anant Posted May 13, 2023 Share Posted May 13, 2023 just like what the Guide does in Terraria Link to comment https://forums.kleientertainment.com/forums/topic/147768-an-improvement-to-crafting-ui/ Share on other sites More sharing options...
lowercase skye Posted May 13, 2023 Share Posted May 13, 2023 I've wanted this for a while! It'd be extra useful when playing with mods, since you encounter so many new resources but there's no real way to check what they might craft into, since the "modded" filter doesn't show blueprint recipes, ones from different crafting stations than you're at, etc. Link to comment https://forums.kleientertainment.com/forums/topic/147768-an-improvement-to-crafting-ui/#findComment-1634741 Share on other sites More sharing options...
Badarokey Posted May 13, 2023 Share Posted May 13, 2023 We had one of the best QoL when they changed the craft UI to this new one, but more QoL are welcome. Link to comment https://forums.kleientertainment.com/forums/topic/147768-an-improvement-to-crafting-ui/#findComment-1634749 Share on other sites More sharing options...
Gwido Posted May 17, 2023 Share Posted May 17, 2023 The best way would be to improve the searching by keyword. For example, currently, if you type "green", the search lists green items such as construction amulet, deconstruction staff, green lures, etc. For your example, the recipes should be tagged by the keyworld "honeycomb" so that if we type it in the search function, it can shows both recipes for beewax and bee box. Instead of having to type "bee". So more than a new function, it seems that items just need more keywords to improve the results of the searching tool. Link to comment https://forums.kleientertainment.com/forums/topic/147768-an-improvement-to-crafting-ui/#findComment-1635263 Share on other sites More sharing options...
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