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Possessed enemies should consider each other allies and never target each other.


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Possessed varg are not varg, they are varg corpse got controlled brightshade gestalt. Same as deerclops/bearger/deadlybrightshade.

I know one of the main core of DST is let enemies kill each others, but Brightshade Gestalt should be a force of it own.

I feel moon side is just a zombie apocalypse that zombies spawn and kill each other and everyone just survive easily because of that.

Weren't Gestalts a piece of the Alter's consciousness? They probably shouldn't attack each other...

Unless the Alter is really into playing with dolls and is just having a good time

Actually.. in the same way that “Them” was fighting for control over Charlie’s Body in the starting animation of DST I expect that Armored Bearger still attacks Brightshades because the Gashalt doesn’t have complete control over its animalistic instincts.

Yes.. even reanimating it’s dead carcass to life through possession, Gashalts still don’t have full control over Bearger being well uhh Bearger.

At least that would be my theory anyway.. if Klei wants to patch it so Possessed bosses ignore Brightshades and other possessed mobs I wouldn’t care.

30 minutes ago, Mike23Ua said:

Actually.. in the same way that “Them” was fighting for control over Charlie’s Body in the starting animation of DST I expect that Armored Bearger still attacks Brightshades because the Gashalt doesn’t have complete control over its animalistic instincts.

Yes.. even reanimating it’s dead carcass to life through possession, Gashalts still don’t have full control over Bearger being well uhh Bearger.

At least that would be my theory anyway.. if Klei wants to patch it so Possessed bosses ignore Brightshades and other possessed mobs I wouldn’t care.

I just want zombie apocalypse in DST where possessed enemies create more possessed enemies, and even possessed players (zombie version of you, new way to penalty death, as you have to kill your own possessed body to get back your items.)

For that to be true, possessed enemies should hold alliance first.

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