Developer JarrettM Posted April 6, 2023 Developer Share Posted April 6, 2023 Changes All Versions Added “Blastshot” subentry to “Meteor Blaster” database entry. The availability of Klei Rewards website items no longer triggers any notifications in game. In-game skin notifications are now limited to playtime-based drops. Updated Chinese, Russian, and Korean localizations. Spaced Out! Only Added “Interplanetary Payload” subentry to “Interplanetary Payload Launcher” database entry. Fixes All Versions Fixed bug causing Ancient Specimen story trait to reveal some unrelated locations on activation. Fixed an issue with the build tool when using the drag straight modifier. View full update 5 2 1 Link to comment Share on other sites More sharing options...
NeoDeusMachina Posted April 6, 2023 Share Posted April 6, 2023 3 minutes ago, JarrettM said: Fixed bug causing Ancient Specimen story trait to reveal some unrelated locations on activation. Hi - haven't seen this reported so far, but I experienced that the ambered fossil had 2 solid tiles that would not reveal when discovered. Since those are solid tiles, dupes can't be forced to walk in or drop down a ladder, they can't be dug out either. Only way to reveal is through debug tools... Link to comment Share on other sites More sharing options...
gmaxson Posted April 6, 2023 Share Posted April 6, 2023 6 minutes ago, NeoDeusMachina said: Hi - haven't seen this reported so far, but I experienced that the ambered fossil had 2 solid tiles that would not reveal when discovered. Since those are solid tiles, dupes can't be forced to walk in or drop down a ladder, they can't be dug out either. Only way to reveal is through debug tools... I had the same problem. IIRC I was able to dig out one of the unknown tiles with a robo-miner, then put a ladder underneath that space and have a dupe stand there. This won't work if both tiles are abyssalite, but luckily only one of them was for me. 2 Link to comment Share on other sites More sharing options...
NeoDeusMachina Posted April 7, 2023 Share Posted April 7, 2023 7 hours ago, gmaxson said: I had the same problem. IIRC I was able to dig out one of the unknown tiles with a robo-miner, then put a ladder underneath that space and have a dupe stand there. This won't work if both tiles are abyssalite, but luckily only one of them was for me. Thanks - I will try that out if I run into the issue again until it get fixed, hopefully Link to comment Share on other sites More sharing options...
Gurgel Posted April 9, 2023 Share Posted April 9, 2023 Looks like meteor identification now works as well. Link to comment Share on other sites More sharing options...
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