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Any still working cheeses for Fuelweaver?


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Honestly, the best thing I can recommend at this point is just using gunpowder to kill him. Kill a ton of spiders for monster meat (you need 80), convert to eggs, and then go find Toadstool. Chop his cap, drop the eggs when he spore clouds you, and let the spore cloud land on the eggs, and then lead Toadstool away from the eggs. You do not need to fight Toadstool even a little, you just want him to rot things for you, so let him despawn. Then go get your at least two stacks of rotten eggs and make it into at least two stacks of gunpowder. Drop one and light it as you spawn him. 

This will sadly only save you from about half of the fight and you'll still have to deal with his stupid invincibility phase and all the BS it entails, but you can blow him up with the rest after you do that once instead of having to do it over and over again like normal. This does mean you'll still need a weather pain, sanity food, and a nightmare amulet and a lazy explorer, though, it's just that you'll probably only need one of each (and a reasonable amount of sanity food). Of course, you'll actually need more gunpowder if he heals even slightly, unless you're willing to just kill him for the rest of that. 

8 minutes ago, DegenerateFurry said:

Honestly, the best thing I can recommend at this point is just using gunpowder to kill him. Kill a ton of spiders for monster meat (you need 80), convert to eggs, and then go find Toadstool. Chop his cap, drop the eggs when he spore clouds you, and let the spore cloud land on the eggs, and then lead Toadstool away from the eggs. You do not need to fight Toadstool even a little, you just want him to rot things for you, so let him despawn. Then go get your at least two stacks of rotten eggs and make it into at least two stacks of gunpowder. Drop one and light it as you spawn him. 

This will sadly only save you from about half of the fight and you'll still have to deal with his stupid invincibility phase and all the BS it entails, but you can blow him up with the rest after you do that once instead of having to do it over and over again like normal. This does mean you'll still need a weather pain, sanity food, and a nightmare amulet and a lazy explorer, though, it's just that you'll probably only need one. Of course, you'll actually need more gunpowder if he heals even slightly, unless you're willing to just kill him for the rest of that. 

The eggs is the easy part, it's gathering enough nitre (especially with all the garbage rocks you get when you do) that's the bottleneck, and the only good source is after FW with the shadow rift ponds. On the idea of gunpowder, I think it could really use a range buff, because the range is so incredibly, it's very easy to completely miss it in a lot of scenarios (and the drop off is literally just hit or not, so 100% or 0% of damage)

2 minutes ago, Dwight34 said:

The eggs is the easy part, it's gathering enough nitre (especially with all the garbage rocks you get when you do) that's the bottleneck, and the only good source is after FW with the shadow rift ponds. On the idea of gunpowder, I think it could really use a range buff, because the range is so incredibly, it's very easy to completely miss it in a lot of scenarios (and the drop off is literally just hit or not, so 100% or 0% of damage)

Just go for a petrified forest for nitre.

a lot of these cheeses need a similar amount of time/effort to set up compared to just facetanking FW, idk. but if you think the effort to learn/practice the fight is worse than gathering resources then sure 

6 minutes ago, _mylilsunshine_ said:

a lot of these cheeses need a similar amount of time/effort to set up compared to just facetanking FW, idk. but if you think the effort to learn/practice the fight is worse than gathering resources then sure 

The problem is that there is no "just facetanking Fuelweaver". You can only do that for a fraction of the fight, the rest is a tedious game of juggling all the required items you need to constantly use stop him from fully healing and render him vulnerable every time he summons woven shadows and makes himself invincible. 

9 hours ago, Dwight34 said:

I just tried him solo with the best possible gear, with post-CC gear, but the combination of laughably stupid stuff in this fight destroyed me. I'm not asking for "tips" on a normal fight since I already know everything and have tried to fight him many times (only won legit with Wigfrid since the spear TP, area damage, and sanity and health gain remove most of the fight's frantic chores), he's just plain stupid, horribly designed and awful, I need CHEESE so I don't have to fight this monstrosity, so what is out there except gunpowder? Can he still be stuck in some way to use a hondius shootius or something?

