Mortalbane Posted May 17, 2024 Share Posted May 17, 2024 I like most of what i saw so far: - kelp boat patches were needed - salt formation is now easy to navigate in - new sturdier boat with a storage - new trees and other stuff But: - standing on the leak or dropping an item on it feels like a wasted effort. While it might be useful in a pinch, but since kelp is abundant, why stand on a leak. Also, i don't think that some grass dropped on a fountain would block the leak. And it's not like we will be carrying cut stone in our pockets just for that, especially since we can't even get it from sea stacks, cuz stone drowns immediately - why is the boat called Ancient? Isn't it supposed to have more thulecite to earn such a name? Why is it wooden, yet in perfect condition? Will any sails be included, or anything else? I mean, fitting the chest onto the cookie platform was not the biggest issue, unlike trying to fit 2 campfires for example. Also feels nice to having just spend a ton of Klei points on the boat skins, and learn that they no longer are as viable =) - new bumper is great, since sea stacks are obviously not going anywhere. But why is it acquired so late - from Crab King? Aren't we kinda done with the sea by that point? Why not make those bumpers out of Rockjaws. - it's great that you found a place for those otters, but i'm not sure i like mobs who steal my things. I'm just hoping they will be useful, and not dead like lobsters or even worse, harmful. Unsolved issues so far (at least for me) I'm hoping that the things shown are not the complete list, but anyway i'd like to mention some issues that need some QoL: - ocean fishing. As for now i see zero point in doing it. And though fishing rod was shown in the teaser, nothing was said about fishing. - smaller items for boats, like campfires and whatnot, since it was clearly stated that there are no bigger boats in plans. I wouldn't mind seeing ocean fish as utility to replace those items in any way. - boat camera. My awful seafaring experience was mostly because of the poor vision. When i finally decided to install the zoom-out mod, it was a game-changer, and i started hating boats a lot less. But what about the vanilla players? I suggest auto-zooming away when you are behind the steering wheel, and zooming back in as soon as you stop steering. I thought that the boat camera option in the settings does something like that, but it seems it doesn't do anything. - sails not in the middle of the boat. Having storage in the center of the ancient boat only solidifies that sails in DST don't belong in the center. I don't build them in the center, because building them on the edge is more efficient. But this looks ugly and contradicts the laws of the real world, which all games more or less try to simulate. Where have you seen a ship with its mast on its nose? I strongly believe that boat and sail design should be fixed to put sails where they belong, not to further move away from that. - more monkey raids changes to make them less annoying. Seeing where their territory is looks like fixing a symptom, not the illness. At least stop them from breaking my sails, that would do it for me. - changing the recipe of the Tree Jam. Unless you have a moon-controlling Wickerbottom on the team, glommer's poop is kinda not abundant. Especially with those flare-loving deer-hunters. I would never think to use jam to patch my boat, but i'd like to. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/ Share on other sites More sharing options...
