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How much should lunar and shadow parallel eachother?


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I’ve been seeing ppl comparing the new shadow atrium crafts to the spark arc crafts and I’m wondering if this sort of thing is a good idea. I think a lot of the similarities between the lunar and shadow rift content are definitely intentional but I don’t think going forward I’d prefer if both sides went their own different paths instead of each side needing a counterpart to the other. We don’t need a lunar saddle, we don’t need shadow tools (although a bug net upgrade would be nice), we don’t need both sides to be equal in every way. I’d much rather each side do their own thing.

this is less of a feedback thing and more of a discussion thing, I’m curious to see what you guys think about this.

It's better that way each side having their own recipes, utilities and unique crafts. 

The problem for me is that if the players needs to choose right now lunar is kinda better, utility wise and maybe combat too.

Idk what are the devs thinking but is weird like what are the shadows doing why beefalo things (is not bad just feels like if charlie is doing something with the rifts why beefalos are a thing or priority) About lunar what's the point of the mutations ? 

At this point is all about waiting for the arc (from beyond) to be complete. The state of the game feels like building something more, you have tools and sides now just wait until you really need it to face something at least for me haha is like that.

Klei stated when they started this whole “from beyond” rift content stuff that the overall goal was meant to add new harder challenges to the game that also brought with them new rewards for those who can deal with those challenges.. And more importantly- That those items would be quote “Vital to Survival”

Vital, for anyone who isn’t aware means that their necessary.. and without them, you will probably most likely die.

In addition to that, The Alliances are supposed to help you with dealing with content of the opposite faction.

So if you side with Shadows for example, then Gloomerang should be amazing against Lunar Rift stuff (right now that’s sadly mostly just Brightshades)

What I personally don’t understand though, and Klei probably needs to fix at some point… is why Lunar gear (like the Brightshade Staff..) is good at fighting Lunar Mobs, when I thought the entire POINT of Lunar/Shadow sides and alliances was so that choosing to side with the shadows gave you tools weapons and powers to make dealing with the Lunar stuff easier or Vice-Versa..

i think there sould be some things, like i do think like all the basic tools but differend combinations, moon got pickaxe and hammer combo? why not give shadow a pickaxe shovel combo? like why sould only moon get a pickaxe part version? i think that way it would alsol play more into character alignment, like why would a shadow allignment character want to use moon tools? or the other way around? so i think at least tools sould be in various combinations but be atleast be every basic tool and weapon possible

then we can come with some other flavour like the shadow beef sadle having no moon version for example

Nothing, there is no feel of choice if every side gives the same and is less creative to have the same survival challenge and enemies but with different colors 

Is already weird to have "moon" rifts when the big eye source of gestals and mutations is in the sky, unlike the shadow entity, which is in other plane and there were already fissures before the rifts appeared 

Unless they wanna tell us that inside alter there is a dimension, like some black hole hypothesis, that leaks throw the fissures in their surface...i vote for inconsistency for the sake of being mirror sides..

3 hours ago, arubaro said:

Unless they wanna tell us that inside alter there is a dimension, like some black hole hypothesis, that leaks throw the fissures in their surface...i vote for inconsistency for the sake of being mirror sides..

Yeah, its weird that they were hyping up the FW portal being fixed but then...just never really did anything with it

2 hours ago, Wormboi said:

Yeah, its weird that they were hyping up the FW portal being fix but then...just never really do anything with it

same with the archives seal portal. Im sure they'll be important eventually, maybe leading to the end of the endgame- perhaps the fw portal leads to the end of the shadow rifts, and the archives portal leads to the end of the lunar rifts. Who knows, but they have a lot of work and content to fill out before then.

18 minutes ago, Snapchrap said:

same with the archives seal portal. Im sure they'll be important eventually, maybe leading to the end of the endgame- perhaps the fw portal leads to the end of the shadow rifts, and the archives portal leads to the end of the lunar rifts. Who knows, but they have a lot of work and content to fill out before then.

maybe the portal takes us back in time and we get see the ancients at their peak.

