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Balance of post skill trees for current beta. (Speedrun comparison)


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Wortox AFW speedrun in day8, random map

https://b23.tv/PdWR9vn

Walter AFW speedrun in day4, seed map

https://b23.tv/cDObDMY

Ok now it's "Strong" Wendy's turn.

 

 

Could we stop focusing on theoric DPS only when we talking about balance? 

If only Wendy's skill tree has some other effective change rather than simply DPS...

I hope we could make friends with pipspooks and get moving speed bonus aura...

Pointing out once more that this is not really a relevant comparison or metric to bring up.  These characters can rush fuelweaver fast because they can easily move the marble pieces for the shadow pieces.  Moving the pieces is specifically part of their character's powers, so declaring that they are good at something that they are designed to be good at is a bit redundant.  They are even using borderline bugs to defeat fuelweaver, and not even really fighting them, making these times even more focused on how fast someone can move a marble piece.

Finding out other characters' strengths and then always stating that Wendy is weak because she is worse than them at specifically what they are supposed to be good at is not really a reasonable argument.  It is good that the characters excel at different things. I don't want Wendy to get the strengths of every other character. I wouldn't show a video of Wendy standing still while hounds attacked and Abigail killed them all and then say "Why can't the other characters do this.  They are so weak".  That is specifically something she is good at.

Wendy has many many strengths and abilities that help out in play beyond boss rushing, and reducing this to a boss rushing time question is not reasonable.

Finally, since boss rushes were brought up, Wendy has recently shown that she is great at them and can beat most characters even before the skill tree.  She can do wonderfully in that area of the game now with the huge buffs from the skill tree.

Here's Wendy AFW day 6 run with a random map/unseeded map by @Bobot roi (same profile picture and name so I'm assuming this is the same person)

Utilizing no skills if I remember correctly. So this was possible even before the skill tree.

Can't watch the videos you posted sadly, so I can't really judge them.

Movement speed increase would be busted ngl, or at least if it was provided by the Wraith's Wreath.

Plus all the fantastic points by @Koomin

1 hour ago, Steorra said:

make friends with pipspooks

It's honestly weird to me that a lot of people have come to this character, whose lore and gameplay and everything, is focused on her one and only follower, her sister. Then just want other followers?

There's already other characters that have the style of multiple followers.

I feel like we should just wait for Webber's skill tree if we want a cute follower that buffs you or something, he's already got that with nurse spiders, just needs to get expanded on. But Wendy's whole thing is Abby.

Wow, that's really messed up that Wendy is faster at speedrunning than Wortox. And in addition to that, does way more DPS than Wolfgang now.

Truly a broken character.

She can speedrun faster than a teleport character and a character that starts with a day 1 beefalo.

All of this blabla about DPS is so childish ... DST isn't even a PvP focus game x)
I really don't understand why some people are so focused on stuff like, and thanks to them and some other to force kley to delay the release for nothing important.
Like for everything in life, some stuff doesn't suit some people. A character Skill tree isn't like you want ? Make a mod or find one, or just play something else -.-"
Who care about who is faster than this or this for some task, it's a game made to play alone, or with "Friends", where each one can do what they want, potentialy what there character choice is good at.

Who care about speedrunning between characters ??? even for the speedruning scene it's not a thing because people who fight for the WR will take the most broken one or the character who let them to be faster than other and that all, Speedrunner don't care about who is faster than an other,they just use the best, Period!

Let peoples who are focus on pseudo-balance discussions in speedrun somewhere and ignore them, lock them in a box and drop the damn key!
They just are trolls, no real speedrunner would care about balance between characters, no one, total ********

On 12/28/2024 at 5:24 AM, Varrgas said:

所有这些关于DPS的废话都太幼稚了...DST甚至不是PvP焦点游戏x)
我真的不明白为什么有些人如此专注于这样的东西,并感谢他们和其他一些迫使克利推迟发布无关紧要的东西。
就像生活中的所有事情一样,有些东西不适合某些人。一个人物技能树不是你想要的样子?做一个mod或者找一个,或者就玩点别的-。-"
谁在乎谁在某个任务中比这个或那个更快,这是一个单独玩的游戏,或者和“朋友”一起玩,每个人都可以做他们想做的事情,这可能是他们选择的角色擅长的。

谁在乎角色之间的速度赛跑???即使是在飞车场景中,这也不是一件事,因为为WR而战的人会选择最差的一个或让他们比别人更快的角色,所有这些,飞车手不在乎谁比谁快,他们只是用最好的,就这样!

让那些在speedrun上关注伪平衡讨论的人忽略他们,把他们锁在一个盒子里,扔掉该死的钥匙!
他们只是巨魔,没有一个真正的speedrunner会关心角色之间的平衡,没有人,总********

我觉得你的抱怨并不准确 这其实只是个衍生问题 事情是这样的 第一版技能树是让人印象深刻的糟糕 所以非常多的人出来提出自己的改造方案 而想要凝聚普遍共识需要设置一个被大家认可的 直观的基准——正如造成伤害的能力 所以现在才有很多围绕这一点的讨论

而除了专注dps的人  是的 关注趣味性、角色特点演绎和玩法拓展的人同样促成了这次更新的延期 我不觉得这有什么错

On 12/28/2024 at 5:24 AM, Varrgas said:

Who care about who is faster than this or this for some task

If you insist with this opinion, I recommend that you go say same thing when ppls started to cry about character balance.

 

 

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