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I'm working on some structures to add to another mod of mine. I stated working on them prior to the crafting UI overhaul(I'm a bit slow at this + used to have a lot less free time than I do now). They are currently four separate mods instead of part of the main mod to make it easier to test and troubleshoot.

Working with one mod at a time(again, to make troubleshooting easier) I tried to update the recipe to be in line with the new crafting menus, as well as add a placer since I somehow overlooked it before, but for some reason I get a very odd crash that doesn't seem to reference the mod itself at all. Any attempt to either add a placer or change the crafting from the old tab style to the new filter system crashes the game when the mod is enabled, and nobody I've talked to can figure out what's wrong or why it's breaking.

I was wondering if anyone would be willing to take a look at things?

image.png.5d94bd7873349f9673373d3ff3297115.png

client_log.txt refinery_papyrus.zip

Line 66 of your modmain.lua, change AddRecipe to AddRecipe2. You're using AddRecipe (which is deprecated) with the arguments you'd use in AddRecipe2. Try that and see if it fixes anything (it most likely will), but the problem persists I can take another look.

  • Like 1
2 hours ago, ariadnesGambit said:

Line 66 of your modmain.lua, change AddRecipe to AddRecipe2. You're using AddRecipe (which is deprecated) with the arguments you'd use in AddRecipe2. Try that and see if it fixes anything (it most likely will), but the problem persists I can take another look.

That did it! Thank-you so much! ^w^

  • GL Happy 1

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