Valase Posted May 17, 2024 Share Posted May 17, 2024 38 minutes ago, Mortalbane said: - standing on the leak or dropping an item on it feels like a wasted effort. While it might be useful in a pinch, but since kelp is abundant, why stand on a leak. Also, i don't think that some grass dropped on a fountain would block the leak. And it's not like we will be carrying cut stone in our pockets just for that, especially since we can't even get it from sea stacks, cuz stone drowns immediately - why is the boat called Ancient? Isn't it supposed to have more thulecite to earn such a name? Why is it wooden, yet in perfect condition? Will any sails be included, or anything else? I mean, fitting the chest onto the cookie platform was not the biggest issue, unlike trying to fit 2 campfires for example. Also feels nice to having just spend a ton of Klei points on the boat skins, and learn that they no longer are as viable =) - new bumper is great, since sea stacks are obviously not going anywhere. But why is it acquired so late - from Crab King? Aren't we kinda done with the sea by that point? Why not make those bumpers out of Rockjaws. - it's great that you found a place for those otters, but i'm not sure i like mobs who steal my things. I'm just hoping they will be useful, and not dead like lobsters or even worse, harmful. in the order: -Both of these things are meant to give you a little bit of time until you get an actual boat patch, stand on the leak untill you have enough kelp to make a boat patch so you can run up to your base and make a normal one; -I mean, it can be damaged once we deploy it, so we need to repair it a little bit, but the free damage resistance and the chest for a boat that you can get by just exploring or killing a monkey raid looks great, but we need to see if said chest blocks placement, otherwise this will ruin the boat; -?!?; -just a water catcoon. 47 minutes ago, Mortalbane said: - ocean fishing. As for now i see zero point in doing it. And though fishing rod was shown in the teaser, nothing was said about fishing. - smaller items for boats, like campfires and whatnot, since it was clearly stated that there are no bigger boats in plans. I wouldn't mind seeing ocean fish as utility to replace those items in any way. - boat camera. My awful seafaring experience was mostly because of the poor vision. When i finally decided to install the zoom-out mod, it was a game-changer, and i started hating boats a lot less. But what about the vanilla players? I suggest auto-zooming away when you are behind the steering wheel, and zooming back in as soon as you stop steering. I thought that the boat camera option in the settings does something like that, but it seems it doesn't do anything. - sails not in the middle of the boat. Having storage in the center of the ancient boat only solidifies that sails in DST don't belong in the center. I don't build them in the center, because building them on the edge is more efficient. But this looks ugly and contradicts the laws of the real world, which all games more or less try to simulate. Where have you seen a ship with its mast on its nose? I strongly believe that boat and sail design should be fixed to put sails where they belong, not to further move away from that. - more monkey raids changes to make them less annoying. Seeing where their territory is looks like fixing a symptom, not the illness. At least stop them from breaking my sails, that would do it for me. - changing the recipe of the Tree Jam. Unless you have a moon-controlling Wickerbottom on the team, glommer's poop is kinda not abundant. Especially with those flare-loving deer-hunters. I would never think to use jam to patch my boat, but i'd like to. - Yeah, my current ocean fishing program involves going very near to the fish an trying to insta-reel it; -I agree, a lot of the Items need a "boat" version; -Only god knows how to use the camera in the seafaring, I had more luck using the new hat from the werepig and a mole hat at night; -I always try to place those things as much out of the way as possible, if they were mandatory to be in the middle I'd hate them; -The marks on their territory were added to help you find the moonquay, not as a remedy to the raid itself; -Glommer goop always start to pile up after some time, but I wish that we could have a better stack size for the tree jam itself. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1714662 Share on other sites More sharing options...
Captain_Rage Posted May 17, 2024 Share Posted May 17, 2024 The temporary leak plugging feature feels a bit funny indeed. The devs said it will be based on the weight of objects which is based in turn on whether they sink or float. Hence a Marble Suit will plug a leak worse than a piece of Flint, from my understanding. It does not make much sense. Keeping a Boat intact is already very lenient and forgiving, lol. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1714679 Share on other sites More sharing options...
Maxposting Posted May 17, 2024 Share Posted May 17, 2024 14 minutes ago, Captain_Rage said: Hence a Marble Suit will plug a leak worse than a piece of Flint, from my understanding. It does not make much sense. I assume it's the opposite, where a marble suit would plug a bit more than flint. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1714689 Share on other sites More sharing options...
Captain_Rage Posted May 17, 2024 Share Posted May 17, 2024 That would be the reasonable thing, yes. :d Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1714697 Share on other sites More sharing options...
Jakepeng99 Posted May 17, 2024 Share Posted May 17, 2024 I like the leak feature. Its flavourful. Maybe make kelp patches require something extra to make it less of a weird gimmick, something like glue, could just be grass. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1714700 Share on other sites More sharing options...
