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  1. HD map turf textures and HD icons
  2. Better map turf texture colour match (regular carpet - more purple, blue mosaic - less purple, cobble - not a weird spotted mess, ruins turf better represent the texture colour)
  3. More zoom in (with the density of structures find stuff like a backpack on a map very difficult)
  4. More items showing up on the map (ie chest eyebone and star-sky always on map, mobs like kolaphants and volt goats on map)
  5. Option to disable the diagonal grid lines that overlay the entire map
  6. [Debatable] Walls or statue map icons (might be too cluttered, but also nice for area outlines - might need to be smaller)
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100% on all these. If they let users customize what types of icons to display on their map then the concern of clutter won’t be as big an issue.

Also I know this has been modded in already but I would truly love to see pinned waypoint functionality added to the map, which would provide general in-game direction without the need to constantly reference the map.

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10 minutes ago, JazzyGames said:

Also I know this has been modded in already but I would truly love to see pinned waypoint functionality added to the map, which would provide general in-game direction without the need to constantly reference the map.

V rising let us pin one point in the map which is really confortable to long trips

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On 2/25/2024 at 2:42 PM, JazzyGames said:

100% on all these. If they let users customize what types of icons to display on their map then the concern of clutter won’t be as big an issue.

Also I know this has been modded in already but I would truly love to see pinned waypoint functionality added to the map, which would provide general in-game direction without the need to constantly reference the map.

That should be something you have to build with an unlockable blueprint tied to a quest or boss

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I want to be able to mark anything on the map and share this information with my teammates. Real-life maps can do this, so why can't they in the game?

Edited by zlr613
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