing options...
Just_fil Posted July 24, 2025 Share Posted July 24, 2025 what about warly' Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828485 Share on other sites More sharing options...
Kacpert25 Posted July 24, 2025 Share Posted July 24, 2025 15 hours ago, Instant-Noodles said: Crows got a lunar mutation this patch, but it's not fully implemented. Bright-Beaked Bird Reveal hidden contents 15 Link to comment https://forums.kleientertainment.com/forums/topic/167179-game-update-680231/#findComment-1828537 Share on other sites More sharing options...
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