cybers2001 Posted March 16, 2025 Share Posted March 16, 2025 Wes is meant to be the handicap character. He's supposed to be weaker than everyone else. That much, of course, should go without saying. The issue with this, however, is that this isn't a single player game, it's a game of cooperation among players to survive. This makes Wes an undesirable teammate, as he consumes resources while contributing less than everyone else. So how do you compromise this? My take: turn him into a proper support character. One who is useless on his own, but empowers other players to become even better. Make him like a bard that can provide auras for his team. Or like a tank that pulls aggro, and teammates get buffed when he takes damage. Maybe his presence raises nearby players' sanity or adds resistances to harsh seasonal weather. Link to comment https://forums.kleientertainment.com/forums/topic/164892-wes-skill-tree-idea-that-makes-wes-more-appealing-to-play-without-buffing-him-at-all/page/2/#findComment-1807626 Share on other sites More sharing options...
Cuernito. Posted March 16, 2025 Author Share Posted March 16, 2025 1 hour ago, cybers2001 said: Wes is meant to be the handicap character. He's supposed to be weaker than everyone else. That much, of course, should go without saying. The issue with this, however, is that this isn't a single player game, it's a game of cooperation among players to survive. This makes Wes an undesirable teammate, as he consumes resources while contributing less than everyone else. So how do you compromise this? My take: turn him into a proper support character. One who is useless on his own, but empowers other players to become even better. Make him like a bard that can provide auras for his team. Or like a tank that pulls aggro, and teammates get buffed when he takes damage. Maybe his presence raises nearby players' sanity or adds resistances to harsh seasonal weather. It's a good idea to make wes a support but we already have tanks and bards(wigfrid, woflgang, wendy). Maybe adding challenges to give some perma buff or good team rewards could help with this without actually making wes more easy to play. Like if wes can kill df during summer with all his friends the whole server(excluding wes) can get extra fire damage resistance and extra heat insulation(only if the wes with that challenge done is in the server), this would make wes a good support for the whole server and at the same time wes gets extra loot from df(and because the challenges are specific task for wes they are not a buff at all, if wes kill df during autum he dont get the challenge done so no reward for him). Just tiny reward for wes like extra loot and a good perma buff for the team. But to be hones all this skill tree ideas are making me think that if they are done wilson is gonna become worst than wes and i dont wanna do that to Higgsbury. Link to comment https://forums.kleientertainment.com/forums/topic/164892-wes-skill-tree-idea-that-makes-wes-more-appealing-to-play-without-buffing-him-at-all/page/2/#findComment-1807651 Share on other sites More sharing options...
Edible Coal Posted March 16, 2025 Share Posted March 16, 2025 tbh i think the best way they can go with wes skill tree is the whole comedy/tragedy thing someone made before (i forget link) where you need to pick tragedy perks ( where it gives you downsides) to get upsides Link to comment https://forums.kleientertainment.com/forums/topic/164892-wes-skill-tree-idea-that-makes-wes-more-appealing-to-play-without-buffing-him-at-all/page/2/#findComment-1807670 Share on other sites More sharing options...
Picklesaurus Posted March 17, 2025 Share Posted March 17, 2025 2 hours ago, Edible Coal said: tbh i think the best way they can go with wes skill tree is the whole comedy/tragedy thing someone made before (i forget link) where you need to pick tragedy perks ( where it gives you downsides) to get upsides It is this one, I also find it really cool. Link to comment https://forums.kleientertainment.com/forums/topic/164892-wes-skill-tree-idea-that-makes-wes-more-appealing-to-play-without-buffing-him-at-all/page/2/#findComment-1807684 Share on other sites More sharing options...
Edible Coal Posted March 17, 2025 Share Posted March 17, 2025 7 minutes ago, Picklesaurus said: It is this one, I also find it really cool. yeah, this skill tree is pretty powerful and still stay in theme of wes Link to comment https://forums.kleientertainment.com/forums/topic/164892-wes-skill-tree-idea-that-makes-wes-more-appealing-to-play-without-buffing-him-at-all/page/2/#findComment-1807686 Share on other sites More sharing options...
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