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The last main change Walter needs


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So with the addition of the scouting branch and the reworked Woby branch I feel like there's only one thing left that I feel really needs adjusted on Walter and it's his ammo types mainly because as it currently stands outside of the shadow alignment rounds, the aoe rounds, and the sticky rounds there's little reason to use the rest. Though more than any of them the brightshade and pure brilliance ammo type are the ones that primarily struggle as they compete with cursed rounds despite dps being the only thing they offer.

Shock ammo and the mourning star would be really cool if something he had made people wet. I've joked about just loading random round shaped natural items into the slings like eggs, light bulbs before, but unironically I would love the dynamic. 

It would also make walter warly's best friend which is fitting given how big food is in both of their kits (Walter making jerky abundant, cooking fast, and making a lot of niche ingredients like butterflies abundant,) since walter could enable  warly's most insane setup to go ham.

The brightshade ones feel pretty good to use (though they really should be much stronger than cursed rounds), though the pure brilliance rounds seem to lack a lot of utility

I think that's the issue with the lunar ammo, icker rounds are an insane slowdown that none of his other utility rounds can compete with and pure horror rounds gain value as long as you're reapplying the dot which lets you do a sort of hybrid style or stack pure horror ammo with other higher dps ammo. It would help a lot if the lunar rounds either doubled down on their damage-oriented nature, or improve their utility to be more competitive to shadow rounds

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