Radicaljoe Posted June 21, 2024 Share Posted June 21, 2024 I don't want her to craft fast constantly, but instead of crafting slower at lower hunger shouldn't she just craft at normal speed? Like, here, it's a 1-point difference in hunger and I went from fast crafting to not even finishing the craft because it was so slow I thought it would be finished before I moved. I also understand it's a "downside" but is it really a good downside? it's just tedious if nothing else. Don't Starve Together 2024-06-21 10-47-03.mp4 Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/ Share on other sites More sharing options...
GimplyGoose Posted June 21, 2024 Share Posted June 21, 2024 I've been playing a lot of Winona in the beta and I'm having some trouble getting used to her downside. My go to food is meaty stew and with Winona that means about 1/3rd of the time you have slower crafting. I don't really think it needs to be changed, it does at least feel like a downside so it has that over some of the other characters. I'll say it doesn't force you to change the way you play, it only inconveniences you if you are stubborn. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727913 Share on other sites More sharing options...
Radicaljoe Posted June 21, 2024 Author Share Posted June 21, 2024 17 minutes ago, GimplyGoose said: I've been playing a lot of Winona in the beta and I'm having some trouble getting used to her downside. My go to food is meaty stew and with Winona that means about 1/3rd of the time you have slower crafting. I don't really think it needs to be changed, it does at least feel like a downside so it has that over some of the other characters. I'll say it doesn't force you to change the way you play, it only inconveniences you if you are stubborn. it's me, I'm stubborn lol. I ignore hunger all the time, I'll probably get used to it but it effectively makes her stomach 100. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727920 Share on other sites More sharing options...
GreenBowers Posted June 21, 2024 Share Posted June 21, 2024 I think they should double down and add a skill that adds the hunger mechanic to harvesting Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727921 Share on other sites More sharing options...
Mike23Ua Posted June 21, 2024 Share Posted June 21, 2024 Most character reworks and skill trees removed character downsides completely, or at the very least lessened them to not be such a hassle on newer players. The two biggest offenders in this category were pre-rework Wes & Wolfgang who had bottomless pit stomachs, who had this significantly lessened in their reworks. Winona however… is not a beginner friendly character at all. the amount of Early Game pickaxes, axes & spears you will burn through will guarantee that she’s burning through hunger meter faster than Pre-Rework Wes or Wolfgang. And I’m going to be honest about it, I thought her skill tree would lessen or remove that.. instead we got a bunch of skill perks for the Catapult and not a whole lot much else.. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727925 Share on other sites More sharing options...
Wormboi Posted June 21, 2024 Share Posted June 21, 2024 I always thought winona's downside is boring, it was one of many reasons why I didnt like her. (also you dont get THAT much of advantage from fast crafting to it to have a downside) Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727926 Share on other sites More sharing options...
YouKnowWho Posted June 21, 2024 Share Posted June 21, 2024 12 minutes ago, Mike23Ua said: Most character reworks and skill trees removed character downsides completely, or at the very least lessened them to not be such a hassle on newer players. The two biggest offenders in this category were pre-rework Wes & Wolfgang who had bottomless pit stomachs, who had this significantly lessened in their reworks. You know Wes' rework saw a dramatic reduction in all of his base stats, right? And that Wolfgang still needs to keep his hunger near full to retain his mightiness? Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727932 Share on other sites More sharing options...
grm9 Posted June 21, 2024 Share Posted June 21, 2024 1 minute ago, YouKnowWho said: Wolfgang still needs to keep his hunger near full to retain his mightiness no, you won't stop being mighty when fighting or working since you gain mightiness from actions and that stops passive mightiness drain for a few seconds iirc Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727933 Share on other sites More sharing options...
Mike23Ua Posted June 21, 2024 Share Posted June 21, 2024 3 minutes ago, YouKnowWho said: You know Wes' rework saw a dramatic reduction in all of his base stats, right? And that Wolfgang still needs to keep his hunger near full to retain his mightiness? Wes’s Rework made his stomach smaller, yes but that is reverse psychology because that equally means two cooked berries and it’s full again. Wolfgangs rework removed any connection to Mightiness and Hunger, NOW Might is gained in a variety of different ways like lifting dumbells, using the gym, chopping trees, mining rocks, rowing a boat oar etc.. you can literally have a completely empty stomach and still be mighty now. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727938 Share on other sites More sharing options...
