JanH Posted May 23 Share Posted May 23 Update 1.1.144.0 (Xbox - released May 23, 2023) Lunar Rifts will now try very hard to spawn outside of base areas. Brightshade plant target priority was changed to make controller players have a better time targeting the plants. Improved controller targeting priority for Unseen Hands during Ancient Fuelweaver fight. Mushrooms added to world regrowth; world settings to come at a later time. Wagstaff will no longer stick around after defeating the Celestial Champion if rifts are already open or if they are turned off through world settings. Adjusted the Monkey Queen's rewards to streamline obtaining each and allows for more trades afterwards to be worth doing. Wagstaff will no longer cause spiders to come out of their dens when walking over webbing. Fixed an issue where random parts of the map could be missing after loading a world. Fixed an issue where ground textures would be missing or disappear, including the Archive Orchestrina puzzle and meteor scorch marks. Fixed black bars appearing randomly on the minimap. Fixed graphical corruption when zooming the minimap in and out. Fixed positioning of Enlightened Crown, Ocean Fishing Rod, and Antlion Hat containers in split screen. Fixed Mushrooms not saving their growth time correctly. Fixed Mushrooms being able to be picked up when they shouldn't. Fixed a crash with Terrorclaws trying to attach itself to a boat. Fixed a crash with Brightshade Vines being hit. Fixed herd members forming herds too quickly making multiple herds next to each other. Fixed a sound on the Brightshades when they entangle a plant. Fixed insanity sound effects playing over each other going in and out of lunacy areas. Punching bags will no longer have their damage indicators grow in size while idle. Burnt small trees will no longer have a small thin white line on it when zoomed out. Lunar tree saplings will no longer have a small white pixel floating off in the distance. Replanted plants will now correctly be included for arena detection. Removed duplicate tradable components being added onto Enlightened Shards. Fix the world not looking for good arena spots when loading from a world where a timer is active. Lunar Rifts will once again be tile aligned to fit the turf theme. Punching bags will now properly show zero damage received when fully blocking incoming damage. Fixed an uncapped particle system that could cause crashes if repeatedly started. Fixed an item duplication issue with Lunar Rifts terraforming pickable items such as reeds or grass. Fixed a crash related to portals during a rollback. Fixed Astral Detectors pointing to Celestial Altar pieces when carried by players. Fixed a crash related to the Crab King when going away during its arm spawn phase. Moonblind birds will no longer get stuck on trees and other colliding objects when landing. Added a signature to the signed 10th year anniversary vignette. View full update 4 Link to comment Share on other sites More sharing options...
1moregame Posted May 23 Share Posted May 23 4 hours ago, JanH said: Improved controller targeting priority for Unseen Hands during Ancient Fuelweaver fight. Thank you! I appreciate any improvements we can get to controller based game play. I will definitely test this out on my save for Fuelweaver...that is certain one issue that was frustrating me, but not sure it was ultimately what prevented me from winning. I am very hopeful more improvements/customizations for controllers are on the horizon as i am absolutely loving playing on my xbox. Unfortunately I feel like for the tougher bosses that require a combination of inventory management, melee weapons and ranged weapons I will be stuck cheesing them. Link to comment Share on other sites More sharing options...
Mike23Ua Posted May 24 Share Posted May 24 Just checked my save to see if the Corrupt Cane visual was fixed with latest patch, it is not sadly.. hopefully it’s fixed up next patch? Link to comment Share on other sites More sharing options...
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