Mortalbane Posted May 17, 2024 Author Share Posted May 17, 2024 6 hours ago, Jakepeng99 said: I like the leak feature. Its flavourful. I like it too, i didn't say i don't like it. It just feels like a waste of code and animation, since kelp is so abundant, and people will just make those kelp patches. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1714903 Share on other sites More sharing options...
mima_ Posted May 18, 2024 Share Posted May 18, 2024 not sure if anyone already mentioned this but i hope all stuff placed on boat become wildfire proof. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1714989 Share on other sites More sharing options...
Primalflower Posted May 18, 2024 Share Posted May 18, 2024 13 hours ago, Mortalbane said: But why is it acquired so late - from Crab King? Aren't we kinda done with the sea by that point? No Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1714994 Share on other sites More sharing options...
JosePapp Posted May 18, 2024 Share Posted May 18, 2024 I just want Malbatross to spawn more often and maybe get a way to see/force Rockjaws, Gnarwhails and squids. Maybe give the rockjaw some drops as well? Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715009 Share on other sites More sharing options...
Mortalbane Posted May 18, 2024 Author Share Posted May 18, 2024 6 hours ago, Primalflower said: No Could you elaborate? By the time you kill Crab, why would you need a bumper? It is much more useful at the exploration phase, rather than in the later stages Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715038 Share on other sites More sharing options...
lowercase skye Posted May 18, 2024 Share Posted May 18, 2024 57 minutes ago, Mortalbane said: Could you elaborate? By the time you kill Crab, why would you need a bumper? It is much more useful at the exploration phase, rather than in the later stages For me as someone who likes basing on the lunar island, I'm excited to be able to go full speed with as many malbatross sails as I want back and forth between my base and the mainland, with 0 chance of leaks and these bumpers apparently not even deteriorating at ALL from colliding with land. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715053 Share on other sites More sharing options...
Mortalbane Posted May 18, 2024 Author Share Posted May 18, 2024 1 hour ago, finn from human said: For me as someone who likes basing on the lunar island, I'm excited to be able to go full speed with as many malbatross sails as I want back and forth between my base and the mainland, with 0 chance of leaks and these bumpers apparently not even deteriorating at ALL from colliding with land. Who doesn't like that. The point is, haven't you already removed all those sea stacks on your routes by the time you kill Crab? Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715054 Share on other sites More sharing options...
gamehun20 Posted May 18, 2024 Share Posted May 18, 2024 1 minute ago, Mortalbane said: Who doesn't like that. The point is, haven't you already removed all those sea stacks on your routes by the time you kill Crab? Those bumpers are for the land hitting a wall makes your boat not get hurt iirc Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715056 Share on other sites More sharing options...
Mortalbane Posted May 18, 2024 Author Share Posted May 18, 2024 1 hour ago, gamehun20 said: Those bumpers are for the land hitting a wall makes your boat not get hurt iirc I don't think those bumpers would make you completely immune to colliding AND have infinite durability at the same time. Would you waste them using them as brakes when you land? =) Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715057 Share on other sites More sharing options...
Primalflower Posted May 18, 2024 Share Posted May 18, 2024 1 hour ago, Mortalbane said: Could you elaborate? By the time you kill Crab, why would you need a bumper? It is much more useful at the exploration phase, rather than in the later stages to clear paths for either decorative purposes (imagine i am creating a build that involves a large swathe of boated/docked water and i want bunches of sea stacks around but paths through them) or to create more streamlined routes between key locations for repeated visitation - think in the hundreds of hundreds of days 11 minutes ago, Mortalbane said: haven't you already removed all those sea stacks on your routes by the time you kill Crab? No Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715058 Share on other sites More sharing options...
gamehun20 Posted May 18, 2024 Share Posted May 18, 2024 4 minutes ago, Mortalbane said: Would you waste them using them as brakes when you land? =) Yeah? Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715060 Share on other sites More sharing options...