Primalflower Posted June 21, 2024 Share Posted June 21, 2024 1 hour ago, Mike23Ua said: Wes’s Rework made his stomach smaller, yes but that is reverse psychology because that equally means two cooked berries and it’s full again. Wolfgangs rework removed any connection to Mightiness and Hunger, NOW Might is gained in a variety of different ways like lifting dumbells, using the gym, chopping trees, mining rocks, rowing a boat oar etc.. you can literally have a completely empty stomach and still be mighty now. Webber is still a monster Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1727958 Share on other sites More sharing options...
GimplyGoose Posted June 21, 2024 Share Posted June 21, 2024 2 hours ago, Mike23Ua said: Wes’s Rework made his stomach smaller, yes but that is reverse psychology because that equally means two cooked berries and it’s full again. Wolfgangs rework removed any connection to Mightiness and Hunger, NOW Might is gained in a variety of different ways like lifting dumbells, using the gym, chopping trees, mining rocks, rowing a boat oar etc.. you can literally have a completely empty stomach and still be mighty now. You can still be mighty while hungry as Wolfgang, but saying that there is no connection between mightiness and hunger is not correct. How quickly Wolfgang's mightiness drains is tied to his hunger, if Wolfgang isn't performing activities that boost mightiness with low hunger he will lose his mightiness quickly. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1728001 Share on other sites More sharing options...
Bumber64 Posted June 22, 2024 Share Posted June 22, 2024 The slowness is way too slow. Maybe if it was only slightly slower than a default character. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1728179 Share on other sites More sharing options...
Sir Noel Posted June 22, 2024 Share Posted June 22, 2024 I like slower crafting punishing you for being at lower hunger (and its the only thing close to a downside for her), but I can see how it could be annoying for some people. It would have been the perfect opportunity to have a few skills that negate the effects of the slower crafting (either by reducing the threshold or increasing the speed) for those who don't like to constantly keep their hunger bar up. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1728182 Share on other sites More sharing options...
Bumber64 Posted June 22, 2024 Share Posted June 22, 2024 6 minutes ago, Sir Noel said: I like slower crafting punishing you for being at lower hunger (and its the only thing close to a downside for her) The crafting speed boost costing hunger is part of that downside, though it doesn't reset until you move. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1728183 Share on other sites More sharing options...
Sir Noel Posted June 22, 2024 Share Posted June 22, 2024 1 minute ago, Bumber64 said: The crafting speed boost costing hunger is part of that downside, though it doesn't reset until you move. Yeah this too, alternatively you could have skills for this part but the thread was more about the slower crafting speed. It's not the most interesting downside in the world but I'll take what I can get lol Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1728184 Share on other sites More sharing options...
abrocator Posted June 22, 2024 Share Posted June 22, 2024 She should have a more interesting downside. I guess it’s interesting for when you have forgotten to eat, are being chased by mobs and you have to craft a torch. But not much beyond that. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1728271 Share on other sites More sharing options...
mima_ Posted June 23, 2024 Share Posted June 23, 2024 i guess worker will work just like regular even tho they hungry cus they want the job done faster. but it cost their sanity just to keep their job intact. they can make threshold of hunger, and if its is reached it will eat all other stat like, her sanity and health instead XD but instead of slower they work even more faster XD. died cus overworked seems wild but that things happened somewhere i guess umm about working faster cus u know, worker dont like doing overtime or miss lunch break Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1728509 Share on other sites More sharing options...
