Harrowick Posted March 31, 2025 Share Posted March 31, 2025 Not sure if this has been suggested before, but what if there was a crockpot recipe that you could make to forget/respec your insight tree? It could be a forget-me-lot recipe, since they make the survivors forget! or something! Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/ Share on other sites More sharing options...
Walrusst Posted March 31, 2025 Share Posted March 31, 2025 That would be funny as a warly thing maybe, but we already have a way to respec in game so its sort of redundant. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810100 Share on other sites More sharing options...
Evelo Posted March 31, 2025 Share Posted March 31, 2025 So make something that is already painfully easy and make it (potentially) easier? Why even make us have a choice as to what skills we use? Just give it all to us. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810102 Share on other sites More sharing options...
somethin Posted March 31, 2025 Share Posted March 31, 2025 Make it use enlightened shard then we're talking. Or give us a new poi that we can use in game with cool down, which can be shortened with a very rare item. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810106 Share on other sites More sharing options...
Walrusst Posted March 31, 2025 Share Posted March 31, 2025 I mean there is always the realm of thinking of reasonable restrictions here. Say there was a shadow food and a light food for this theme and repeatedly eating either of them would kill you. That way you can cook something that FW/Champ drops to respec once as a boss reward. Since sure the portal is cool and all but something like a forgetme dread and forgetme hope food would be funny. Just because someone says "Wouldn't it be cool if this were possible" doesn't mean we need to constantly be able to do it. Or hell, something thats expensive but only lets you forget a single point at a time. Since, sure its redundant but so is most things in the game (And redundancy can do a lot to make you rethink how you approach problems, since having options makes you weigh multiple costs.) Its just, redundancy is an argument for lower priority due to there already being a way to do something. Not a never thing. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810224 Share on other sites More sharing options...
Swiyss Posted March 31, 2025 Share Posted March 31, 2025 that sounds amazing, and the forget me lots pun is hilarious. 12 hours ago, Evelo said: So make something that is already painfully easy and make it (potentially) easier? Why even make us have a choice as to what skills we use? Just give it all to us. 11 hours ago, somethin said: Make it use enlightened shard then we're talking. Or give us a new poi that we can use in game with cool down, which can be shortened with a very rare item. why are so many ppl against changing characters or changing insight? I've seen an idea for a portal lock for 20 days or something the other day, but why? I wanna be able to change skills depending on the boss I'm fighting against. Skill trees don't even work to limit your intake anyways. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810226 Share on other sites More sharing options...
Mysterious box Posted March 31, 2025 Share Posted March 31, 2025 42 minutes ago, astareus said: that sounds amazing, and the forget me lots pun is hilarious. why are so many ppl against changing characters or changing insight? I've seen an idea for a portal lock for 20 days or something the other day, but why? I wanna be able to change skills depending on the boss I'm fighting against. Skill trees don't even work to limit your intake anyways. I think it's mainly because there are skills that make no sense not being base kit in a world where it's even easier to reset skills. For example all of the Wurt's merm stations, Wormwood's entire plant crafting branch, Walter's Woby treats, his rope skill(though this one is a bit more debatable), Woodie's tree guard idols, his woodcraft branch, and Wilson's entire transmutation branch etc. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810251 Share on other sites More sharing options...
Evelo Posted March 31, 2025 Share Posted March 31, 2025 1 hour ago, astareus said: why are so many ppl against changing characters or changing insight? I've seen an idea for a portal lock for 20 days or something the other day, but why? I wanna be able to change skills depending on the boss I'm fighting against. Skill trees don't even work to limit your intake anyways. Because it is fundamentally the opposite of the original intention of Don't Starve. You select a character and you cannot change them until you died and start a new world. Now before people immediately reply with "oh but with the shipwrecked dlc and halmet dlc" yeah. those are D L C. You can change worlds but you can only bring a few items along from the old world. Choice mattered. Being able to free swap willy nilly really muddles the meaning of choice and pushes toward a set of optimize for everything. Optimizing for every situation is extremely dangerous as it allows players to optimize the fun out of the game. Denying the ability to optimize will eliminate that risk. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810258 Share on other sites More sharing options...
