Jump to content

Beefalo quality improvement ideas


Recommended Posts

it just came to my mind that it would be nice to have our beefalo accompany with us for more time. so here are some ideas that could let Beefalo be easier to live with.

New stuff
Beefalo caring station: using boards* 3 and cut stone*3 to upgrade the beefalo grooming station. 

Spoiler

It has all beefalo grooming station functions. And If there is a caring station near Beefalo, beefalo will try to poop in the caring station first, instead of putting poop everywhere. After a beefalo poop 6 times in a caring station, the station will not be able to be used until a player cleans up (using 4 logs to make it work again). By cleaning up the caring station, players can get a bucket-o-poop, and there is also a chance to get extra beefalo wools.



Large-capacity salt lick: Requires salt crystal*10, board*3 and cut stone*3 
It has more durability than a normal salt lick, plus you can add durability by consuming niter or salt crystals.
Farming Saddle: Splendid Garden hoe*3, Broken Shell*4 and Driftwood Piece*10
It does not change beefalo movement speed, but when riding a beefalo that arms farming saddle, you can reclaim a 3*3 pit in the garden, and the farming saddle comes with a backpack, which has the same effect as a seed pack.
Fluff saddle: Thick Fur*1, bunny puff*5, and Rope*2 
Your insulation factor when riding is +240, and you can sleep on your beefalo in the evening and at night. Same as sleeping on a fur roll. it would be so funny to see players sleeping with beefalo.
New skills
Well-trained: When your beefalo’s hunger is not 0, your attack speed is the same as when you are holding a normal weapon. (Usually your attack speed is slightly slower on Beefalo) 
Not picky eater: Beefalo is willing to eat powdwecake, and they can gain 25 hunger from each.
Loyalty: When a player that holding the beefalo bell is attacked, the bond beefalo will instantly give up their hatred for other creatures, prioritize running to their owner and actively carry the player on their back.
 

welcome to leave any of your ideas.

3 hours ago, webberer said:

it just came to my mind that it would be nice to have our beefalo accompany with us for more time. so here are some ideas that could let Beefalo be easier to live with.

New stuff
Beefalo caring station: using boards* 3 and cut stone*3 to upgrade the beefalo grooming station. 

  Hide contents

It has all beefalo grooming station functions. And If there is a caring station near Beefalo, beefalo will try to poop in the caring station first, instead of putting poop everywhere. After a beefalo poop 6 times in a caring station, the station will not be able to be used until a player cleans up (using 4 logs to make it work again). By cleaning up the caring station, players can get a bucket-o-poop, and there is also a chance to get extra beefalo wools.



Large-capacity salt lick: Requires salt crystal*10, board*3 and cut stone*3 
It has more durability than a normal salt lick, plus you can add durability by consuming niter or salt crystals.
Farming Saddle: Splendid Garden hoe*3, Broken Shell*4 and Driftwood Piece*10
It does not change beefalo movement speed, but when riding a beefalo that arms farming saddle, you can reclaim a 3*3 pit in the garden, and the farming saddle comes with a backpack, which has the same effect as a seed pack.
Fluff saddle: Thick Fur*1, bunny puff*5, and Rope*2 
Your insulation factor when riding is +240, and you can sleep on your beefalo in the evening and at night. Same as sleeping on a fur roll. it would be so funny to see players sleeping with beefalo.
New skills
Well-trained: When your beefalo’s hunger is not 0, your attack speed is the same as when you are holding a normal weapon. (Usually your attack speed is slightly slower on Beefalo) 
Not picky eater: Beefalo is willing to eat powdwecake, and they can gain 25 hunger from each.
Loyalty: When a player that holding the beefalo bell is attacked, the bond beefalo will instantly give up their hatred for other creatures, prioritize running to their owner and actively carry the player on their back.
 

welcome to leave any of your ideas.

I actually love these ideas, the new saddles are unique and special. Maybe the fluff saddle makes the beefalo sleep for hp too? It could come with a little speed boost too. Little weird you formatted it as if it were a skill tree, and the powder cake thing is really random and pretty useless.

36 minutes ago, Jakepeng99 said:

I actually love these ideas, the new saddles are unique and special. Maybe the fluff saddle makes the beefalo sleep for hp too? It could come with a little speed boost too. Little weird you formatted it as if it were a skill tree, and the powder cake thing is really random and pretty useless.

Because everything needs a skill tree now, can't wait for the manure skill tree so majority of skill trees will have an accurate representation in one of them. (Most of them are very badly designed, the only one I truly, TRULY love is the woodie one.)

The skill tree skill tree.

•Speed up devs working on skill trees 10% // 15% // 20%

•% chance of having more then 2 character skill trees per update increased by 50%

•Auto block all skill tree complainers

 

•The blessed potato cup man gives you a blessing. Choose one perk for any character

•The great Monocle man in the sky grants you strength. Re-do any skill tree youd like if you submit enough complaints

17 minutes ago, Brago-sama said:

The skill tree skill tree.

•Speed up devs working on skill trees 10% // 15% // 20%

•% chance of having more then 2 character skill trees per update increased by 50%

•Auto block all skill tree complainers

 

•The blessed potato cup man gives you a blessing. Choose one perk for any character

•The great Monocle man in the sky grants you strength. Re-do any skill tree youd like if you submit enough complaints

Final tier adds "Clay" item.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...