readkey Posted June 26, 2024 Share Posted June 26, 2024 On 6/22/2024 at 3:14 AM, Mike23Ua said: Wes’s Rework made his stomach smaller, yes but that is reverse psychology because that equally means two cooked berries and it’s full again. Wolfgangs rework removed any connection to Mightiness and Hunger, NOW Might is gained in a variety of different ways like lifting dumbells, using the gym, chopping trees, mining rocks, rowing a boat oar etc.. you can literally have a completely empty stomach and still be mighty now. While it is true you can be mighty with an empty stomach, the meter drains a lot faster when you are hungry. Klei has to remove higher hunger drain in this multiplayer environment because of the infamous “Wolfgang eats up your fridge” meme. It is a big liability to the team that everyone has to suffer. The way Klei changed results in that Wes and Wolfgang still have to eat more frequently than others, but do not cause a burden on the total amount of food the team needs to gather. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1729341 Share on other sites More sharing options...
winonasolos Posted June 26, 2024 Share Posted June 26, 2024 What I find weird is that if she is indeed a skilled worker, then even hungry she should at least do work at the same speed as other characters, because you're supposed to be _skilled_. Otherwise, it'd be fine to work faster than everyone else. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1729544 Share on other sites More sharing options...
loopuleasa Posted July 3, 2024 Share Posted July 3, 2024 Slower crafting is a very important downside on her Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1731842 Share on other sites More sharing options...
Mike23Ua Posted July 5, 2024 Share Posted July 5, 2024 On 7/3/2024 at 5:58 AM, loopuleasa said: Slower crafting is a very important downside on her Maybe if her Catapults (even with skill upgrades) would actually “hit” things more often without you having to run around in circles to finally get catapults to hit your targets the slower crafting might be justified.. But as she stands right now, a newbie player to DST is going to be crafting a TON of early game campfires, torches, spears, pickaxes & axes while playing as Winona- And that hunger drain per craft is going to add up. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1732857 Share on other sites More sharing options...
Brianmann Posted July 6, 2024 Share Posted July 6, 2024 Every char should have a big downside. If not this what would you replace it with? Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1733342 Share on other sites More sharing options...
Wormboi Posted July 6, 2024 Share Posted July 6, 2024 7 hours ago, Brianmann said: Every char should have a big downside. If not this what would you replace it with? some downsides are less impactful than others like wickerbottom not being able to sleep and woodie's skilltree deletes his one downside of changing during the moon. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1733344 Share on other sites More sharing options...
ShadowDuelist Posted July 7, 2024 Share Posted July 7, 2024 7 hours ago, Wormboi said: some downsides are least impactful than others like wickerbottom not being able to sleep and woodie's skilltree deletes his one downside of changing during the moon. This is why I think that it has to stay as it is. It's an annoying downside which sometimes can get you killed, and its fine at that, I mean, it is a downside after all and more meaningful than Woodie's For those who are having a hard time with Winona, you just have to forget everything you know about food handling and pretend that it's a character that on average, eats a lot more than the usual 150/day, and needs to stay with high hunger at all times. She's the exact opposite of Woodie, in terms of food handling. So always having 4-5 meatballs in your inventory, or 3 bacon and eggs, or any food that can get you above 60 hunger at all times should be a situation you actively look for. Or just go the easy way and eat stonefruits all the time. Whatever works for you, but unlike with other characters, you just don't have to be cheap about food with Winona and maximize that last second of the meaty stew: Winona needs to eat, a lot, all the time. And having a surplus of food is not THAT hard. Winona is really good at mass producing food anyway: settle a small enclosed area of walls inside the frog pond biome, with 4 catapults in it, and you'll get a stack of frog legs every day (Imagine pairing that with drying racks too). Or play as a decoy to distract a horde of spiders while your catapults finish them off, etc. And these are just early game, very easy to set up examples, I'm not even taking into account a large pig farm or a varg farm, etc. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1733412 Share on other sites More sharing options...
Grand Admiral Posted August 20, 2024 Share Posted August 20, 2024 Winona doesn't have any downsides beside that so as long as you don't have any ideas to make a new one then it's better when she stays with the current one. Link to comment https://forums.kleientertainment.com/forums/topic/157400-should-winona-have-her-slower-crafting-replaced/#findComment-1741494 Share on other sites More sharing options...
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