Maxil20 Posted March 31, 2025 Share Posted March 31, 2025 4 minutes ago, Evelo said: those are D L C. You can change worlds but you can only bring a few items along from the old world. I’m not sure what you mean by this. Once you world hop, only the world you hopped in gets reset and the other worlds you linked to stay intact, and you keep your entire inventory/equipped items with you. It is very realistic to swap freely between characters in DS, the big difference is most are not interesting/noteworthy enough to utilize for this purpose (like, Wicker might be the only few reasonable choice for utility purposes, and WX if you plan to ransack worlds for resources). You might be mistaking it for the adventure mode restrictions, as that one has forced limits (such as only being able to take 4 items with you per world). Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810261 Share on other sites More sharing options...
WilsonHiggs Posted March 31, 2025 Share Posted March 31, 2025 14 hours ago, Evelo said: So make something that is already painfully easy and make it (potentially) easier? Why even make us have a choice as to what skills we use? Just give it all to us. It could be made with hard to amass ingredients like honey comb+forget me lots+volt goat horn+idk You make yourself an electroshock to forget Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810262 Share on other sites More sharing options...
Evelo Posted March 31, 2025 Share Posted March 31, 2025 4 minutes ago, Maxil20 said: I’m not sure what you mean by this. Once you world hop, only the world you hopped in gets reset and the other worlds you linked to stay intact, and you keep your entire inventory/equipped items with you. It is very realistic to swap freely between characters in DS, the big difference is most are not interesting/noteworthy enough to utilize for this purpose (like, Wicker might be the only few reasonable choice for utility purposes, and WX if you plan to ransack worlds for resources). You might be mistaking it for the adventure mode restrictions, as that one has forced limits (such as only being able to take 4 items with you per world). probably am mistaken. Hamlet and Shipwrecked are neat in their own right, but I think world linking was a huge mistake. They seemed like stand alone stuffs. RoG was just content in the same world with the same restrictions. But I'm a purist when it comes to that kind of stuff. Given DST is set in RoG it'd make sense for it to follow those restrictions, I think at least. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810263 Share on other sites More sharing options...
somethin Posted April 1, 2025 Share Posted April 1, 2025 13 hours ago, Evelo said: Because it is fundamentally the opposite of the original intention of Don't Starve. You select a character and you cannot change them until you died and start a new world IIRC you can actually switch characters in vanilla without world hopping, but it involves you to go through adventure mode which is a huge hassle. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810342 Share on other sites More sharing options...
nicolas103 Posted April 1, 2025 Share Posted April 1, 2025 I think an easier way would just be to allow usage of Moon Rock Idols from anywhere after the Celestial Portal is built, or maybe near the Celestial Orb. In general, its not very hard to swap, and really doesn't take much at all to setup, and start doing so repeatedly. I don't see why it cant be more accessible either in its current form, especially when it comes with the hassle of potentially having to leave the caves, or run across the map, and then dropping all your items onto the ground either by force, or on your own in hopes of keeping some organization. All this forced downtime so you can swap a skill for a certain scenario, change to crafting skills, or swap to a different character which im sure most of us have to go through twice to remove crafting skills, or QoLs, or return to our beloved character. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810400 Share on other sites More sharing options...
YouKnowWho142 Posted April 1, 2025 Share Posted April 1, 2025 id like if a moon rock idol gave you the option at a celestial portal to either respec the skill tree without despawning or to swap characters. I don't think there should be an item to let you freely swap it since it would defeat the point in choosing skills at all. Link to comment https://forums.kleientertainment.com/forums/topic/165145-insight-tree-skill-reset-idea/#findComment-1810407 Share on other sites More sharing options...
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