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Just in case it wasn't a bug, It shouldn't have been removed: Multiple frostjaws.


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During the beta, I enjoyed fighting multiple frostjaws. 2-3 were a frantic source a thrill and was somehow a good challenge without being excessively difficult when staying in the 2-3 range. 4 would have you liable to be stunlocked. 

 

Since the update went live, this fight is no longer possible. The multiple frostjaws stayed active in the beta, so I surmise it wasn't a bug.

If somehow it were a bug and slipped beneath the cracks, I think it should be fleshed out and added back in. 

Frostjaw is clearly still a work in progress. Not sure how people assume klei went through all the design trouble for a mere sea wormhole item.

personally I think he will be a new follower like pigs but its a giant.

I will be honest. This is a cool mechanic idea where you choose how much bosses you want to fight, but it does not fit the rockjaw.

 

The rockjaw has a personality, dialogue and complex attacks, and is supposed to be an individual entity. It feels super tacky and unimersive to see a bunch of people with the exact same identity, even though they have different skin tones. They also attack all at once and are badly designed for multi boss battle. They should add a new boss designed and balanced around this mechanic instead.

18 minutes ago, Jakepeng99 said:

I will be honest. This is a cool mechanic idea where you choose how much bosses you want to fight, but it does not fit the rockjaw.

 

The rockjaw has a personality, dialogue and complex attacks, and is supposed to be an individual entity. It feels super tacky and unimersive to see a bunch of people with the exact same identity, even though they have different skin tones. They also attack all at once and are badly designed for multi boss battle. They should add a new boss designed and balanced around this mechanic instead.

They are as badly designed in that regard as pigs, merms and bunnymen, they all also have the same personalities and all of these also have randomly picked names and slight skin tone variations (at least pigs do).

8 hours ago, Jakepeng99 said:

I will be honest. This is a cool mechanic idea where you choose how much bosses you want to fight, but it does not fit the rockjaw.

 

The rockjaw has a personality, dialogue and complex attacks, and is supposed to be an individual entity. It feels super tacky and unimersive to see a bunch of people with the exact same identity, even though they have different skin tones. They also attack all at once and are badly designed for multi boss battle. They should add a new boss designed and balanced around this mechanic instead.

I don't care what you think. It was fun and doesn't effect you.

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