5 hours ago, arubaro said:

Is already weird to have "moon" rifts when the big eye source of gestals and mutations is in the sky, unlike the shadow entity, which is in other plane and there were already fissures before the rifts appeared 

I always just assumed that the lunar rifts were caused by wagstaff.

3 hours ago, goblinball said:

I always just assumed that the lunar rifts were caused by wagstaff.

Ye, they are but were they lead? Is alter from another dimension were there are more gestals or klei simply added them without a good lore foundation because shadow rifts?

2 minutes ago, arubaro said:

Ye, they are but were they lead? Is alter from another dimension were there are more gestals or klei simply added them without a good lore foundation because shadow rifts?

probably the "moon" or something

1 hour ago, arubaro said:

The moon is in the sky not in other dimension like the shadow entity

Is a inconsistency never explained

I think there is a possible explanation but it would involve ranting about Shipwrecked again. The shadows could be at the center of the earth, or "below" it if the constant is indeed flat. Our first introduction to the shadows lorewise is that they first came into contact with a race far, far underground. 

In the loading screen for singleplayer games, there are giant hands extending out of the bottom of the screen wrapping their hands around the "globe" of the constant as it "adds all the objects" into the world.

So it's reasonable to assume that the shadows reside deep down on the lowest levels of the constant.


Also in regards to an upgraded bug net, one idea I think would work is that the bug net is "Always active" by just running around like a Whirly fan. Make it a bug-trap, you know like those fans that suck up bugs into them, and let it catch anything you walk on without having to do the catching animation. Bam, upgraded bug net.

In my opinion, I’m OK with them not mirroring each other and that’s what they decide to do but they really need to pick a Lang on whether or not they want them to meet each other or not because don’t get me wrong. I’m OK with parallels every now and then Such as them always having their own type of rift and pure material but it seems like we’ve been trying to get them to mirror each other and just can’t seem to go all the way like for example the rift rain for shadows it the acid rain not really a shadow thing but you could see the parallels tainted,Often brings death,You fax different creatures and different ways

But for lunar They chose to do a mixture of infused and normal moon shards and I mean if you’re just gonna do that why even make acid rain nighter base why not just have it be drops of nightmare fuel and a lesser version of nightmare fuel

As well as shadows and gestalts they’re supposed to be the shadow and lunar  equivalent of each other but they were completely different You can damage shadow but you can’t damage Gestalts also gestalts are white and shadows are black, which you think would be A good way to show that they’re opposing equivalents since why am black or opposite of each other. Come to find out why isn’t even the main lunar magic color blue is while black is the main magic color for shadows with red being white’s equivalent

Look, it seems like they want them to be mirroring each other, but for some reason won’t commit to it

also, I believe that they are not their equivalent or not. There should definitely be equal because otherwise, which side did choose will be unfairly bias in one’s favor since you get more out of that one which one to choose should be about what each one brings to the table and how the benefit the place style you’re going for And how certain perks could be more useful for you specifically rather than this one’s more useful in a general sense

 

On 8/25/2024 at 9:53 PM, Larael said:

It's better that way each side having their own recipes, utilities and unique crafts. 

The problem for me is that if the players needs to choose right now lunar is kinda better, utility wise and maybe combat too.

Idk what are the devs thinking but is weird like what are the shadows doing why beefalo things (is not bad just feels like if charlie is doing something with the rifts why beefalos are a thing or priority) About lunar what's the point of the mutations ? 

At this point is all about waiting for the arc (from beyond) to be complete. The state of the game feels like building something more, you have tools and sides now just wait until you really need it to face something at least for me haha is like that.

I mean, by lore, Charly is the one sending you the clothes, and weaving them for you, if she has time to knit clothes, it makes sense she cares about the beefalo, also, we saw her split personalities in the animation, so that might be the case she does this, and tries to kill you at the same time

 

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