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Great Depths Worm should digest cave-in boulders like it does mobs!


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The Great Depths Worm has to stop and digest the mobs that it eats throughout its entire body, like Pigs and Bunnymen and Merms, giving you a chance to get a ton of free hits on it, which is a neat mechanic! Unfortunately, these mobs are either not naturally found in the caves (Pigs and Merms) or are only in specific safe spots (Bunnymen), so they can't be relied on. I think it would be neat if the cave-in boulders that the Antlion and post-Rift earthquakes spawn would ALSO need to be digested if eaten by the Worm, to make this a bit more accessible as a strategy rather than something that basically only works in a Bunnyman village.

I was about to say that they do, but you're right, they do the quick item eat instead of the longer one. Thought it was the long one, but I absolutely want this!

This'd be a perfect logical interaction between both the cave-ins and Great Worms.

Great idea! It would be a clever alternative to using mobs as snack-crifice.

You made me think of another feature that could go with this, how about a sick state where the worm vomits some loot he's previously eaten (like gem/minerals, fallen survivor loot, thulecite,) if he eats a spoiled giant veggie. This wouldn't be a natural event really and would be something that the player would actively need to set up for extra loot from the beast.

 

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