Jakepeng99 Posted December 2, 2024 Share Posted December 2, 2024 Its too strong. It outclasses Walter. It should have a max of 1 or 2 projectiles at a time. Dont buff Walter. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/ Share on other sites More sharing options...
Gytre Posted December 2, 2024 Share Posted December 2, 2024 Nah, buff howlitzer and buff Walter instead. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767214 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 for characters without shadow prison or icker rounds, it is not that great Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767216 Share on other sites More sharing options...
Sacco Posted December 2, 2024 Share Posted December 2, 2024 Gloomerang is so good i know, but i honestly don't know, it'd be a bit controversial. You are right about walter, he is now ok after all the buffs he got to his skill tree. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767217 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 7 minutes ago, Sacco said: Gloomerang is so good i know, but i honestly don't know, it'd be a bit controversial. its good for bosses that dont move, and even then its still worse dps than if you just... use melee. 8 minutes ago, Sacco said: You are right about walter, he is now ok after all the buffs he got to his skill tree. the most toxic way of being good: denying to play the game Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767223 Share on other sites More sharing options...
Sacco Posted December 2, 2024 Share Posted December 2, 2024 11 minutes ago, IAmAFurrz said: the most toxic way of being good: denying to play the game I've played the beta chill. Don't start saying awful things because i have an opinion different than yours. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767232 Share on other sites More sharing options...
arubaro Posted December 2, 2024 Share Posted December 2, 2024 Change enemies to be able to defend themselves from ranged weapons Is so dumb to have range weapon... blow darts were expensive for a reason Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767233 Share on other sites More sharing options...
Mike23Ua Posted December 2, 2024 Share Posted December 2, 2024 1 minute ago, arubaro said: Change enemies to be able to defend themselves from ranged weapons Is so dumb to have range weapon... blow darts were expensive for a reason Ranged combat with an Xbox controller for DST sucks. and that is precisely why a lot of ranged things on Xbox are auto-matic. Rather then having the player have to try to aim Walters shots it just auto targets the enemy etc (or it did back when I first tried playing as him..) His skill tree may change that IDK yet cause I can’t play in betas but, it would be unwise to make Walter harder to play when he already has a low player pick rate. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767236 Share on other sites More sharing options...
Master_NiX Posted December 2, 2024 Share Posted December 2, 2024 Might be unpopular opinion, but imho they should nerf Animation cancels for weapons. Swapping headgear/armor for animation cancel doesnt seem fair against Walter, or well controller players in general. At very least I have no idea how can you comfortably do the gear swap on console for said cancel. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767238 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 7 minutes ago, Sacco said: I've played the beta chill. Don't start saying awful things because i have an opinion different than yours. i never... said anything about you? i just said the skill tree for walter is toxicly designed. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767239 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 1 minute ago, Master_NiX said: Might be unpopular opinion, but imho they should nerf Animation cancels for weapons. Swapping headgear/armor for animation cancel doesnt seem fair against Walter, or well controller players in general. At very least I have no idea how can you comfortably do the gear swap on console for said cancel. 'doesnt seem fair for walter' HE can do it too, this is just a skill people learn for extra reward. its more risk because you're adding extra mental stack onto combat, you can mess up timing attacks and get worse dps, you can forget to dodge at the right time etc, its a good accidentally made mechanic that just adds more flavor onto dst combat. in fact, they should add it for console, rather than nerf it for everyone. that'd just genuinely be a **** you to people who want to put more effort into practicing it Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767242 Share on other sites More sharing options...
arubaro Posted December 2, 2024 Share Posted December 2, 2024 9 minutes ago, Sacco said: I've played the beta chill. Don't start saying awful things because i have an opinion different than yours. He is saying that holding F riskless isnt playing the game 3 minutes ago, Master_NiX said: Might be unpopular opinion, but imho they should nerf Animation cancels for weapons. Swapping headgear/armor for animation cancel doesnt seem fair against Walter, or well controller players in general. At very least I have no idea how can you comfortably do the gear swap on console for said cancel. I don't like animation cancel but this isnt pvp so console players arent competing with pc players Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767243 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 Just now, Fitzee said: Whether it be literal protection or by moving faster. Another option would be introducing more ranged mobs so more "shootouts" can happen. so other characters dont get the option to escape, while its slightly harder for walter/maxwell X) Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767244 Share on other sites More sharing options...
arubaro Posted December 2, 2024 Share Posted December 2, 2024 Just now, Fitzee said: Never said it was a perfect solution. Besides, it's been awhile since such a mob had been introduced. Saddest part is that i can only recall 3 ranged mobs and one of them is bugged allowing you to kill them riskless (but you dont see topics about fixing them) Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767247 Share on other sites More sharing options...
