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Woby going faster than fastest beefalo...


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1 minute ago, Elpida said:

I said in my first post, I feel bad for all characters who have to tame beefalo for a fairly long time and in the end the result is worse.

and i did read that post but i still don't understand; why is this so upsetting? noone is locked out of playing walter if they want a "better" beefalo option. you have a choice to have xx character + beefalo, or you have the choice of walter + woby(and also beefalo if you'd like. there is also the option to have both with walter)

 

you do not get =less= today than you got yesterday if you pick a character who is not walter. the only thing that has happened is now you have a good reason to train woby instead of beefalo if you =do= pick walter.

1 minute ago, Guille6785 said:

also is everyone forgetting wx has been able to move significantly faster than the fastest rider beefalo for a while now (and his is even usable in combat)

i did not know they could outrun a beefalo with their overcharge. what is the difference in speed?

11 minutes ago, DegenerateFurry said:

Yeah, and it's also not a core part of a character's base kit. Woby is, so it should make sense that Walter will want to use her rather than the universal option.

Walter gonna use it if it become a bit slower than rider
mainly because it's available to him since spawn, it doesn't need a saddle or taming, it provides many other perks like teleporting (it is amazing!)
It doesn't need to be fastest option in constant for Walter to choose ride Woby over beefalo

1 minute ago, gaymime said:

i did not know they could outrun a beefalo with their overcharge. what is the difference in speed?

if my math is correct, it is 6*1.5*1.25*1.20 = 13.5( base speed×3 speed modules×cane×magi). Can be made higher with turf/roads.

iirc the rider + glossamer is 12.4?(8 × 1.55)

5 minutes ago, gaymime said:

i did not know they could outrun a beefalo with their overcharge. what is the difference in speed?

Rider beefalo with a glossamer saddle = 12.4 speed (x2.066 faster than a normal character)

WX with 3 speed modules = 9 (x1.5)

WX with 3 speed modules and a cane = 11.25 (x1.875)

WX with 3 speed modules and a road = 11.7 (x1.95)

WX with 3 speed modules, a cane and a magi = 13.5 (x2.25)

WX with 3 speed modules, a cane and a road = 14.6 (x2.43)

WX with 3 speed modules, a cane, a magi and a road = 17.55 (x2.925)

 

Woby's max speed is 14 (x2.333) with the lunar affinity while sprinting

7 minutes ago, flamboyant wolf said:

if my math is correct, it is 6*1.5*1.25*1.20 = 13.5( base speed×3 speed modules×cane×magi). Can be made higher with turf/roads.

iirc the rider + glossamer is 12.4?(8 × 1.55)

6 minutes ago, Guille6785 said:

Rider beefalo with a glossamer saddle = 12.4 speed (x2.066 faster than a normal character)

WX with 3 speed modules = 9 (x1.5)

WX with 3 speed modules and a cane = 11.25 (x1.875)

WX with 3 speed modules and a road = 11.7 (x1.95)

WX with 3 speed modules, a cane and a magi = 13.5 (x2.25)

WX with 3 speed modules, a cane and a road = 14.6 (x2.43)

WX with 3 speed modules, a cane, a magi and a road = 17.55 (x2.925)

 

Woby's max speed is 14 (x2.333) with the lunar affinity while sprinting

oh wow, forget saddling beefs and woby, let's petition klei to make an employable wx X''D

 

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Just now, Elpida said:

Walter gonna use it if it become a bit slower than rider
mainly because it's available to him since spawn, it doesn't need a saddle or taming, it provides many other perks like teleporting (it is amazing!)
It doesn't need to be fastest option in constant for Walter to choose ride Woby over beefalo

She in fact does, because I have seen a good chunk of people who pick up Walter choose instead to go for a beefalo once they have enough time to tame one to compensate for Walter's lower HP, sanity loss on getting hit, and Woby's bucking. Woby needs to be a pretty darn good mount to compete. I have also seen a lot of non-Walter players use Woby's speed compared to beefalo as an example of why Walter supposedly sucks. Beefalo speed comes at a price, but so does Woby. Actually, the price is pretty much the only thing that's changed with this latest update here: even before this patch, the beta let Woby go faster than a maxed-out rider beefalo. It just took more time to unlock each world and feeding her was harder. So, again, if you think the cost for making her treats should be increased more, I could see that, but she still needs to be as fast as she is.

8 minutes ago, gaymime said:

you do not get =less= today than you got yesterday if you pick a character who is not walter. the only thing that has happened is now you have a good reason to train woby instead of beefalo if you =do= pick walter.

