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Why should we care about Woby? (For real…)


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Hi, 

I think this is the question that the Devs and the rework should answer, WHY SHOULD I CARE ABOUT WOBY IF BEEFALO IS BETTER?

I don’t think that simply giving a bit more speed is worth it, it can still buck you off during fights and you still get damage, while the beef is 100% dmg mitigation and there’s no problem during fight (specially after tamed), besides, 3 monster meat is rather expensive and also Woby loses speed over time

but, how can they improve it?

Im not asking for Woby to be a Beefalo, but players needs a stronger incentive to use it! Make a Lunar and a Shadow Woby, which she can attack so I don’t have to always rely on slingshot, and maybe she could mitigate 50% of damage, it wouldn’t be as good as beefalo, but could be enough for some people to not worrying about taming a beefalo.

regardless, the rework should be worried about How can Walter players care about Woby more than Beefalos

I think the idea of Woby is she's cowardly, and Walter is oblivious. It makes a dynamic where Woby is supposed to constantly get over her fears and help Walter, like in the short. 
 

Now, that doesn't exactly transfer to gameplay, where Woby sits in the corner and hides while Walter fights, but I think that's the ideal dynamic. So I don't think they'd give Woby the ability to do damage.

But, what would be cool is if Woby had buffs for Walter while riding. If the upside of a beefalo is having defense, then maybe the buff for Woby should be a faster fire rate or her intimidating presence would panic some creatures for a small time so Walter can fire a shot off?

Why should you care about woby? YOU MONSTER!!!

 

1. woby can’t die or get lost if i fumble the bell due to ADHD. i don’t always want to drag along a beefalo esp if it’s going to be an easier fight on foot.

2. healing on woby is easier than healing a beefalo, requiring that I drop down.

3. beefalo hard cap on ride length

4. woby does not attack mobs in self defense

5. no manure (this is not an intractable problem)

1 hour ago, hyoton123 said:

Why should you care about woby? YOU MONSTER!!!

 

1. woby can’t die or get lost if i fumble the bell due to ADHD. i don’t always want to drag along a beefalo esp if it’s going to be an easier fight on foot.

2. healing on woby is easier than healing a beefalo, requiring that I drop down.

3. beefalo hard cap on ride length

4. woby does not attack mobs in self defense

5. no manure (this is not an intractable problem)

2 is a bit irrelevant because walter still takes more damage on a beefalo

3 is also irrelevant when a beefalo is tamed 
4 and 5 were relevant until we got ways to revive a beefalo and a saddle that erases poop yeah

 

Current tree is weird by giving us very little buffs for her compared to a beefalo so beefalo is the more expensive but obvious choice...

13 minutes ago, Well-met said:

taming a beefalo used to be hard and a bother. maybe it's time klei goes back to that because clearly its become far too dependable on.

It might be a joke but that is kinda why Woby became so bad compared to a beefalo when she was released they were simply a lot harder to use and unable to enter caves on top of that. Now the bell keeps it with you at all times, it's easier to keep them fed, easier to heal them, and you can even revive them now.

8 minutes ago, Well-met said:

taming a beefalo used to be hard and a bother. maybe it's time klei goes back to that because clearly its become far too dependable on.

No, but on a actual serious note when mounted on a Beefalo players gain 1000hp that passively regenerate when out of Combat, making even playing as Wes simple & Easy, Walter shouldn’t even be able to tame a Beefalo.. that would solve the problem of players saying.

”I could use Woby… but Beefalo Better!”

Woby's purpose in walter's kit is primarily to allow walter at any stage in the game to gain some distance between him and his enemy so he can shoot them comfortably  and with a little less risk

 

She is perfectly worth using

19 minutes ago, Mike23Ua said:

No, but on a actual serious note when mounted on a Beefalo players gain 1000hp that passively regenerate when out of Combat, making even playing as Wes simple & Easy, Walter shouldn’t even be able to tame a Beefalo.. that would solve the problem of players saying.

”I could use Woby… but Beefalo Better!”

This isn't fixing the problem it's just locking Walter into a worse option Woby should be given a reason to prefer her rather than taking away his options to force him to use a inferior mount.

It's like saying people aren't using log suits so we should delete football helms.

3 hours ago, Lucas Rego said:

WHY SHOULD I CARE ABOUT WOBY IF BEEFALO IS BETTER?

