Keknutui Posted April 8, 2023 Share Posted April 8, 2023 I am not a native speaker, so I apologize in advance for the mistakes in the text. After playing the beta, I noticed how negatively rifts affect the constant. After these faults, the excavated seedlings of grass branches and destroyed structures remain. And if you consider that there is a lot of garbage left in the world for 100+ days, then you do not want to aggravate this situation. In order to prevent this, I suggest giving players the opportunity to create faults themselves every 10-15 days after the destruction of the previous one. I understand that this is a last game in which these faults will bring valuable loot, so I would like to hear your suggestions about crafting a device for creating faults and thoughts on this. Thank you in advance Link to comment https://forums.kleientertainment.com/forums/topic/147015-add-the-ability-to-create-a-rift-yourself/ Share on other sites More sharing options...
Antynomity Posted April 8, 2023 Share Posted April 8, 2023 no Link to comment https://forums.kleientertainment.com/forums/topic/147015-add-the-ability-to-create-a-rift-yourself/#findComment-1628868 Share on other sites More sharing options...
-Variant Posted April 8, 2023 Share Posted April 8, 2023 Already on it. Link to comment https://forums.kleientertainment.com/forums/topic/147015-add-the-ability-to-create-a-rift-yourself/#findComment-1628889 Share on other sites More sharing options...
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