For the rant, see below, no toxic git-gudders allowed, skip this section if you're gonna be toxic

  Reveal hidden contents

Ridiculous stuff includes:

- putting the amulet on for 5 seconds spawns a nightmare beak that won't leave me for the next 30 seconds despite me being at more than 50% sanity
- FW spamming his bone cage every 10 seconds
- FW downtime being less than 10 seconds
- Having to juggle tons of items in the inventory and even with pausing every 2 seconds the fight is frantic and hyper-stressful with 10 things to manage at the same tlme (genuinely, you have to at the same time: maintain distance so FW doesn't hit you, hit the unseen hands to remove his shield, lazy explorer out of his unavoidable bone cage spam, eat a gazillon sanity food every 15 seconds, swap to an AoE item to spam the little minions and if you use the brightshade staff also repair it since it breaks in 5 seconds of pressing F, swap your nightmare amulet for body armor, get close to FW with a melee weapon, look at your health and heal in consequence during the downtime that is already way too short)

 

I dunno if you're open to console commands (a luxury only us PC players have), but if you enter:

ThePlayer.components.combat.damagemultiplier=(500) 

It will make you do 500x damage, more than enough to one-shot Fuelweaver with a spear. You can then do the following to return your damage to normal: 

ThePlayer.components.combat.damagemultiplier=(1)

So that you can keep playing the game normally while skipping the worst part of it.

7 minutes ago, DegenerateFurry said:

The problem is that there is no "just facetanking Fuelweaver". You can only do that for a fraction of the fight, the rest is a tedious game of juggling all the required items you need to constantly use stop him from fully healing and render him vulnerable every time he summons woven shadows and makes himself invincible. 

I dunno if you're open to console commands (a luxury only us PC players have), but if you enter:

ThePlayer.components.combat.damagemultiplier=(500) 

It will make you do 500x damage, more than enough to one-shot Fuelweaver with a spear. You can then do the following to return your damage to normal: 

ThePlayer.components.combat.damagemultiplier=(1)

So that you can keep playing the game normally while skipping the worst part of it.

It sure is a way to skip the fight, but console commands aren't my thing. I mainly had this run to test the new Walter, who is absolutely fantastic, and fighting FW was one of the last things to do, but he removed all motivation to play the game as he often does in my case. And yeah "face tanking" FW doesn't exist, it's not even a specific strat, it's legitimately what absolutely everyone is forced to do because the time-frames you get to actually hit FW without him being invincible or healing 6k a minute are so short.

1 hour ago, Arcwell said:

Looks like brightshade bomb, gunpowder/slurtle slime, and weather pain (provided you can target something nearby it) all also break shadowchannelers while sane. I couldn't find any other sources obtainable outside of console commands, but I could've easily missed something.

I wonder if Wortox decoy explosion does.

4 minutes ago, Dingle said:

I wonder if Wortox decoy explosion does.

Tried it, doesn't. Soul pierce doesn't either.
Wolfgang dumbbells, Willow spells, Abby dash, Wigfrid spear lunge, Weremoose charge, Winona catapults, Bramble Husk, and Walter's thulecite frame all also do not break shadowchannelers while sane.

Just now, Arcwell said:

Tried it, doesn't. Soul pierce doesn't either.
Wolfgang dumbbells, Willow spells, Abby dash, Wigfrid spear lunge, Weremoose charge, Winona catapults, Bramble Husk, and Walter's thulecite frame all also do not break shadowchannelers while sane.

Ah, oh well. As always, thanks for your great data and test results.

Oh, if you're playing as Walter, the way I did it (as someone generally displeased with the normal Fuelweaver fight) was by riding Shadow Woby with a marble suit + football helmet, and using Moon Glass rounds for the whole fight. Shadow Woby can teleport out of the bone cage, having a marble suit on lets you take a few consecutive hits before she bucks you off, and the Moon Glass rounds have big enough AoE to take out the woven shadows constantly. There's still a bit of inventory management involved (you use the slingshot the whole time, but do need to feed Woby some snacks periodically, and put the nightmare amulet on for unseen hands.) but I found it far far more manageable than doing the fight the normal way.

14 minutes ago, lowercase skye said:

Oh, if you're playing as Walter, the way I did it (as someone generally displeased with the normal Fuelweaver fight) was by riding Shadow Woby with a marble suit + football helmet, and using Moon Glass rounds for the whole fight. Shadow Woby can teleport out of the bone cage, having a marble suit on lets you take a few consecutive hits before she bucks you off, and the Moon Glass rounds have big enough AoE to take out the woven shadows constantly. There's still a bit of inventory management involved (you use the slingshot the whole time, but do need to feed Woby some snacks periodically, and put the nightmare amulet on for unseen hands.) but I found it far far more manageable than doing the fight the normal way.

