KodeSnowdin Posted November 27, 2024 Share Posted November 27, 2024 I think the change to The Flower Shroud will make it useless. Let’s take into consideration that most "big" mobs deal double damage to other mobs (examples: Deerclops deals 75 damage to players and 150 to mobs; Eye of Terror deals 62.5 to players and 150 to mobs). If you're using a football helmet with Wendy, the effective damage she will take will now be 1.2x what a normal player would take, compared to the 0.2x she took before the change (transferred from Wendy to Abigail). Any reduction is better than no reduction, but this skill used to make Abigail useful in situations where she wasn’t before — such as against big single enemies that deal a lot of damage. Now, the change makes her better at what she was already good at: reducing damage from smaller mobs (since they don't have the separate double damage mechanic from mobs to players). That might seem fine, but we already have solutions for smaller mobs, like the brews that provide regeneration and shielding. Maybe I’m saying this because I really liked the idea of Abigail being a true guardian to Wendy, but if any developers see this, I’d like to ask you to reconsider the change. Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763094 Share on other sites More sharing options...
Kondr_ Posted November 27, 2024 Share Posted November 27, 2024 mb The Flower Shroud should protect like possession. i mean only while abigail unsummoned (and mb lvl3). and wendy apply vex on hit. (and maybe i would like to be able to command abi to possess mobs for eternal follower) Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763144 Share on other sites More sharing options...
WenericMember Posted November 27, 2024 Share Posted November 27, 2024 (edited) I can't help but get antsy when there's gaps in communication. There's been nothing since last week as far as balance updates go, and there' hasn't been any responses to the bug tracker forum in 48 hours. It makes sense during the weekend, but its currently the workweek. I just wonder what they're working on. Edit: rereading this I just want to make it clear they don't owe us communication, I just lack object permanence. Edited November 27, 2024 by WenericMember Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763302 Share on other sites More sharing options...
Developer Jason Posted November 27, 2024 Author Developer Share Posted November 27, 2024 Yes, apologies for not keeping up with the bug tracker. We're all mostly working on the skill trees themselves, and that is keeping us busy. There will be a stream tomorrow where we talk about changes we've worked on and what other changes we are thinking about. I'm not sure when the next patch to the beta will go out yet. 33 2 2 Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763314 Share on other sites More sharing options...
HowlVoid Posted November 27, 2024 Share Posted November 27, 2024 I was actually expecting a relatively quiet week because of Thanksgiving. But I just remembered that Canadians celebrate Thanksgiving in October. Lol 3 Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763353 Share on other sites More sharing options...
LazyMole Posted November 28, 2024 Share Posted November 28, 2024 1 hour ago, Jason said: Yes, apologies for not keeping up with the bug tracker. We're all mostly working on the skill trees themselves, and that is keeping us busy. There will be a stream tomorrow where we talk about changes we've worked on and what other changes we are thinking about. I'm not sure when the next patch to the beta will go out yet. Can we see some changes before the live broadcast starts? I think this will help us provide more effective feedback. Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763383 Share on other sites More sharing options...
WenericMember Posted November 28, 2024 Share Posted November 28, 2024 Really interested to hear what other changes are being considered. Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763451 Share on other sites More sharing options...
WenericMember Posted November 28, 2024 Share Posted November 28, 2024 7 minutes ago, Fitzee said: There's really only two things I'm hoping they're considering, one of them likely won't be happening until the very end. If I'm unable to make it, perhaps someone could let me know afterwards what ideas they have considered? I'll probably post a recap if It's at a time i'm available. Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763460 Share on other sites More sharing options...
loonreaper Posted November 28, 2024 Share Posted November 28, 2024 I'm kind of glad all the heat is on Wendy at the moment, not gonna lie. I really like the changes made to Walter and especially Wortox. The changes to Wortox make him so much more fun to play. It reminds me of the Wormwood changes. Before the skill-tree Wormwood was relegated just for farming but after his skilltree you had the option of playing support of boss-slayer. It feels the same with Wortox so I think you guys did a great job there. Just please don't nerf him . Not a lot of people play him in the first place and these changes would encourage more people to play him. 2 Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1763485 Share on other sites More sharing options...
Soul7k Posted November 29, 2024 Share Posted November 29, 2024 someone in the stream suggested having souls over cap automatically go into soul jars as well as having the possibility of having soul hop/ map teleport automatically use souls in jars. Thought I'd make a note since it would smooth out actions per minute, while not changing a whole lot. 1 Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1764249 Share on other sites More sharing options...
Kondr_ Posted November 29, 2024 Share Posted November 29, 2024 Does Gestalt-abi will be able to haunt on command? maybe it should not. as alternative we have lunification (from halloween's experiment) (didn't see stream yet but definitely will watch it) Link to comment https://forums.kleientertainment.com/forums/topic/160979-game-update-643115/page/8/#findComment-1764481 Share on other sites More sharing options...
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