Jakepeng99 Posted December 14, 2024 Share Posted December 14, 2024 The rook already does this by running in a straight line, what what about the knight and bishop? the knight is easy. Just make it able to jump in a Knight’s pattern. This would actually be really interesting and fun to fight. as for the bishop, it is a lot harder. It’s not really designed to be mobile but instead shoot from a distance. Maybe it would teleport itself away in a diagonal distance using its purple gem being limited to a cross shape, leaving a purple trail showing where it dashed to. or maybe it would only be able to fire in a cross pattern, so there would be specific blond spots you can use to avoid it. However for balance it would still have the teleport ability. Link to comment https://forums.kleientertainment.com/forums/topic/162423-what-if-the-clockworks-moved-like-the-chess-pieces/ Share on other sites More sharing options...
Echsrick Posted December 14, 2024 Share Posted December 14, 2024 bishop allready is fitting with his sniping, just like actual chess, you have to think diagonal or the bishop snipes you Link to comment https://forums.kleientertainment.com/forums/topic/162423-what-if-the-clockworks-moved-like-the-chess-pieces/#findComment-1776664 Share on other sites More sharing options...
Jakepeng99 Posted December 14, 2024 Author Share Posted December 14, 2024 20 minutes ago, Echsrick said: bishop allready is fitting with his sniping, just like actual chess, you have to think diagonal or the bishop snipes you I guess so. Link to comment https://forums.kleientertainment.com/forums/topic/162423-what-if-the-clockworks-moved-like-the-chess-pieces/#findComment-1776681 Share on other sites More sharing options...
Well-met Posted December 16, 2024 Share Posted December 16, 2024 bishop and rook are fine, however knight could definitely get a buff like this ability you suggest. also bring back clockwork pawns :X Link to comment https://forums.kleientertainment.com/forums/topic/162423-what-if-the-clockworks-moved-like-the-chess-pieces/#findComment-1777914 Share on other sites More sharing options...
GetNerfedOn Posted December 16, 2024 Share Posted December 16, 2024 Give the knights aoe so we can feel this pain in DST: Link to comment https://forums.kleientertainment.com/forums/topic/162423-what-if-the-clockworks-moved-like-the-chess-pieces/#findComment-1777959 Share on other sites More sharing options...
HellHeater Posted December 16, 2024 Share Posted December 16, 2024 Down for anything as long as we get en passant. Link to comment https://forums.kleientertainment.com/forums/topic/162423-what-if-the-clockworks-moved-like-the-chess-pieces/#findComment-1777991 Share on other sites More sharing options...
RexySeven Posted December 16, 2024 Share Posted December 16, 2024 They do move/attack like a chess pieces by the way. -Rook moves horizontally and vertically both back and forth in chess; similar to what it does in-game. -Bishop can move on the diagonals and that's reflected in-game by it shooting you at any angle with a huge range. -Knight moves two steps straight and then takes a turn on the adjacent square, similar to how it stops before attacking and then changes attack angle while adjacent to player. And it also jumps around too, usually taking about 2 jumps after every attack. Link to comment https://forums.kleientertainment.com/forums/topic/162423-what-if-the-clockworks-moved-like-the-chess-pieces/#findComment-1778051 Share on other sites More sharing options...
Arde Posted December 17, 2024 Share Posted December 17, 2024 I realy like the blind spot idea. I dont like unavoidable attacks Link to comment https://forums.kleientertainment.com/forums/topic/162423-what-if-the-clockworks-moved-like-the-chess-pieces/#findComment-1779403 Share on other sites More sharing options...
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