Sikers Posted May 24, 2025 Share Posted May 24, 2025 Not only it would make game more consistent, since every other clockwork type enemy is flammable, but also, it would create a very fun way to deal with its homing missiles 24 Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/ Share on other sites More sharing options...
wormwood123 Posted May 24, 2025 Share Posted May 24, 2025 hmmm willow profile picture... adds up. but that would be a cool idea to deal extra damage to the boss by making it hurt its self. 9 Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817370 Share on other sites More sharing options...
Jakepeng99 Posted May 24, 2025 Share Posted May 24, 2025 22 minutes ago, wormwood123 said: hmmm willow profile picture... adds up. but that would be a cool idea to deal extra damage to the boss by making it hurt its self. Like their post to show support. 2 Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817373 Share on other sites More sharing options...
PonyOfApocalips Posted May 24, 2025 Share Posted May 24, 2025 This post was made by Willow gang 3 Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817435 Share on other sites More sharing options...
Marmalade Posted May 24, 2025 Share Posted May 24, 2025 > "I think ____ should be flammable" > look inside > Willow Don't Starve's poorly disguised troll account 2 4 Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817436 Share on other sites More sharing options...
ADM Posted May 24, 2025 Share Posted May 24, 2025 Sorry but big chances this would be the opposite of fun to me That would completely diminish what has to be done against this amazing move to repeatedly putting it on fire. I would prefer having all the options in the world over one dominating the others, especially if it makes an excuse for the boss do deal self damage, I seriously don't want that. Also I'd like to add the game rules bend very easily on what can be burned and what can't. I always believed rocky things are meant to be fire immune given Rock Lobsters, but somewhy the Rockjaws, Crab King & such are flammable ? And this is just the other way around for metallic things, clockworks can be put on fire but not this boss... frankly I'd ask that they establish some rules better because this is just weird but I get that not many players would like it... tho I would. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817449 Share on other sites More sharing options...
Well-met Posted May 24, 2025 Share Posted May 24, 2025 (edited) 5 minutes ago, ADM said: Sorry but big chances this would be the opposite of fun to me That would completely diminish what has to be done against this amazing move to repeatedly putting it on fire. I would prefer having all the options in the world over one dominating the others, especially if it makes an excuse for the boss do deal self damage, I seriously don't want that. Also I'd like to add the game rules bend very easily on what can be burned and what can't. I always believed rocky things are meant to be fire immune given Rock Lobsters, but somewhy the Rockjaws, Crab King & such are flammable ? And this is just the other way around for metallic things, clockworks can be put on fire but not this boss... frankly I'd ask that they establish some rules better because this is just weird but I get that not many players would like it... tho I would. not to mention there's a ton of things that should be burnable but aren't, like throwing traps and cutless into a campfire. Edited May 24, 2025 by Well-met Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817452 Share on other sites More sharing options...
Sikers Posted May 24, 2025 Author Share Posted May 24, 2025 15 minutes ago, ADM said: Rockjaws, Crab King & such are flammable They are not, although Crab King definitely should be since he is not wet for some reason Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817457 Share on other sites More sharing options...
ADM Posted May 24, 2025 Share Posted May 24, 2025 4 minutes ago, Sikers said: They are not, although Crab King definitely should be since he is not wet for some reason Oh right my bad ! For rocky mob it's the freezing that's inconsistent, not the burning. Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817458 Share on other sites More sharing options...
Well-met Posted May 24, 2025 Share Posted May 24, 2025 Maybe warbot could be burnable but there's a huge cooldown between each roast? Like a solid minute of immunity 1 Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817461 Share on other sites More sharing options...
Apple49856 Posted May 24, 2025 Share Posted May 24, 2025 @ADMcurrently there already is only a single dominant method being thermal stones which is problematic considering thermals mechanics mean they only work for 1 half of the in game year Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817463 Share on other sites More sharing options...
ADM Posted May 24, 2025 Share Posted May 24, 2025 (edited) 10 minutes ago, Apple49856 said: @ADMcurrently there already is only a single dominant method being thermal stones which is problematic considering thermals mechanics mean they only work for 1 half of the in game year Looking at the code, Thermal Stones was meant to be nerfed by dropping some of their durability temperature when hit by missiles, but that has been commented out, could be returned or items could be pushed much further away ? Still burning the boss and getting self damage from would be making it far too easy in my opinion. Edited May 24, 2025 by ADM It was temperature, not durability. Which is far more weird because you'd think a missile breaks the thing :thinking: Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817466 Share on other sites More sharing options...
Apple49856 Posted May 24, 2025 Share Posted May 24, 2025 @ADMI think you’re kinda missing the point of what I’m trying to say xd as it currently stands thermal stones are the only strategy that works, anything else is unviable or character specific if klei nerfed them this boss would be suck for anyone except Willow Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817474 Share on other sites More sharing options...
ADM Posted May 24, 2025 Share Posted May 24, 2025 8 minutes ago, Apple49856 said: as it currently stands thermal stones are the only strategy that works, anything else is unviable or character specific I've got it once with two fire staves and a bunch of things laying around to get through it, worked well while not being the only viable and not character specific thing I could've got away with. I quite enjoyed it doing it like that. Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817478 Share on other sites More sharing options...
Sikers Posted May 24, 2025 Author Share Posted May 24, 2025 1 hour ago, Well-met said: Maybe warbot could be burnable but there's a huge cooldown between each roast? Like a solid minute of immunity Then it would be completely useless because missiles can extinguish fire Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817486 Share on other sites More sharing options...
Kvetevk Posted May 24, 2025 Share Posted May 24, 2025 (edited) I think every creature/machine should be flammable (mostly with willow's fire) BUT most of them (them as a sea or machine creatures) would take none or less fire damage (this would go well for willows dmg boost to burnning targets skill) some other stuff I noticed: the homing missiles also target Wilson's throwable torches. and lowering your temperature to 0 or less does absolutely nothing (I would like this to change in the future). also @Sikers congrats on your 100th post Edited May 24, 2025 by KvetekSK Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817492 Share on other sites More sharing options...
Sikers Posted May 24, 2025 Author Share Posted May 24, 2025 35 minutes ago, KvetekSK said: I think every creature/machine should be flammable (mostly with willow's fire) BUT most of them (them as a sea or machine creatures) would take none or less fire damage (this would go well for willows dmg boost to burnning targets skill) It would be great. Currently fire damage (which is literally 1/3 of Willow's skill tree) is completely irrelevant against like half of the content and especially endgame 57 minutes ago, KvetekSK said: and lowering your temperature to 0 or less does absolutely nothing (I would like this to change in the future). Me to. It could give uses to so many forgotten items like: chilled amulet, ice cube, ice bream, dishes that lowering the temperature or maybe even luxury fan 35 minutes ago, KvetekSK said: congrats on your 100th post thank you 1 Link to comment https://forums.kleientertainment.com/forums/topic/165872-i-think-warbot-should-be-flammable/#findComment-1817524 Share on other sites More sharing options...
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