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Wortoxes attack animation is so strange with the Knabsack


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Everything is wrong with this item. It seriously needs a rework.

It forces you to stack items in your inventory for the benefit of a Dark Sword damage. Isn't that the purpose of the item?

So the main feature is to get items on the ground... we already have the orange amulet for that. Also, using the spacebar and activating the knab action is extremely annoying.

 

Imo it should not be a stiff ball on a stick and just be a SACK without any sticks or anything and should have SACK-LIKE attack animations, also it's damage should not be based on how much your inventory is filled, instead it should just have it's own inventory and damage based off of that.

i still dont think it sould have been a weapon but instead a "bugnet+" that can kidNAP creatures and objects never before like pigs and baby beefalo and some objects like suspicous marble and various resource plants and the sack has its own special inventory that can only hold the stolen things

like realy that would fit way more with "wortox was with krampus long enought so he makes his own stealing sack" like way more in character and wortox realy does not need that weapon, especialy when soul pierce is goin to do the damage instead so like...yea

5 hours ago, Echsrick said:

i still dont think it sould have been a weapon but instead a "bugnet+" that can kidNAP creatures and objects never before like pigs and baby beefalo and some objects like suspicous marble and various resource plants and the sack has its own special inventory that can only hold the stolen things

like realy that would fit way more with "wortox was with krampus long enought so he makes his own stealing sack" like way more in character and wortox realy does not need that weapon, especialy when soul pierce is goin to do the damage instead so like...yea

ok, a dark-aligned skill that lets you steal baby beefs kinda slaps, actually. what a messed up way to make new herds

On 11/23/2024 at 11:16 PM, Echsrick said:

this alone makes me feel even more so that it sould never have been a weapon in the first place, like i dont know i dont feel wortox realy needs a personal weapon

yeah heavy with you on that, i feel like it wouldve worked better as a tool, he never needed a weapon or seemed like a character to need to

6 minutes ago, gaymime said:

what do you think of the idea of snatching baby beefs(and maybe smolbirds) having a naughtiness up-tick on-par with killing one? (about a 6 or 7 i think?)

that would be interesting, snatching living creatures with the napsack and maybe even the certain objects gives you a set amount of naughty points, would for sure be fitting

Just now, Echsrick said:

that would be interesting, snatching living creatures with the napsack and maybe even the certain objects gives you a set amount of naughty points, would for sure be fitting

it also means you can have a krampii farming technique that does require so much murdering

1 minute ago, GamePlayer42 said:

yeah heavy with you on that, i feel like it wouldve worked better as a tool, he never needed a weapon or seemed like a character to need to

wortox just realy does not need an unique weapon, well he allready has one, its his soul doin damage to other things, that is his unique weapon, no need for anything else

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