Mike23Ua Posted December 2, 2024 Share Posted December 2, 2024 1 minute ago, arubaro said: He is saying that holding F riskless isnt playing the game I don't like animation cancel but this isnt pvp so console players arent competing with pc players Okay so couple things to note: Klei has gone on record stating several times that their pipeline dream for the dont starve franchise is to have cross platform compatibility. They've also mentioned that technically the ability of doing so is already possible, they just can’t get Sony to green light it so they can move forward. And most importantly even if DST isn’t a PvP game if Xbox and PC were ever able to play together PC would have an unfair advantage over Console (as it currently has with many ranged character abilities) So yes they’ll either need to significantly improve console to catch up to Pc OR bring PC down to match console. It doesn’t matter if the game is PvP, PvE, or PvPvE these things have to still be considered. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767248 Share on other sites More sharing options...
Mysterious box Posted December 2, 2024 Share Posted December 2, 2024 40 minutes ago, IAmAFurrz said: for characters without shadow prison or icker rounds, it is not that great It actually is since it's still doing melee speed dps without either at a distance. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767249 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 4 minutes ago, Fitzee said: Never said it was a perfect solution. Besides, it's been awhile since such a mob had been introduced. i was joking lol Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767251 Share on other sites More sharing options...
Gytre Posted December 2, 2024 Share Posted December 2, 2024 20 minutes ago, arubaro said: blow darts were expensive for a reason Reason why nobody uses them, unless they want to kill misery toadstool very fast. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767252 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 Just now, Mysterious box said: It actually is since it's still doing melee speed dps without either at a distance. it has a max of 4 projectiles, having 2 deals with that but it still requires being at a distance, what bosses tend to do with decent speeds Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767253 Share on other sites More sharing options...
Mysterious box Posted December 2, 2024 Share Posted December 2, 2024 5 minutes ago, IAmAFurrz said: it has a max of 4 projectiles, having 2 deals with that but it still requires being at a distance, what bosses tend to do with decent speeds I'm aware it still very much out dps's the slingshot if your closer it deals more hits faster if your further it deals higher damaging hits still faster than the slingshot and at medium range you hit a sweet spawn where your doing fairly high damage at the speed of a melee weapon. even with faster bosses it still works more or less fine. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767255 Share on other sites More sharing options...
Sacco Posted December 2, 2024 Share Posted December 2, 2024 41 minutes ago, IAmAFurrz said: i never... said anything about you? i just said the skill tree for walter is toxicly designed. THE MOST TOXIC WAY OF BEING GOOD: DENYING TO PLAY THE GAME... you assumed out of nowhere that i don't play the game due to my opinions... tell me if i misunderstood what you said. 42 minutes ago, arubaro said: He is saying that holding F riskless isnt playing the game I don't like animation cancel but this isnt pvp so console players arent competing with pc players Ah my bad, sorry ): Why don't you like animation cancel? Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767268 Share on other sites More sharing options...
Well-met Posted December 2, 2024 Share Posted December 2, 2024 1 hour ago, arubaro said: I don't like animation cancel but this isnt pvp so console players arent competing with pc players it's still gatekept behind an exploit that not everyone is going to know about because it's not a official or endorsed mechanic, which means if you ever play pvp then you are forced to learn about the exploit to be competitive. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767294 Share on other sites More sharing options...
Master_NiX Posted December 2, 2024 Share Posted December 2, 2024 1 hour ago, Sacco said: Why don't you like animation cancel? Since I already dropped a message about animation cancel, I feel like I should clarify few points. I dont mind animation cancel that is done via movement during attack. That one is one hell of improvement over original DS, which also made the game more forgiving. You are also able to do that in Console and Mobile versions of the game with well timed movement. However, I am one of those people that consider armor based animation cancel to be an exploit. Feel free to disagree, this is a forum after all, everyone can have their own opinion. There been many "not exploits" that were fixed later on, who knows maybe they will change it eventually too. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767305 Share on other sites More sharing options...
Sacco Posted December 2, 2024 Share Posted December 2, 2024 8 minutes ago, Master_NiX said: Since I already dropped a message about animation cancel, I feel like I should clarify few points. I dont mind animation cancel that is done via movement during attack. That one is one hell of improvement over original DS, which also made the game more forgiving. You are also able to do that in Console and Mobile versions of the game with well timed movement. However, I am one of those people that consider armor based animation cancel to be an exploit. Feel free to disagree, this is a forum after all, everyone can have their own opinion. There been many "not exploits" that were fixed later on, who knows maybe they will change it eventually too. I am of the idea that all bugs/exploits should be fixed, good or not. I use a lot animation cancel with armor cancel, and i really like it. But yea, as i stated before i think all bugs/exploits should be fixed, so... Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767316 Share on other sites More sharing options...
Lucas Rego Posted December 2, 2024 Share Posted December 2, 2024 I understand what u said, but I don’t think they would do it, maybe Just adding animation cancelling to Walter would be better Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/#findComment-1767317 Share on other sites More sharing options...
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