Jump to content

Allowing Wilson to better use the meat effigy.


Recommended Posts

 Meat effigy have been reduced to props or even decorations in DST where resurrection costs are low. Perhaps the meat effigy could be used as a top hat for a dedicated character. Wilson's ability to generate beards also makes him the most suitable character to use a meat effigy on a regular basis.


1.Wilson dose not consume health when making or binding meat effigy.

2. Wilson regenerates more health than other characters using the meat effigy, such as 125 health, 75% Sam, 80% Hunger (originally 50 health, 50% Sam, 66% hunger) or Full health.

3. Wilson does not drop any items within 12 seconds of his death after being bound to the meat effigy, and the items are temporarily preserved in the spirit. If Wilson uses the meat effigy to revive, he will keep all items after the resurrection. If not resurrected within 12 seconds, the item falls out of the spirit.

The meat effigy is a gemless revival method that can be invoked if you die anywhere on the map. It serves a great purpose this way. I don't disagree with any of the changes you've suggested, but I disagree with the way you've came to them.

Meat effigy takes no gems and is made entirely of easily replaceable things, even on a public server where people die all the time. The meat effigy takes no inventory slots to revive with and guarantees you revive in a safe spot.

At its absolute worst it is a good backup for if you die, revive with an lga, then die again before getting another lga.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...