Reiko24 Posted August 23, 2024 Share Posted August 23, 2024 Imagine how much resources you would use for creating a bridge that's 10 tiles long. That's 240 grass and 160 wood. That's a lot. It's balanced. Please let us make longer bridges. The cost of them makes them balanced in my opinion. Link to comment https://forums.kleientertainment.com/forums/topic/159191-bridges-should-be-longer-for-how-expensive-they-are/ Share on other sites More sharing options...
mkemal23 Posted August 23, 2024 Share Posted August 23, 2024 Yes, and please make it so we get 3 of them in a single craft. Link to comment https://forums.kleientertainment.com/forums/topic/159191-bridges-should-be-longer-for-how-expensive-they-are/#findComment-1742244 Share on other sites More sharing options...
Evelo Posted August 23, 2024 Share Posted August 23, 2024 6 minutes ago, mkemal23 said: Yes, and please make it so we get 3 of them in a single craft. Considering you get 4 docks per craft, it is kind of rediculous. Granted you don't need to find the Moon Quay, have bananas, not be wonkey, and also chop a certain type of tree, gather bee stingers; you only need grass and wood, but still. cmon. Link to comment https://forums.kleientertainment.com/forums/topic/159191-bridges-should-be-longer-for-how-expensive-they-are/#findComment-1742249 Share on other sites More sharing options...
Arcwell Posted August 23, 2024 Share Posted August 23, 2024 Imo they should be both longer and less expensive. 4 boards and 8 rope (that's 24 grass) for 1 tile seems absurd to me. Having it limited to 3 tiles also means practically the only situation I could see myself using this in is the labyrinth. This is before even getting to the fact that it's vulnerable to earthquakes. Link to comment https://forums.kleientertainment.com/forums/topic/159191-bridges-should-be-longer-for-how-expensive-they-are/#findComment-1742251 Share on other sites More sharing options...
HeatAndRun Posted August 23, 2024 Share Posted August 23, 2024 Already twigs are pretty useless compared to grass, and behold, even more demands for grass! Moreover the grass tufts are not easily renewable than dug twigs. Link to comment https://forums.kleientertainment.com/forums/topic/159191-bridges-should-be-longer-for-how-expensive-they-are/#findComment-1742256 Share on other sites More sharing options...
kroban Posted August 23, 2024 Share Posted August 23, 2024 Yeah its an insane amount of grass for just 1 kit. IMO they should either lower the materials required or make it so it gives you 2 or 3 kits per craft, just like the docks craft. Link to comment https://forums.kleientertainment.com/forums/topic/159191-bridges-should-be-longer-for-how-expensive-they-are/#findComment-1742286 Share on other sites More sharing options...
Milordo Posted August 23, 2024 Share Posted August 23, 2024 Also if it is a problem of the range because you can use it on the Ruins, bypassing the game design like the Atrium, and Caves and Ruins should have walls in some parts so it doesn't make sense, and bla bla bla....they could put dead zones where you can't build bridges. Easy as that. 55 minutes ago, HeatAndRun said: Already twigs are pretty useless compared to grass, and behold, even more demands for grass! Moreover the grass tufts are not easily renewable than dug twigs. Also this ^^^ lmao Link to comment https://forums.kleientertainment.com/forums/topic/159191-bridges-should-be-longer-for-how-expensive-they-are/#findComment-1742290 Share on other sites More sharing options...
gaymime Posted August 23, 2024 Share Posted August 23, 2024 i would be happy if there was no change to the crafting if it could be like docks where only gunpowder or cannons will destroy a placed bridge Link to comment https://forums.kleientertainment.com/forums/topic/159191-bridges-should-be-longer-for-how-expensive-they-are/#findComment-1742291 Share on other sites More sharing options...
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