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Woby's Badges Poll and Suggestions


What is your opinion regarding Woby's Badges?  

20 members have voted

  1. 1. Agility Training (Woby movespeed)

    • Good as is.
      9
    • Buff it.
      8
    • Replace the effect entirely.
      1
    • No opinion.
      2
  2. 2. Bravery Training (More damage before being knocked off)

    • Good as is.
      3
    • Buff it.
      11
    • Replace the effect entirely.
      5
    • No opinion.
      1
  3. 3. Support Training (Less sanity lost from damage taken while mounted)

    • Good as is.
      3
    • Buff it.
      5
    • Replace the effect entirely.
      10
    • No opinion.
      2
  4. 4. Digging Training (Woby periodically spawns an item)

    • Good as is.
      6
    • Buff it.
      11
    • Replace the effect entirely.
      2
    • No opinion.
      1
  5. 5. Fetching Training (Woby helps Walter collect items)

    • Good as is.
      0
    • Buff it.
      9
    • Replace the effect entirely.
      8
    • No opinion.
      3


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In Klei's latest stream, they talked about how they will be looking at Woby's badges after they tune the slingshot. I'd like to know everyone's opinion in regards to each badge individually.

I don't see that much value in the Bravery and Support badges. Walter is the ranged character that has a mount, speed is way more valuable. It helps reaching the safe distance you need to get your slingshot attacks in. Sacrificing Agility 1 + 2 to put Bravery or Support 2 just doesn't seem worth it. 

While the Fetching badge just seems really bad. It makes so Woby will help Walter collect items of the same type, but it's really slow. From my tests with both in 1 & 2 in 100%, it had a 8:3 (Walter:Woby) ratio. Personally, for me to even consider using a badge with an effect like this it would have to be at least as fast as Walter collecting items; to consider using both 1 + 2, Woby would have to be faster than Walter; and for me to LOVE the badge it would have to allow Woby to help collect Grass Tufts, Saplings, Berry Bushes, etc.

As for new badge effects to replace the current ones, or to just add entirely new ones in addition to the current ones, here's some suggestions:

Acrobatics Training 1: While mounted, up to 25%(?) chance to dodge incoming attacks.
Acrobatics Training 2: While mounted, dodge an attack then enters a cooldown. Leveling lowers the cooldown down to 30(?) seconds.
The dodge effect from 1 takes priority over 2, to preserve the cooldown in case you have both active and it proccs. Dodging means you receive no damage and no hitstun.

Camouflage Training 1: While mounted, and after standing still for 3 seconds, accquire less aggro and have a chance of dealing critical hits with slingshot attacks.
Camouflage Training 2: While mounted, and after standing still for 3 seconds, accquire even less aggro and have a even greater chance of dealing critical hits with slingshot attacks.
This one is more multiplayer focused, while someone has the enemy aggro you get to bombard it with your slingshot. I think it's fine having a multiplayer focused badge considering we only get 4 points to spend (it really should be at least 5 tbh).

15 minutes ago, SSneaky said:

perhaps just copy some code from WW's carrats but for all items)

Please dont. I never stop storing weapons and armor on the ground for convenience

 

Honestly the bravery and support trainings are the second and third  most important trainings woby has.

I honestly think woby desperately needs a buff to badge # because speed is 100% necessary, but you cant use woby in melee without bravery AND support skills at least 6 badges are needed imho

22 minutes ago, SSneaky said:

all badges need to level faster.

and fech badge should have woby grab a random item off the ground and take it to Walter (perhaps just copy some code from WW's carrats but for all items)

Maybe instead, give Woby, Winbot AI. She checks her backpack and will fetch the items that are in it. Chopping trees? Put a log in her backpack and she'll pick up the logs while you work 

3 minutes ago, Jakepeng99 said:

I dont think buff is the right word. More like change.

Hmmm I considered that when making the poll, but figured change would be too vague, even though the current poll already is generalizing a bit. Buff is also kind of vague but I see it as more of a "the effect is alright, but the numbers on it aren't", while change could mean a variety of things that would be best expressed in the form of replies to the post itself.
 

1 minute ago, Copyafriend said:

Honestly the bravery and support trainings are the second and third  most important trainings woby has.

I honestly think woby desperately needs a buff to badge # because speed is 100% necessary, but you cant use woby in melee without bravery AND support skills at least 6 badges are needed imho

Oh, I didn't even consider mounted melee Walter to be honest. Even though I do agree 4 points is too little, I think a better solution to your specific problem would be to merge the Bravery and Support badges as @Mysterious box suggested in another post.

3 hours ago, Copyafriend said:

Please dont. I never stop storing weapons and armor on the ground for convenience

 

Honestly the bravery and support trainings are the second and third  most important trainings woby has.

I honestly think woby desperately needs a buff to badge # because speed is 100% necessary, but you cant use woby in melee without bravery AND support skills at least 6 badges are needed imho

to be fair when they were making adjustments to the lazy forager and the polly hat, they blacklisted some items from being picked up with this in mind. If they were to give woby the ability to help clean up, you would probably command her to do so or  she would behave similar to wobot in some way. 

It's a problem we have seen before and a solution already exist so it would more than likely be a better version of the original.

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