doritosdamafia Posted Monday at 07:10 PM Share Posted Monday at 07:10 PM 12 minutes ago, Digi62BR said: Any chance the final version of the shadow affinity drops today, or is it staying in beta? the devs said that they want to make some adjustments, so probably we gonna have this and another week of shadow beta and then it is going live Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863433 Share on other sites More sharing options...
MrsBoris Posted Monday at 10:26 PM Share Posted Monday at 10:26 PM 3 hours ago, doritosdamafia said: the devs said that they want to make some adjustments, so probably we gonna have this and another week of shadow beta and then it is going live i am eagerly waiting for the shadow affinity since the lunar affinity let me down Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863456 Share on other sites More sharing options...
KINOTAKO Posted Tuesday at 03:12 AM Share Posted Tuesday at 03:12 AM Is there no console update today? Or perhaps the Shadow Affinity update? Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863488 Share on other sites More sharing options...
YouKnowWho142 Posted Wednesday at 05:47 PM Share Posted Wednesday at 05:47 PM still shocked there isn't a shadow affinity update yet. Maybe they're really cooking with this one? 3 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863757 Share on other sites More sharing options...
Kvetevk Posted Wednesday at 05:53 PM Share Posted Wednesday at 05:53 PM Yea, I was wondering why no update on it for a while. But I hope that they also are fixing some of the problems for other skills than the shadow affinity, or at least making the shadow affinity more impactful and more creative. 2 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863759 Share on other sites More sharing options...
Jussatoon Posted Wednesday at 06:43 PM Share Posted Wednesday at 06:43 PM 46 minutes ago, YouKnowWho142 said: still shocked there isn't a shadow affinity update yet. Maybe they're really cooking with this one? 40 minutes ago, Kvetevk said: Yea, I was wondering why no update on it for a while. But I hope that they also are fixing some of the problems for other skills than the shadow affinity, or at least making the shadow affinity more impactful and more creative. Aside from the shadow affinity, they're also likely refining the lunar affinity further; the features they confirmed they are doing are: - Having a possessed chassis repair their own equipment - Having access to a possessed chassis's inventory - Having a possessed chassis utilize zaptrocuters All of these could be fairly tech-heavy, hence why it's taking longer. However, I do hope it also means that the shadow affinity isn't just receiving a thematic rework and a pure horror inclusion like they said. I also hope they're considering tweaking some of the circuits a bit more; my fingers are crossed for the Beanbooster circuit specifically, with the Super Hardy circuit being a close second. 4 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863767 Share on other sites More sharing options...
doritosdamafia Posted Wednesday at 07:01 PM Share Posted Wednesday at 07:01 PM (edited) 3 hours ago, Jussatoon said: Aside from the shadow affinity, they're also likely refining the lunar affinity further; the features they confirmed they are doing are: - Having a possessed chassis repair their own equipment - Having access to a possessed chassis's inventory - Having a possessed chassis utilize zaptrocuters All of these could be fairly tech-heavy, hence why it's taking longer. However, I do hope it also means that the shadow affinity isn't just receiving a thematic rework and a pure horror inclusion like they said. I also hope they're considering tweaking some of the circuits a bit more; my fingers are crossed for the Beanbooster circuit specifically, with the Super Hardy circuit being a close second. my biggest hope is to klei change the dr to healing increase, it's not only more health for the game but they can also have more wild numbers without being too strong, also would be alot more easy to balance Edited Wednesday at 09:52 PM by doritosdamafia 1 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863768 Share on other sites More sharing options...
Kvetevk Posted Wednesday at 09:32 PM Share Posted Wednesday at 09:32 PM 2 hours ago, Jussatoon said: - Having a possessed chassis utilize zaptrocuters Did they confirmed this? If yes, I hope that they will use it without you, like a support clone. Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863788 Share on other sites More sharing options...
doritosdamafia Posted Wednesday at 09:39 PM Share Posted Wednesday at 09:39 PM 3 minutes ago, Kvetevk said: Did they confirmed this? If yes, I hope that they will use it without you, like a support clone. there's a topic were a person asked for that option and a dev said that they are trying that Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863789 Share on other sites More sharing options...
Jussatoon Posted Wednesday at 09:39 PM Share Posted Wednesday at 09:39 PM 6 minutes ago, Kvetevk said: Did they confirmed this? If yes, I hope that they will use it without you, like a support clone. Just now, doritosdamafia said: there's a topic were a person asked for that option and a dev said that they are trying that https://forums.kleientertainment.com/forums/topic/170841-are-the-possessed-chassis-able-to-use-the-zaptrocuter/#findComment-1861845 2 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863790 Share on other sites More sharing options...
Jakepeng99 Posted Wednesday at 09:47 PM Share Posted Wednesday at 09:47 PM 3 hours ago, Jussatoon said: my fingers are crossed for the Beanbooster circuit specifically, with the Super Hardy circuit being a close second. They are already really good. Beanbooster is autoinclude. Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863791 Share on other sites More sharing options...
hhhhddh Posted Thursday at 01:41 AM Share Posted Thursday at 01:41 AM I WAIT! Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863828 Share on other sites More sharing options...
