MYthReality Posted June 3, 2025 Share Posted June 3, 2025 Masked mobs are spawned everywhere and cause troubles that cannot be handled efficiently. Masked spiders are easy to deal with, but masked bunnymen and rock lobsters are not. Killing the masked bunnymen causes revenge of wrathful rabbit king, while masked rock lobsters‘ endless reproduction creates chaos everywhere. 5 2 Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/ Share on other sites More sharing options...
GenomeSquirrel Posted June 3, 2025 Share Posted June 3, 2025 13 hours ago, milsonmeow said: It's the consistent annoyance the angry rabbit king caused. Do you still gonna have fun after keep killing the mob that will respawn every 5 minutes after death? Also he has 2k HP. Now I am a Willow main, and beard hair farming means mass beardlord killing, but I’ve been enjoying the guaranteed rabbit king cudgel drops compared to the more inconsistent living logs for dark swords. Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819496 Share on other sites More sharing options...
SilverSpoon Posted June 3, 2025 Share Posted June 3, 2025 (edited) Void Masque is OK. At least it's less boring than Icker. And wasn't Masked lobsters reproduction issue solved? Masked lobsters have not caused any problems in my 1000+ day world. Wrathful Rabbit King, that's the worst. He's just jerk to trick beginners, there's STILL no way to decrease rabbit naughtiness, white rabbit will fall at underground, the drops are scam, it's just not fun at all. At least if there was a way to escape him and Rabbit King Cudgel could use as Burrowing Horn by cost a lot of durability, I can put up with him. Edited June 3, 2025 by SilverSpoon 1 Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819516 Share on other sites More sharing options...
hoxi Posted June 3, 2025 Share Posted June 3, 2025 18 hours ago, MYthReality said: Killing the masked bunnymen causes revenge of wrathful rabbit king Not anymore in the beta, first update addressed it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819543 Share on other sites More sharing options...
SilverSpoon Posted June 4, 2025 Share Posted June 4, 2025 (edited) 3 hours ago, hoxi said: Not anymore in the beta, first update addressed it. I tried playtesting it, but it didn't seem to so...? It might be some kind of mod issue though. Edited June 4, 2025 by SilverSpoon Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819556 Share on other sites More sharing options...
hoxi Posted June 4, 2025 Share Posted June 4, 2025 54 minutes ago, SilverSpoon said: I tried playtesting it, but it didn't seem to so...? It might be some kind of mod issue though. Ah, yeah, I think I see the issue. self.OnPlayerKilledOther = function(player, data) local victim = data and data.victim or nil if victim == nil then return end if victim:HasAnyTag("rabbit", "manrabbit") and not victim:HasTag("shadowthrall_parasite_hosted") then local naughtiness = FunctionOrValue(NAUGHTY_VALUE[victim.prefab] or 1, player, data) self:AddNaughtinessFromPlayer(player, naughtiness) end end While the beta did add a check for the parasite hosted tag, as shown above, by the time it reaches this listener function, the tag has been removed. The process basically goes like this: "death" event fires (before "killed" event, which is what rabbitkingmanager listens to from players). The parasite mask has a death listener to unequip the mask. Unequipping the mask removes the parasite hosted tag. "killed" event eventually fires from combat component, and manages to go through the check and adds naughtiness anyway. I'll make a report soon. 5 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819566 Share on other sites More sharing options...
Milordo Posted June 4, 2025 Share Posted June 4, 2025 39 minutes ago, hoxi said: Snip I was saying, nothing in the beta patch notes said and adressed about rabbit king. Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819571 Share on other sites More sharing options...
hoxi Posted June 4, 2025 Share Posted June 4, 2025 37 minutes ago, Milordo said: I was saying, nothing in the beta patch notes said and adressed about rabbit king. Yes, but the code was changed, that parasite check shown above isn't there outside of the current beta. It was probably missed when making the patch notes given that there were a total of 365 files changed. Point is, the intention was to address the issue but it's very slightly off the mark due to what I pointed out. 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819575 Share on other sites More sharing options...
BB Marioni Posted June 4, 2025 Share Posted June 4, 2025 There's too much masked mobs and ickers honestly that they almost colonize the entire caves. I do like that the masked mobs drop pure horror though, but the ickers are an oversupply of nightmare fuel, while tatters and dreadstone so rare in the caves. Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819584 Share on other sites More sharing options...
Milordo Posted June 4, 2025 Share Posted June 4, 2025 7 hours ago, hoxi said: Yes, but the code was changed, that parasite check shown above isn't there outside of the current beta. It was probably missed when making the patch notes given that there were a total of 365 files changed. Point is, the intention was to address the issue but it's very slightly off the mark due to what I pointed out. Good. Thanks for your work soldier to let us know. This 2025 is starting to be more and more beautifull. We'll see if they will touch in caves rift ending the rabbit king itself since he's been launched broken, undercut and not finished. Link to comment https://forums.kleientertainment.com/forums/topic/166105-the-spawning-of-void-masque-should-be-limited/#findComment-1819606 Share on other sites More sharing options...
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