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Crab king dropping normal sunken treasure upon defeat


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How about, Crab King would loot some kind of Keys. That are used to open them without destroying the chests so that they become useable ? That would be cute I think as if Pearl was placing the chests and her boy would go open them at sea. But yeah he could also drop one chest directly as well but multiple keys :) 

13 minutes ago, ADM said:

How about, Crab King would loot some kind of Keys. That are used to open them without destroying the chests so that they become useable ? That would be cute I think as if Pearl was placing the chests and her boy would go open them at sea. But yeah he could also drop one chest directly as well but multiple keys :) 

I would rather him drop a blueprint to be able to make a usable decorational varient of the chests, or have pearl sell the blueprint instead after you give her the broken pearl,  because it feels too decieving to have these keys when their actual use is to turn an item into a decoration.

12 minutes ago, Jakepeng99 said:

I would rather him drop a blueprint to be able to make a usable decorational varient of the chests, or have pearl sell the blueprint instead after you give her the broken pearl,  because it feels too decieving to have these keys when their actual use is to turn an item into a decoration.

It's not really a decoration, you can wear it on your back, as well as ride a milestone on a beefalo with it. It's like another backpack.

Just now, Creatorofswamps said:

It's not really a decoration, you can wear it on your back, as well as ride a milestone on a beefalo with it. It's like another backpack.

Its still weird to tie this mechanic to a treasure chest in the ocean. 

We should be able to make something like a barrel with the same function.

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