Walter & Woby's new kit is like they're built for endgame bosses. Shadow Woby & Moonshots can trivialize FW, and (Lunar) Woby & Cursed Rounds can trivialize CC (to a degree, I think CC is a bit more involved than FW). It's crazy how he's good throughout the entire game.

27 minutes ago, lowercase skye said:

Oh, if you're playing as Walter, the way I did it (as someone generally displeased with the normal Fuelweaver fight) was by riding Shadow Woby with a marble suit + football helmet, and using Moon Glass rounds for the whole fight. Shadow Woby can teleport out of the bone cage, having a marble suit on lets you take a few consecutive hits before she bucks you off, and the Moon Glass rounds have big enough AoE to take out the woven shadows constantly. There's still a bit of inventory management involved (you use the slingshot the whole time, but do need to feed Woby some snacks periodically, and put the nightmare amulet on for unseen hands.) but I found it far far more manageable than doing the fight the normal way.

My problem when I tried Walter vs Fuelweaver was that I had picked Lunar Woby, which meant no shadow teleport dash to deal with cage spam. I did actually use Moon Glass and gunpowder rounds. 

34 minutes ago, XenRadon said:

1.Moongleam:

 

2.Walter:

 

Ooh, that moongleams one is cool, and it looks like it entirely negates basically all of his BS except bone cage spam. I'm gonna use that in my current world (Wormwood, but I'm saving all non-essential bosses until after Celestial Champion). 

2 hours ago, Riddla said:

Not really cheese, but the  Rock Lobsters seem nice to look into, since you can recruit a bunch of them, and they are very very very tanky.

They're garbage in the fight as followers, they panic constantly from Fuelweaver doing just about anything and block your pathing when they're a boulder. I tried them once and enver again :frown-new:

 

12 minutes ago, Catuna_ said:

They're garbage in the fight as followers, they panic constantly from Fuelweaver doing just about anything and block your pathing when they're a boulder. I tried them once and enver again :frown-new:

 

Yeah, if you wanna do Fuelweaver with mobs, your best bet is actually Woodie's Treeguards (they will slaughter him while you focus on killing unseen hands). 

1 hour ago, Catuna_ said:

They're garbage in the fight as followers, they panic constantly from Fuelweaver doing just about anything and block your pathing when they're a boulder. I tried them once and enver again :frown-new:

 

If someone has an answer for this I wanna hear it, but the part where Rock Lobsters failed for me is that you kinda can't use Weather Pains to handle woven shadows because you'll catch the Lobsters' aggro. I guess I was supposed to omit using the Weather Pain alongside Rock Lobsters. Which, I feel like you lose the profit you're supposed to get from followers whacking AFW at that point.

 

24 minutes ago, Semind said:

If someone has an answer for this I wanna hear it, but the part where Rock Lobsters failed for me is that you kinda can't use Weather Pains to handle woven shadows because you'll catch the Lobsters' aggro. I guess I was supposed to omit using the Weather Pain alongside Rock Lobsters. Which, I feel like you lose the profit you're supposed to get from followers whacking AFW at that point.

This video is a bit old but it shows how the fight can go with rock lobsters. Honestly I never thought that this was a good improvement or even worth it considering how long it takes to move them all there. Enjoy.

6 hours ago, DegenerateFurry said:

Honestly, the best thing I can recommend at this point is just using gunpowder to kill him. Kill a ton of spiders for monster meat (you need 80), convert to eggs, and then go find Toadstool. Chop his cap, drop the eggs when he spore clouds you, and let the spore cloud land on the eggs, and then lead Toadstool away from the eggs. You do not need to fight Toadstool even a little, you just want him to rot things for you, so let him despawn. Then go get your at least two stacks of rotten eggs and make it into at least two stacks of gunpowder. Drop one and light it as you spawn him. 

This will sadly only save you from about half of the fight and you'll still have to deal with his stupid invincibility phase and all the BS it entails, but you can blow him up with the rest after you do that once instead of having to do it over and over again like normal. This does mean you'll still need a weather pain, sanity food, and a nightmare amulet and a lazy explorer, though, it's just that you'll probably only need one of each (and a reasonable amount of sanity food). Of course, you'll actually need more gunpowder if he heals even slightly, unless you're willing to just kill him for the rest of that. 

The trick is to do the fight normally until the Fuelweaver is juuuust above 10k HP, whether by counting your hits or through a healthbar mod, and then hit it with the gunpowder.

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