Mortalbane Posted May 18, 2024 Author Share Posted May 18, 2024 1 hour ago, Primalflower said: to clear paths for either decorative purposes (imagine i am creating a build that involves a large swathe of boated/docked water and i want bunches of sea stacks around but paths through them) or to create more streamlined routes between key locations for repeated visitation - think in the hundreds of hundreds of days For me, this should be done without having to fight crab. Also if those new bumpers were made out of rockjaws, that would give poor things a purpose for existing. 1 hour ago, gamehun20 said: Yeah? You hear that, Klei? People don't need anchors or manipulations with sails / oars, people want to stop by ramming the shore at full speed Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715061 Share on other sites More sharing options...
Primalflower Posted May 18, 2024 Share Posted May 18, 2024 Just now, Mortalbane said: For me, this should be done without having to fight crab. in fairness, it is a task rooted in vanity. there are already ways to clear sea stacks in small amounts without too much pain, and speaking strictly functionally and not regarding the sandbox aspect of the game, you really barely need to kill sea stacks unless you want to streamline things. 2 minutes ago, Mortalbane said: Also if those new bumpers were made out of rockjaws, that would give poor things a purpose for existing. they exist to be a threat to be avoided (although they are good meat) Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715062 Share on other sites More sharing options...
Mortalbane Posted May 18, 2024 Author Share Posted May 18, 2024 1 hour ago, Primalflower said: they exist to be a threat to be avoided (although they are good meat) Nothing in this game exists to just being avoided, and nothing should. You should be rewarded when facing the danger, and i doubt u seek them out for meat Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715065 Share on other sites More sharing options...
Primalflower Posted May 18, 2024 Share Posted May 18, 2024 2 minutes ago, Mortalbane said: Nothing in this game exists to just being avoided, and nothing should. You should be rewarded when facing the danger, and i doubt u seek them out for meat as someone who exists on the ocean a lot I encounter them frequently and they're a day and a quarter of hunger each time not counting the barnacles and rocks and flint they drop Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715066 Share on other sites More sharing options...
Mike23Ua Posted May 18, 2024 Share Posted May 18, 2024 28 minutes ago, Mortalbane said: Who doesn't like that. The point is, haven't you already removed all those sea stacks on your routes by the time you kill Crab? So uhh pirate monkeys forcefully smash into your boat doing damage to it and causing leaks (you can see this during the Year of Dragon Boat event) I can think of several reasons why a bumper that negates this entail impact completely would be useful for monkey raids. I’ll give Klei bonus points if I forcefully smash my boat into the enemy boat if it can deal damage to their boats as well. This is actually a feature in “Skull & Bones” you try to hit the enemy boats by ramming into them with the armored part of your own boat, there’s an official word for it, “breaching” I think? Anyway point is, I can find several uses for a bumper that negates all damage from ramming into stuff. Example- I can do 100mph, ignore all cookie cutters and just smash clean through the entire salt formations biome. Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715069 Share on other sites More sharing options...
gamehun20 Posted May 18, 2024 Share Posted May 18, 2024 1 minute ago, Mike23Ua said: Example- I can do 100mph, ignore all cookie cutters and just smash clean through the entire salt formations biome. That could be pretty fun I'll try that in the beta Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715070 Share on other sites More sharing options...
Mortalbane Posted May 18, 2024 Author Share Posted May 18, 2024 1 hour ago, Mike23Ua said: Anyway point is, I can find several uses for a bumper that negates all damage from ramming into stuff. Where did i say that bumpers are useless, so people assume that all the time? I said that being dropped by crab is too late, i'd much prefer them being made out of rockjaws, which is earlier Kelp bumpers are like the Grass Suit for me. Great, but why. Shell bumpers are relatively easy to get, since the first bottle you find shows you Pearl, and shells don't fight back when you hammer them. And if new bumpers would require you to find and kill like 5 rockjaws or more, that would be ideal pace for me. But not killing Crab Link to comment https://forums.kleientertainment.com/forums/topic/156128-opinion-on-the-shown-ocean-qol-and-what-is-missing/#findComment-1715072 Share on other sites More sharing options...
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