Woby isnt a Beefalo I guess??? I dont understand this 0 iq comparison between Woby and Beefalos, its like saying "WHY SHOULD I USE DARKSWORD IF I CAN RUSH FOR RIFT WEAPONS?" or "WHY SHOULD I USE WORTOX NABSACK IF I CAN JUST GET AN ORNERY?"

Woby gained a lot of utility for both early game and late game, for early you can pick the mount perks and use her as an unkillable cheap mount for just a couple monstermeat, without having to worry for saddles + having 1 slot dedicated to a bell + the whole taming process + constantly having to babysit your beefalo that can die from getting distracted 2 seconds. You can even use some armor and Woby does some decent tanking before bucking you off, and the sanity lost right now is pretty much 0. And for late game if you still prefer beefalos you can just still get the perks for small Woby which are nice.

Like seriously, this comparison between Woby and beefalos is so useless, just the fact that Woby is unkillable makes her way different. The amount of times I got a free beefalo gifted to me because the owner got tired of babysitting it, or got the wrong type, or the insane amount of times my server did rollbacks because of beefalos dying over random **** is insane, it even got to a point where admins got tired of it, and this shi happens even to vets.

Woby isnt supposed to be a mount same as beefalos, its a different type of mount. If Woby for example was able to attack just like an ornery, what would be the point in Walter having all of his slingshot perks? Everyone would just use Woby attacks. Woby is a mount you can use at any time to put distance between your target to kite with the slingshot, or for quick exploring. Now with the agility perks you could even use her as a quick way to travel if you dont want to babysit a beefalo.

 

 

1 hour ago, Primalflower said:

Woby's purpose in walter's kit is primarily to allow walter at any stage in the game to gain some distance between him and his enemy so he can shoot them comfortably  and with a little less risk

 

She is perfectly worth using

Honestly I'd say it's still debatable she's worth using but it's like comparing a spear to a hambat as the beefalo offers a vastly superior experience in terms of flexibility, safety, and speed(for now considering how long it takes to train Woby) but in exchange with Woby you get no commitments which I don't see as worth it in it's current state at least unless your only playing in a server short term.

1 hour ago, kroban said:

Woby isnt a Beefalo I guess??? I dont understand this 0 iq comparison between Woby and Beefalos, its like saying "WHY SHOULD I USE DARKSWORD IF I CAN RUSH FOR RIFT WEAPONS?" or "WHY SHOULD I USE WORTOX NABSACK IF I CAN JUST GET AN ORNERY?"

I don't think comparing Woby and Beefalo is the same as comparing weapons my man, I'm sorry but this is just a lame argument...

Walter issues can easily be solved by taming a beefalo and using Woby you can't fight without the slingshot and if you make a mistake and Woby bucks you off you are dead, therefore, we are not comparing numbers here, it's a bit deeper, sorry but you making that statement doesnt change the fact that people will still use beefalo.

So, no damage besides slingshot + bucking you off to death vs No hit + more than 50 damage isnt even a choice bro, don't use dumb arguments please!

1 hour ago, kroban said:

Like seriously, this comparison between Woby and beefalos is so useless, just the fact that Woby is unkillable makes her way different. 

My man, if everyone that uses Walter compares them and you are the only snowflake that think that it shouldn't be compared, then I think the problem is you, my point is that the Devs should think about it, because it is a problem that players have, sorry that I made you upset, but it's the reality 

2 hours ago, Argwarn said:

2 is a bit irrelevant because walter still takes more damage on a beefalo

3 is also irrelevant when a beefalo is tamed 
4 and 5 were relevant until we got ways to revive a beefalo and a saddle that erases poop yeah

 

Current tree is weird by giving us very little buffs for her compared to a beefalo so beefalo is the more expensive but obvious choice...

2: it's fine if walter takes damage, as long as he isn't bucked. If i could have walter take all the damage that the beef takes, I would do that...well not all the time, but for boss fights yeah. (I just did it yesterday!). 

 

3 - I don't think it's irrelevant, i've stayed longer on a beef for that. although it's true woby's hunger and speed are also problems, but those are different problems 

 

4 and 5-  that's why they're at the end (that said, they're also pretty pricey and if players don't want to activate cave rifts one way or the other, I wouldn't begrudge klei making woby stronger for them. 

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