Apple49856 Posted Thursday at 12:20 PM Share Posted Thursday at 12:20 PM 14 hours ago, Jakepeng99 said: They are already really good. Beanbooster is autoinclude. Sure but both of their alpha tinkering bonus’s are plain useless and the difference between super hardy circuits and regular hardy circuits is barely a factor given that 2 regular hardy gives 80 health and 1 super hardy gives 100, 20 hp really isn’t worth anything 2 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863868 Share on other sites More sharing options...
WendyHater9000 Posted Friday at 06:13 AM Share Posted Friday at 06:13 AM 17 hours ago, Apple49856 said: Sure but both of their alpha tinkering bonus’s are plain useless and the difference between super hardy circuits and regular hardy circuits is barely a factor given that 2 regular hardy gives 80 health and 1 super hardy gives 100, 20 hp really isn’t worth anything Bet you barely do bosses fight. Saying negating sanity aura to half, 10% armor, health+sanity regeneration,60 health shield is useless is kinda insane ngl. Reducing sanity aura to half is crazy in fuelweaver boss fight. I barely need to bring sanity food last run while doing FW, that's a total 16min save compare to heading into desert and grab those cactus Anyway I'm not here to argue but to ask. When shadow affinity??? 7 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863962 Share on other sites More sharing options...
edulopes Posted Friday at 07:04 AM Share Posted Friday at 07:04 AM 50 minutes ago, WendyHater9000 said: Bet you barely do bosses fight. Saying negating sanity aura to half, 10% armor, health+sanity regeneration,60 health shield is useless is kinda insane ngl. Reducing sanity aura to half is crazy in fuelweaver boss fight. I barely need to bring sanity food last run while doing FW, that's a total 16min save compare to heading into desert and grab those cactus Anyway I'm not here to argue but to ask. When shadow affinity??? one thing i would wanna know, is it a bug or feature that you get insane faster with it (when using insanity inducing tools) Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863964 Share on other sites More sharing options...
WendyHater9000 Posted Friday at 07:15 AM Share Posted Friday at 07:15 AM 7 minutes ago, edulopes said: one thing i would wanna know, is it a bug or feature that you get insane faster with it (when using insanity inducing tools) Seems like bugs, but only devs can define that. They work like that right now is because no matter the clothes gives positive or negative sanity, they both use the same tag in code But I think they can deal with it easily by coding something like if clothSanity> 0, clothSanity= clothSanity*(1+dappernessBuff) else, clothSanity=clothSanity*(1-dappernessBuff) 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863965 Share on other sites More sharing options...
MeowDao Posted Friday at 08:58 AM Share Posted Friday at 08:58 AM A week has passed. Why hasn't there been any movement? Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863973 Share on other sites More sharing options...
gamehun20 Posted Friday at 09:21 AM Share Posted Friday at 09:21 AM 22 minutes ago, MeowDao said: A week has passed. Why hasn't there been any movement? Lots of work hopefully 1 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1863978 Share on other sites More sharing options...
KINOTAKO Posted Friday at 03:32 PM Share Posted Friday at 03:32 PM The update is today, right?For me, it's tomorrow, though. Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1864004 Share on other sites More sharing options...
OziMoziDoozy Posted Friday at 03:38 PM Share Posted Friday at 03:38 PM I have a feeling they're completely reworking the shadow side as well cause tbh it makes sense, against the lunar side why would anyone pick the shadow one ever? I wanna see where this goes Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1864005 Share on other sites More sharing options...
doritosdamafia Posted Friday at 04:21 PM Share Posted Friday at 04:21 PM (edited) 43 minutes ago, OziMoziDoozy said: I have a feeling they're completely reworking the shadow side as well cause tbh it makes sense, against the lunar side why would anyone pick the shadow one ever? I wanna see where this goes The shadow side is more cheap, donqt make you stop using half of the chassis perks and is alot more easy to use, although i would like if Klei are really putting more work on shadow Edited Friday at 04:21 PM by doritosdamafia Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1864006 Share on other sites More sharing options...
OziMoziDoozy Posted Friday at 04:23 PM Share Posted Friday at 04:23 PM Idk I want at least one person's shadow side perk to be better than the lunar one. Maxwell and wormwood cant count cause they're completely one sided Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1864007 Share on other sites More sharing options...
Kvetevk Posted Friday at 04:27 PM Share Posted Friday at 04:27 PM The concept will be the same, but the abilities will probably be different. I hope that the update is today/tommorow, but if its worth the wait, I would be happy. 1 Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1864009 Share on other sites More sharing options...
doritosdamafia Posted Friday at 05:07 PM Share Posted Friday at 05:07 PM (edited) 1 hour ago, OziMoziDoozy said: Idk I want at least one person's shadow side perk to be better than the lunar one. Maxwell and wormwood cant count cause they're completely one sided The problem is that lunar have a huge net positive in the early game of more damage to shadows, making more easy to deal with ruins and such Edited Friday at 05:58 PM by doritosdamafia Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1864019 Share on other sites More sharing options...
Kvetevk Posted Friday at 05:32 PM Share Posted Friday at 05:32 PM 25 minutes ago, doritosdamafia said: The problem is that lunar have a huge net positive in the aerly game of more damage to shadows, making more easy to deal with ruins and such with few exceptions, like Winona Link to comment https://forums.kleientertainment.com/forums/topic/150622-beta-today/page/95/#findComment-1864022 Share on other sites More sharing options...
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