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Unable to catch sun bug


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1. Build room with critter drop-off inside

2. attach automation switch to the door

3. open door

4. add bait inside of the room

5. wait while bait works

6. lock the door

7. destroy automation

8. set critter drop configuration to "auto wrangle creatures" and disable your bug from allowed animals list

9. wait till duplicant wrangle him

10. set enable sun-bug in configuration list of critter drop-off inside of your stable

11. do it in evening, duplicant should move sun bug from room into stable in the moment when schedule will allow him to go sleep

12. watch how duplicant will switch current errand, drop sun bug in the middle of nowhere and go to sleep

13. repeat from step 1

 

On 5/6/2023 at 6:29 PM, Paulito said:

I created the bait with phosphorite. The sun bug came and and went away? How does it work?

The bait is not a trap. If you let the critter reach it, the whole building gets consumed.

The bait needs to be used with door automation to reliably capture a critter. A more sane approach is to place the drop-off and the bait in 2 adjacent rooms, with the baited room only reachable through the room with a drop-off. Also, just use non-automated doors to let dupes walk around without issues - critters won't move through doors set to auto even when they're open for duplicants.

Also note that auto-wrangle errand will not be issues for baby critters. For shine bugs, it really is simpler to just move the eggs. For pufts, not so much.

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