Well, what was about all those nerfing request for wendy?
if gestalt abi could hit 500 per hit, everyone should be happy cause no one got less than yesterday?

now you have a good reason to train woby instead of beefalo

Problem is Woby comes with max potential right at the gate, there is no training.
Got MMs? you done

3 minutes ago, Elpida said:

Well, what was about all those nerfing request for wendy?
if gestalt abi could hit 500 per hit, everyone should be happy cause no one got less than yesterday?

now you have a good reason to train woby instead of beefalo

Problem is Woby comes with max potential right at the gate, there is no training.
Got MMs? you done

i mean, that seems like a different conversation to me. Abigail is Wendy's main perk, so she needs to have the absolute best AOE in the game. And she does. But part of the tradeoff of Wendy is that she's strong against hordes but weak against bosses. Or at least, needs a lot of prep to be strong at bosses and can't just sic Abigail on them. Walter remains as quick to go insane as ever and the skill that gave him sanity on Woby has been removed. I guess there's the pioneer hat upgrade now, but I feel that that's fair since that's still a head slot that you'd otherwise be using for armor or a miner's hat.

Guys, let's drop Wendy before this gets swallowed into the eternal abyss that is the Wendy discourse. I still believe that it's important for Walter to have a reason to never go for a beefalo, ever, even if he's in a world that goes for 2,000 days. If the reason is that it costs more to tame a beefalo: monster meat doesn't grow on trees either and even with the skills that make it cheaper to feed Woby, the stuff you can feed to beefalo is more abundant. If the reason is that Woby could suddenly tank for him: this would ruin Walter and prevent his downside from ever coming into play. If the reason is that Woby could generate sanity for him like a pudgy beefalo: well, you got me there, since Woby could in fact do that until this patch. Not sure why they removed it. Probably they felt like letting Walter regenerate sanity just by riding Woby would be too much if they were making Woby cheaper. But the reason that exists now is that Woby is faster than all beefalo, and I'm fine with it.

1 minute ago, Chewabacca said:

If the reason is that Woby could generate sanity for him like a pudgy beefalo: well, you got me there, since Woby could in fact do that until this patch. Not sure why they removed it. Probably they felt like letting Walter regenerate sanity just by riding Woby would be too much if they were making Woby cheaper. But the reason that exists now is that Woby is faster than all beefalo, and I'm fine with it.

i think it is because it goes against the intended playstyle. the first few days i was playing on my walter-world i still had the wes mindset of just bringing a fat stack of greencaps to every encounter. having a sanity woby just feeds(no pun intended) into that mindset, you shouldnt need a regenning woby because you should not be getting yourself into the position of needing a regenning woby

Just in case this is a serious discussion about max Woby's speed, keep in mind you can only reach this speed if you opt for the lunar affinity locking you out of the shadow one that gives you teleport and icker ammo, to change this you would have to change both lunar affinities to make them competitive with shadow.

Remember that you can't have lunar Woby and shadow Walter at the same time

Just now, Pedro cc said:

Just in case this is a serious discussion about max Woby's speed, keep in mind you can only reach this speed if you opt for the lunar affinity locking you out of the shadow one that gives you teleport and icker ammo, to change this you would have to change both lunar affinities to make them competitive with shadow.

Remember that you can't have lunar Woby and shadow Walter at the same time

No, she's faster even without being aligned.

Her Shadow alignment actually faster by FAR if you're dashing. Like side by side it's not even close. You get the Woby hunger drain but the difference in speed is night and day if you're Shadow dashing. 

Here's a video that shows it at the end.

https://youtu.be/Og81yjX-wMs?si=qpKV1NJi9lYToTtE

5 minutes ago, Y0sH said:

Her Shadow alignment actually is faster by far is you're dashing. Like side by side it's not even close. You get the Woby hunger drain but the difference in speed is night and day if you're Shadow dashing. 

Here's a video that shows it at the end.

https://youtu.be/Og81yjX-wMs?si=qpKV1NJi9lYToTtE

where can i skip to for that part? i must confess i struggle terribly to sit through this youtuber's content and the video covers a fair few things

im a player that taming beefalo on day 1 and having woby can be better than tamed beefalo early doesnt bother me at all.
woby available early but she require upkeep by feeding not like having fully tamed befalo (even with ornery u just need 1 grass/bulb to ride 1 1/2 day way cheaper than woby).
also the speed is not consistent its only happen after sometimes and if u stop it reset. pretty balanced in my view.
woby need to be different than beefalo and she deserve this skill tree.

the author got oot mentioning wendy/gaby nerf. i wanna say this was needed, it cant becompared with woby as companion. woby doesnt kill bosses when walter afk in sidelines.
 

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