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Cave server connected but cave entrances are still sealed


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I'm not a native English speaker but I will try my best to describe it clearly.

Me and my friends rent a vps. We set up a server with the help of some tutorial in this forum. After starting the server with these commands:
 

start dontstarve_dedicated_server_nullrenderer_x64 -console -cluster [CLUSTER_NAME] -shard Master
start dontstarve_dedicated_server_nullrenderer_x64 -console -cluster [CLUSTER_NAME] -shard Caves

I can get:
a.thumb.jpg.d7d27229487e3ad23d84f521d8cf9878.jpg

The overworld is completely normal except that cave entrances are all sealed. It's just like the Cave weren't enabled. But if I download the save files and play it locally, the entrances are open again.

Here are my ini files:

  • /cluster.ini
    [GAMEPLAY]
    game_mode = survival
    max_players = 4
    pvp = false
    pause_when_empty = true
    
    [NETWORK]
    cluster_password = asdfasdf
    cluster_description = 
    cluster_name = [Cluster_Name]
    
    [MISC]
    console_enabled = true
    
    [SHARD]
    shard_enabled = true
    bind_ip = 127.0.0.1
    master_ip = 127.0.0.1
    master_port = 11001
    cluster_key = defaultPass
  • /Master/server.ini
    [NETWORK]
    server_port = 10999
    
    [SHARD]
    is_master = true
    name = Master
    
    [ACCOUNT]
    encode_user_path = true
    
    [STEAM]
    master_server_port = 27018
    authentication_port = 8768

     

  • /Caves/server.ini
    [NETWORK]
    server_port = 11000
    
    [SHARD]
    is_master = false
    name = Caves
    id = 6
    
    [STEAM]
    master_server_port = 27019
    authentication_port = 8769

     

I have disabled every mods. 

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The full server-log.txt

[00:00:00]: 
System Memory:
    Memory Load: 42%
    Available Physical Memory: 2352m/4095m
    Available Page File: 11789m/14095m
    Available Virtual Memory: 134217626m/134217727m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 10m
    Working Set Size: 10m
    Quota Peak Page Pool Usage: 191k
    Quota Page Pool Usage: 187k
    Quota Peak Non Paged Pool Usage:11k
    Quota Non Paged Pool Usage: 11k
    Page File Usage: 3m
    Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/TwoX/Master/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 542788

[00:00:00]: Don't Starve Together: 542788 WIN32
[00:00:00]: Build Date: 1779
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (204)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10999, 2)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 3)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 4)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 5)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 6)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 7)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 8)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 9)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 10)
[00:00:00]: [Steam] SteamGameServer_Init(10999, 11)
[00:00:00]: [Warning] SteamGameServer_Init failed
[00:00:00]: Your server will still start, but some Steam functionality may be missing.
[00:00:00]: Steam Workshop functionality will be disabled.
[00:00:00]: Steam ports can be configured through command line by adding:
[00:00:00]: -steam_authentication_port 12345 -steam_master_server_port 12346
[00:00:00]: or through settings.ini, under the [network] heading
[00:00:00]: steam_authentication_port = 12345
[00:00:00]: steam_master_server_port  = 12346
[00:00:00]: Master server port: 2
[00:00:00]: ProfileIndex:0.97
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Users\Administrator\Desktop\SteamCMD\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/TwoX/blocklist.txt (Failure)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/TwoX/adminlist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (5028)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/TwoX/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/TwoX/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/TwoX/cluster_token.txt
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: AppVersion::GetArchitecture() x64
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default    Together    
[00:00:00]:   taskgrouplist:    classic    Classic    
[00:00:00]:   taskgrouplist:    cave_default    Underground    
[00:00:00]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:00]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:00]: Running main.lua
    
[00:00:00]: loaded modindex    
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
    
