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Quality of Life, Mods that should be Feature for ConsolePlayers


Quality of Life, Mods as Feature  

30 members have voted

  1. 1. Do You Want a couple of mods as game feature?

    • Yes
    • No
    • I won't use them, but fine with other players using


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Console players are truly lacking most useful/popular mods for daily game play, we are so far behind in basic tasks, provided information. I understand that having mods would be quite restrictive on consoles. So why not implement the most useful/popular mods as feature? they could be turned off as default in settings. In Fact this would be a Huge Update as Quality of Life for Console Players.

 

So what mods/features are a must for console and not game breaking?

 

Geometric Placement:

Snaps objects to a grid when placing and displays a build grid around it

image.png.743770fe1a7e05b84133a787ea732ced.png

This would allow us precise placing, very useful for placing everything closely in line and a must for megabasers.

 

Minimap HUD:

Adds a minimap to the HUD

image.png.c43457539f1577569297749b87b6982a.png

We could navigate easier, especially when in hurry or in a danger

 

Combined Status:

HUD to better show the player's stats and various information about the world, such as temperature, season, and moon phase.

image.png.9844fa7443d791c80b1db5d78a9ad354.png

We could always see our current hunger/sanity/health/wetness ,world temperature, current seasons, would provide us a much more appropriate ability to adjust to current situation.

 

Range Indicator:

Show ranges by Inspecting, deploying

image.png.9044f1121539eb9f55730d55a5bcc2e2.png

We could see all object ranges such as lighting rod, giant trees, lights, scaled furnace etc. We would be able to build more appropriate and  adjust.

 

Fogless Map:

Brightens the map and improves visibility by removing the fog on previously explored areas of the map.

image.png.1eebad6fa28145f944503a8ddce13a23.png

Default map is very dark and very hard to differentiate objects. this feature would allow us to see everything much better on a map and less straining on eyes.

 

Truly a must of Quality of Life for Console players !

 

I Would Love to hear your opinions, just remember some things are too difficult to implement/control without a mouse.

Perhaps some words from Devs?

Thank you bro, finally there is a voice and vote to add mods in console.  As a hard core dst player, it took me so much time to line up buildings, by using a pitchfork. I believe lots of the console players have same feeling.  It would be much helpful if we have geometric placement mod. Truly quality of life improvement!  
Also I like the other mods you listed. Please take a serious consideration of this Klei team.  Thank you!

Many of those mods make the game easier, so I don't think it would be appropriate.

Now, Geometric Placement I don't think it would impact the game difficulty, so +1 for something like Geo placement, or at least, give console players some way to appease our OCD .

The auto till/pick/plant etc, and the combined status, no snow, despite appearing harmless, those actually give the player an edge so although I would love the have the choice, it would make the game easier.

 

 

7 hours ago, lobomau71 said:

Many of those mods make the game easier, so I don't think it would be appropriate.

Now, Geometric Placement I don't think it would impact the game difficulty, so +1 for something like Geo placement, or at least, give console players some way to appease our OCD .

The auto till/pick/plant etc, and the combined status, no snow, despite appearing harmless, those actually give the player an edge so although I would love the have the choice, it would make the game easier.

 

 

Fighting nightmare creatures in snow is hell since you can't see when your getting attacked

I'm heavily against mods on the console. If you want mods, walk down to the PC shop and play it on Steam.

No sense in bending over backward to add a feature to the game that already exists on a different platform. 

On 7/25/2024 at 3:25 AM, lobomau71 said:

Many of those mods make the game easier, so I don't think it would be appropriate.

Now, Geometric Placement I don't think it would impact the game difficulty, so +1 for something like Geo placement, or at least, give console players some way to appease our OCD .

The auto till/pick/plant etc, and the combined status, no snow, despite appearing harmless, those actually give the player an edge so although I would love the have the choice, it would make the game easier.

 

 

This.

Instead of trying to get good, we need to mod the game, right? Anything that makes the game easier I consider to be a cheat, at least that's how it used to be. Now cheats are called "mods". 

47 minutes ago, Fatkitty said:

I'm heavily against mods on the console. If you want mods, walk down to the PC shop and play it on Steam.

