Jump to content

I feel like the great worm could have a secondary attack


Recommended Posts

Its missing proper melee attacks.

Not sure if anyone else has noticed yet, but whenever Pugalisk wasn't moving and was idle, it could still bite at players and slap them with its tail, something this Worm can't do. Because of that, its only method of hurting the player is moving and swallowing them.

Adding in these melees would also give it a bit more time and actions to do whilst idle, giving players a bit more time to get in some hits as well. It could encourage diving between the head and tail more often.

In my opinion Klei should make it vomit up something like Ickers.. because it just makes sense that the worm would want to try and stick you in something that impairs your movement.. But since I can’t play in Betas, that’s about the best idea I’ve got on how to improve Big Worm.

9 hours ago, Valase said:

A spit/"vomit" projectile like Ewecuss! (but it can be dodged)

I imagine it spitting up acid similarly to the Quacken spitting up ink globs, leaving splotches that you have to avoid.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...