asdsaax Posted February 27, 2025 Share Posted February 27, 2025 I think it would nicely complement addition of Wortox's bugnet knabsack for purposes of soul-pierce and shadow harvester combo it would be neat if they lined up horizontally to the direction character is facing instead of having fixed position to the world it's already possible but I just want it to be... less confusing to execute Video presentation of my issue: Bee Test.mp4 Link to comment https://forums.kleientertainment.com/forums/topic/164451-rework-the-way-bees-drop-for-wortox/ Share on other sites More sharing options...
Steorra Posted February 27, 2025 Share Posted February 27, 2025 No. 4×5 in warp is enough. Don't make the soul piercing meta become more achievable in early game. Link to comment https://forums.kleientertainment.com/forums/topic/164451-rework-the-way-bees-drop-for-wortox/#findComment-1802068 Share on other sites More sharing options...
asdsaax Posted February 27, 2025 Author Share Posted February 27, 2025 9 minutes ago, Steorra said: No. 4×5 in warp is enough. Don't make the soul piercing meta become more achievable in early game. Yes 4x5 set up is enough and nothing will change that (because it's the maximum for Shadow Harvester's hitbox) but I want it to be intuitive to place by not having to know... how bees spread on my world depending on cardinal directions because why should that tax my mind? as I said it's already possible, just make it less confusing Link to comment https://forums.kleientertainment.com/forums/topic/164451-rework-the-way-bees-drop-for-wortox/#findComment-1802069 Share on other sites More sharing options...
somethin Posted February 27, 2025 Share Posted February 27, 2025 It's always been weird to me how bees kinda... fall out of your pocket to form a line lol I mean, intuitively it should be drop grouped up in circular pattern, but it make sense based on how colision box works. Link to comment https://forums.kleientertainment.com/forums/topic/164451-rework-the-way-bees-drop-for-wortox/#findComment-1802072 Share on other sites More sharing options...
asdsaax Posted March 1, 2025 Author Share Posted March 1, 2025 Added a video to better present my issue Link to comment https://forums.kleientertainment.com/forums/topic/164451-rework-the-way-bees-drop-for-wortox/#findComment-1803088 Share on other sites More sharing options...
Cheggf Posted March 1, 2025 Share Posted March 1, 2025 This looks like you have more than enough time to react to see which way the bees are facing and move accordingly. Link to comment https://forums.kleientertainment.com/forums/topic/164451-rework-the-way-bees-drop-for-wortox/#findComment-1803097 Share on other sites More sharing options...
asdsaax Posted March 1, 2025 Author Share Posted March 1, 2025 5 minutes ago, Cheggf said: This looks like you have more than enough time to react to see which way the bees are facing and move accordingly. I disagree because it's different when you are under the pressure of: -Performing a trick that's easy to mess up -Preparing your camera so you won't click on random items and trees -Having potentially destructive enemy infront of you I hope no character would have to worry about obscure gameplay mechanics when using their abilities and it would be beneficial for long term players even just for the sake of smoother experience Link to comment https://forums.kleientertainment.com/forums/topic/164451-rework-the-way-bees-drop-for-wortox/#findComment-1803103 Share on other sites More sharing options...
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