No sense in bending over backward to add a feature to the game that already exists on a different platform. 

This.

Instead of trying to get good, we need to mod the game, right? Anything that makes the game easier I consider to be a cheat, at least that's how it used to be. Now cheats are called "mods". 

If you think it makes the game easier to be able to see when the next season is, what your temperature is, etc, we already have the ability to change world settings and eliminate most challenges. Additionally, these are settings. They're optional . Even if they are cheats, why is that an issue? This ain't a competitive game and if anyone can customize their experience to fit their group's or their own preferences. 

Saying "oh you can buy another platform" is not a good argument to justify an issue. You're not fixing the problem; you're just avoiding it with a price tag. Not every console player wants to buy an expensive pc (and nobody should be saying "oh you bought an expensive console." like nobody paying a lot for stuff.) to fix this or that, and vise versa. 

3 hours ago, Fatkitty said:

I'm heavily against mods on the console. If you want mods, walk down to the PC shop and play it on Steam.

No sense in bending over backward to add a feature to the game that already exists on a different platform. 

This.

Instead of trying to get good, we need to mod the game, right? Anything that makes the game easier I consider to be a cheat, at least that's how it used to be. Now cheats are called "mods". 

The mods as features I mentioned, don't make the game easier, they are only convenience as quality of life

3 hours ago, Fatkitty said:

This.

Instead of trying to get good, we need to mod the game, right?

the mods do give a slight advantage but complaining that someone on a public server didn't need to hover over their hunger to see it's value and saved a few inputs that they were able to do even when walking and fighting and you couldn't've known about them doing that if they'd not've told you's just funny, temperature and mini map make game easier but that's it and even then, the game isn't competitive

2 hours ago, benfroyobro9381 said:

Not every console player wants to buy an expensive pc

tbf even a 2012 PC works for DST

2 hours ago, grm9 said:

the mods do give a slight advantage but complaining that someone on a public server didn't need to hover over their hunger to see it's value and saved a few inputs that they were able to do even when walking and fighting and you couldn't've known about them doing that if they'd not've told you's just funny, temperature and mini map make game easier but that's it and even then, the game isn't competitive

tbf even a 2012 PC works for DST

You can check your hunger points, health and sanity with a quick flash of a button, even during a fight. The rest of the post, I am not exactly sure what you're saying.

"tbf even a 2012 PC works for DST"

By sorely missing the point, you've proven mine. Thanks for that. 

3 hours ago, Wikte said:

The mods as features I mentioned, don't make the game easier, they are only convenience as quality of life

I think that there is a grey line between quality of life improvements and making the game easier. Despite this, adding mods to the PSN version of DST would

1. Be a logistical nightmare and

2. Be quickly shut down by Sony.  

There is simply 0 point in dedicating any effort to this cause for the developers as its already dead in the water. 

8 minutes ago, Fatkitty said:

You can check your hunger points, health and sanity with a quick flash of a button, even during a fight. The rest of the post, I am not exactly sure what you're saying

i've said exactly that, it'd be odd to consider combined status as a cheat and complain about it getting added considering that the advantage from it's too tiny for you to know if someone's playing with or without it on a public server

41 minutes ago, Fatkitty said:

By sorely missing the point

no? what was the point in that case?

42 minutes ago, Fatkitty said:

I think that there is a grey line between quality of life improvements and making the game easier. Despite this, adding mods to the PSN version of DST would

1. Be a logistical nightmare and

2. Be quickly shut down by Sony

they most likely just meant adding stuff from mods to the game

On 8/2/2024 at 5:36 AM, grm9 said:

i've said exactly that, it'd be odd to consider combined status as a cheat and complain about it getting added considering that the advantage from it's too tiny for you to know if someone's playing with or without it on a public server

You did not say exactly that. You said some sort of mixed jargon and something about "hovering over". This is not the Steam version of the game. We don't hover here. 

On 8/2/2024 at 5:36 AM, grm9 said:

no? what was the point in that case?

they most likely just meant adding stuff from mods to the game

The point was how ridiculously easy it is to play MODDED DST... on a PC. So yeah, thanks for proving my point. 

