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Webber's Skill tree: My old idea revisited. The LUNGE


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Long story short, Webber should also get a mastery according to each different spider he's befriended.
-Warrior: Allows Webber to lunge

-Nurse: Allows Webber to AoE heal allies

-Spitter: gives Webber a spitting projectile

-Armor hotdog: Allows Webber to hide in a faux snurtle shell that resists damage

-Moonrock: Gives Webber a chance to spawn pink crystals during attacks.

 

But I do understand as I name them, perhaps 70-90% of them are unfeasible and near impossible to successfully balance in the sense that it's probably going to be too obvious to figure out what the meta choice will be.
But I would like to see a lunge skill on Webber's perk tree.

Adios

57 minutes ago, chirsg said:


Long story short, Webber should also get a mastery according to each different spider he's befriended.
-Warrior: Allows Webber to lunge

-Nurse: Allows Webber to AoE heal allies

-Spitter: gives Webber a spitting projectile

-Armor hotdog: Allows Webber to hide in a faux snurtle shell that resists damage

-Moonrock: Gives Webber a chance to spawn pink crystals during attacks.

 

But I do understand as I name them, perhaps 70-90% of them are unfeasible and near impossible to successfully balance in the sense that it's probably going to be too obvious to figure out what the meta choice will be.
But I would like to see a lunge skill on Webber's perk tree.

Adios

I feel like he should instead temporarily gain the ability of the spider whose doodle he's last eaten .

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