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Stonebush and Banana bush balance, berry bush improvements - farm plot idea


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We could have these resources nerfed down some bit if we introduce them to farmplots to increase yields by using fertilizers and water.

People do be complaining about these food sources, this is a sort of a attempt at nerf as well as buff to the bushes we grow.

We could still use them on regular ground, but yields would be small and gains would be small.

I'm also calling for this change so we could get bigger yields from some of these crops without needing industrial sized farms for the sake of gathering rocks and food in order to compact it all into a stack of meatballs or other sorts of crockpot foods.

Tl:dr

Use farmplots for wild plants, cultivate them, bigger yields from upkeep, less space requirement for planting.

Nerfs: Wild replanted plants would have slower growth when not used on farm plots.

i know i am a minority here but i use all of these as decor....forcing them onto plots also seems like adding an extra unnecessary step and would discourage more nomadic playstles since an untended crop will, other time, bolt and fill up with weeds

2 hours ago, Frosty_Mentos said:

We could have these resources nerfed down some bit if we introduce them to farmplots to increase yields by using fertilizers and water.

People do be complaining about these food sources, this is a sort of a attempt at nerf as well as buff to the bushes we grow.

Do any of them actually need nerfing besides banana? (The shakes are too good, specifically.)

Stone fruit is the only one of these that doesn't already require fertilizer. And for that you can just use kelp as filler instead if you don't need high vegetable value.

1 hour ago, Bumber64 said:

Do any of them actually need nerfing besides banana? (The shakes are too good, specifically.)

Stone fruit is the only one of these that doesn't already require fertilizer. And for that you can just use kelp as filler instead if you don't need high vegetable value.

3 hours ago, gaymime said:

i know i am a minority here but i use all of these as decor....forcing them onto plots seems like adding an extra unnecessary step and would discourage more nomadic playstles since an untended crop will, other time, bolt and fill up with weeds

It's more to maybe test this as an option and satisfy those that feel like needing this for a nerf. I'm partially saying this as also give a buff for minimal effort but increasing yields for less need for planting.

They can still function decently enough, but reward would be for staying and upkeeping to make harvests more bountiful.

In a way this change isn't necessary, but I would appreciate increase in berry yields when wanting to make more trailmix. Normal berries are too grindy for it and juicy berries don't appear on everyone world if not gonna reset till that happens/world regrowth kicks in/Wormwood crafts lots and his crafts are expensive af for bushes.

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