NITko Posted December 11, 2023 Share Posted December 11, 2023 Can someone help me understand how 'Knockback' really works? For example, how much knockBACK do I need to knockDOWN an enemy? How can I tell which enemies can be knocked down with knockback? How come I can knockdown some enemies at one time, and other times I can't? I believe a little guide for these sort of things should be made in game in the same sense they made it for the 'Focus hit'. Link to comment https://forums.kleientertainment.com/forums/topic/153208-knockback-and-knockdown/ Share on other sites More sharing options...
Cassielu Posted December 12, 2023 Share Posted December 12, 2023 We definitely need a in-game enemies scrapbook. Link to comment https://forums.kleientertainment.com/forums/topic/153208-knockback-and-knockdown/#findComment-1687812 Share on other sites More sharing options...
NITko Posted December 12, 2023 Author Share Posted December 12, 2023 Oh, this weight system can be used to enhance ones knockback! Think about it, you are heavier while you wear heavy armor (Big surprise, I know)! And by being heavier you are slower, but your attacks also have more weight behind them. What if you can more easily knockdown enemies the heavier you are? Personally, that's sounds a lot more fun. Link to comment https://forums.kleientertainment.com/forums/topic/153208-knockback-and-knockdown/#findComment-1687910 Share on other sites More sharing options...
Midboy Posted December 15, 2023 Share Posted December 15, 2023 On 12/12/2023 at 1:57 PM, NITko said: Oh, this weight system can be used to enhance ones knockback! Think about it, you are heavier while you wear heavy armor (Big surprise, I know)! And by being heavier you are slower, but your attacks also have more weight behind them. What if you can more easily knockdown enemies the heavier you are? Personally, that's sounds a lot more fun. It's a good idea , but I wish there would be heavy & extra heavy , so heavy still has a dodge (Light = Ultra fast swift (like now ) Meduim - really fast dodge Heavy - slower dodge Very heavy - Hop Or at least add a passive skill tree system / rings or something to help combat encumbrance - cuz without it most heavy gear is useless now Link to comment https://forums.kleientertainment.com/forums/topic/153208-knockback-and-knockdown/#findComment-1688794 Share on other sites More sharing options...
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