"they most likely just meant adding stuff from mods to the game"

And if the horse wasn't beaten enough....The devs already support a huge modding community on PC. We're lucky they even ported this game to console, now you want them to bend over backward because there ain't enough icing on our cakes. 

If they took this route, which mods do they add? Which ones are considered cheats? Which ones do they include, or which ones do they leave out that will eventually lead to another thread here saying "Please add *blank blank mod* to make the game *blank blank* for *blank blank*. 

The answer is no, dude. 

4 hours ago, Fatkitty said:

You did not say exactly that. You said some sort of mixed jargon and something about "hovering over"

maybe you've got issues with reading

4 hours ago, Fatkitty said:

This is not the Steam version of the game. We don't hover here

doesn't matter

4 hours ago, Fatkitty said:

The point was how ridiculously easy it is to play MODDED DST... on a PC

then i knew that that was the point in that case so idk what point did i miss

4 hours ago, Fatkitty said:

If they took this route, which mods do they add? Which ones are considered cheats? Which ones do they include, or which ones do they leave out that will eventually lead to another thread here saying "Please add *blank blank mod* to make the game *blank blank* for *blank blank*

they already ported some mods iirc, e.g. quick drop was a mod before it got added to the game, idk what'd be the difference between them adding stuff from mods that'd make the game easier and them currently making updates that make the game easier e.g. most character updates assuming that they'll add a setting for turning whatever they added from a mod off so that you'd be able to avoid that like how you can avoid stuff from most character updates through playing as wilson without skill tree perks 

maybe you've got issues with reading

Doubt it. 98th percentile in reading of those who took the entrance exam in my field (and no, it's not an easy field to get into). I'm not saying that online forums need to use proper grammar, but what you wrote would barely pass for 3rd grade writing. 

doesn't matter

Actually, it does matter. There is virtually no way to "hover over" on the PSN version unless they added support for a mouse... which I'm guessing you're gonna lobby for here as well. 

then i knew that that was the point in that case so idk what point did i miss

You did not, which is why you added some quip about 2012 PCs.

they already ported some mods iirc, e.g. quick drop was a mod before it got added to the game, idk what'd be the difference between them adding stuff from mods that'd make the game easier and them currently making updates that make the game easier e.g. most character updates assuming that they'll add a setting for turning whatever they added from a mod off so that you'd be able to avoid that like how you can avoid stuff from most character updates through playing as wilson without skill tree perks 

 

What I am saying is that there won't ever be a true "modding" community for the PSN for this game, and likely many others. If the devs want to implement mods as features, like the OP said, then that's on them... but the PSN version of the game will not be changed from console to console, and will be uniform throughout. 

Now if you want to start a big fight about what *should* or *shouldn't* be a feature of this game, there's about 100 threads that are dozens of pages long on the regular DST forums. 

11 minutes ago, Fatkitty said:

Doubt it. 98th percentile in reading of those who took the entrance exam in my field (and no, it's not an easy field to get into)

???

why'd i care about that if you couldn't understand what i wrote

11 minutes ago, Fatkitty said:

I'm not saying that online forums need to use proper grammar, but what you wrote would barely pass for 3rd grade writing

why? it really seems like you just couldn't understand what i wrote and're blaming it on me now, idk how to make you understand what i meant considering that you didn't understand that simple text

15 minutes ago, Fatkitty said:

Actually, it does matter

no, that's irrelevant, the point won't change if you replace "hover over" with "press a button to display"

16 minutes ago, Fatkitty said:

You did not, which is why you added some quip about 2012 PCs

no i did? they said that getting a PC for playing DST on it's expensive, i said that it isn't because you can even use a 12 years old PC for that and most of them're cheap if you can even find them

17 minutes ago, Fatkitty said:

What I am saying is that there won't ever be a true "modding" community for the PSN for this game, and likely many others

then you didn't understand the point of the post at all, they were asking for stuff from mods to get added to the game, not for a way to install mods

11 hours ago, szahal said:

Fairly simple solution as stated before really .

No point arguing .

You want mods ? Move to a pc .

No mods ? Stay on PS .

Devs got enough on their hands imo .

Not everyone has that option, mods described would be as feature and they have no huge impact of game that can't be replicated without, its simply quality of life

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