[00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue    
[00:00:02]: PlayerHistory could not load player_history    
[00:00:02]: ServerPreferences could not load server_preferences    
[00:00:02]: ConsoleScreenSettings could not load consolescreen    
[00:00:02]: bloom_enabled    true    
[00:00:02]: OnFilesLoaded()    
[00:00:02]: OnUpdatePurchaseStateComplete    
[00:00:02]: Klump load on boot started.    
[00:00:02]: Klump files loaded:     0    
[00:00:03]:     Load FE    
[00:00:04]:     Load FE: done    
[00:00:04]: Check for write access: TRUE
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (4004)
[00:00:04]: FilesExistAsyncThread started (21475 files)...
[00:00:04]: Check for read access: TRUE
[00:00:05]: Available disk space for save files: 11239 MB
[00:00:05]: ModIndex: Load sequence finished successfully.    
[00:00:05]: Reset() returning
[00:00:06]: ... FilesExistAsyncThread complete
[00:00:06]: [200] Account Communication Success (6)
[00:00:06]: Cached userid (null) saved to APP:Klei//DoNotStarveTogether/TwoX/Master/save/cached_userid
[00:00:06]: Starting Dedicated Server Game    
[00:00:06]: Network tick rate: U=15(2), D=0
[00:00:06]: About to start a server with the following settings:
[00:00:06]:   Dedicated: true
[00:00:06]:   Online: true
[00:00:06]:   Passworded: true
[00:00:06]:   ServerPort: 10999
[00:00:06]:   SteamAuthPort: 1
[00:00:06]:   SteamMasterServerPort: 2
[00:00:06]:   ClanID: false
[00:00:06]:   ClanOnly: false
[00:00:06]:   ClanAdmin: false
[00:00:06]:   LanOnly: false
[00:00:06]:   FriendsOnly: false
[00:00:06]:   EnableAutosaver: true
[00:00:06]:   EncodeUserPath: true
[00:00:06]:   PVP: false
[00:00:06]:   MaxPlayers: 4
[00:00:06]:   GameMode: survival
[00:00:06]:   OverridenDNS: 
[00:00:06]:   PauseWhenEmpty: true
[00:00:06]:   IdleTimeout: 1800s
[00:00:06]:   VoteEnabled: true
[00:00:06]:   InternetBroadcasting: true
[00:00:06]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:00:06]: Online Server Started on port: 10999
[00:00:07]: Loaded and applied level data override from ../leveldataoverride.lua    
[00:00:07]: Overwriting savedata with level data file.    
[00:00:07]: Not applying world gen overrides.    
[00:00:07]: Collecting garbage...
[00:00:07]: lua_gc took 0.08 seconds
[00:00:07]: ~ShardLuaProxy()
[00:00:07]: ~cEventLeaderboardProxy()
[00:00:07]: ~ItemServerLuaProxy()
[00:00:07]: ~InventoryLuaProxy()
[00:00:07]: ~NetworkLuaProxy()
[00:00:07]: ~SimLuaProxy()
[00:00:07]: lua_close took 0.08 seconds
[00:00:07]: ReleaseAll
[00:00:07]: ReleaseAll Finished
[00:00:07]: cGame::StartPlaying
[00:00:07]: AppVersion::GetArchitecture() x64
[00:00:07]: LOADING LUA
[00:00:07]: DoLuaFile scripts/main.lua
[00:00:07]: DoLuaFile loading buffer scripts/main.lua
[00:00:07]:   taskgrouplist:    default    Together    
[00:00:07]:   taskgrouplist:    classic    Classic    
[00:00:07]:   taskgrouplist:    cave_default    Underground    
[00:00:07]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:07]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:07]: Running main.lua
    
[00:00:07]: loaded modindex    
[00:00:07]: ModIndex: Beginning normal load sequence for dedicated server.
    
[00:00:08]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:08]: LOADING LUA SUCCESS
[00:00:08]: PlayerDeaths could not load morgue    
[00:00:08]: PlayerHistory could not load player_history    
[00:00:08]: ServerPreferences could not load server_preferences    
[00:00:08]: ConsoleScreenSettings could not load consolescreen    
[00:00:08]: bloom_enabled    true    
[00:00:08]: OnFilesLoaded()    
[00:00:08]: OnUpdatePurchaseStateComplete    
[00:00:08]: Loading world: session/546D5FF40594CE9E/0000000035    
[00:00:08]: Save file is at version 5.13    
[00:00:08]: Klump load on boot started.    
[00:00:08]: Klump files loaded:     0    
[00:00:08]:     Unload FE    
[00:00:08]:     Unload FE done    
[00:00:09]:     LOAD BE    
[00:00:23]:     LOAD BE: done    
[00:00:23]: Begin Session: 546D5FF40594CE9E
[00:00:23]: saving to server_temp/server_save    
[00:00:23]: OVERRIDE: setting    healthpenalty    to    always    
[00:00:23]: OVERRIDE: setting    lessdamagetaken    to    none    
[00:00:23]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:23]: Loading 19 new character(s)    
[00:00:24]: Total 19 character(s) loaded    
[00:00:24]: Loading Nav Grid    
[00:00:25]: World generated on build 541350 with save version: 5.13, using seed: 1675973118    
[00:00:25]: setting     summerlength    15    
[00:00:25]: setting     cavemoonphase    half    
[00:00:25]: setting     iscavefullmoon    false    
[00:00:25]: setting     isnightmaredawn    false    
[00:00:25]: setting     elapseddaysinseason    4    
[00:00:25]: setting     isfullmoon    false    
[00:00:25]: setting     moisture    1694.6389160156    
[00:00:25]: setting     cavephase    day    
[00:00:25]: setting     iscavewaxingmoon    true    
[00:00:25]: setting     isnightmarewild    false    
[00:00:25]: setting     nightmaretimeinphase    0    
[00:00:25]: setting     precipitationrate    0    
[00:00:25]: setting     iswet    false    
[00:00:25]: setting     isnewmoon    false    
[00:00:25]: setting     precipitation    none    
[00:00:25]: setting     israining    false    
[00:00:25]: setting     isnightmarewarn    false    
[00:00:25]: setting     iswinter    true    
[00:00:25]: setting     season    winter    
[00:00:25]: setting     remainingdaysinseason    11    
[00:00:25]: setting     winterlength    15    
[00:00:25]: setting     iscaveday    true    
[00:00:25]: setting     moistureceil    1994.3681640625    
[00:00:25]: setting     isday    true    
[00:00:25]: setting     springlength    20    
[00:00:25]: setting     wetness    0    
[00:00:25]: setting     iscavedusk    false    
[00:00:25]: setting     isalterawake    false    
[00:00:25]: setting     isnightmarecalm    false    
[00:00:25]: setting     isnight    false    
[00:00:25]: setting     isdusk    false    
[00:00:25]: setting     isspring    false    
[00:00:25]: setting     isautumn    false    
[00:00:25]: setting     issnowing    false    
[00:00:25]: setting     iswaxingmoon    true    
[00:00:25]: setting     phase    day    
[00:00:25]: setting     snowlevel    1    
[00:00:25]: setting     issnowcovered    true    
[00:00:25]: setting     autumnlength    20    
[00:00:25]: setting     pop    0.39067281342029    
[00:00:25]: setting     nightmaretime    0    
[00:00:25]: setting     seasonprogress    0.26666666666667    
[00:00:25]: setting     moonphase    half    
[00:00:25]: setting     nightmarephase    none    
[00:00:25]: setting     cycles    24    
[00:00:25]: setting     timeinphase    0.2184853108724    
[00:00:25]: setting     iscavenight    false    
[00:00:25]: setting     iscavenewmoon    false    
[00:00:25]: setting     issummer    false    
[00:00:25]: setting     temperature    -14.128294293052    
[00:00:25]: setting     time    0.068276659647624    
[00:00:25]: OVERRIDE: setting    ghostenabled    to    always    
[00:00:25]: OVERRIDE: setting    basicresource_regrowth    to    none    
[00:00:25]: OVERRIDE: setting    portalresurection    to    none    
[00:00:25]: OVERRIDE: setting    spawnmode    to    fixed    
[00:00:25]: OVERRIDE: setting    ghostsanitydrain    to    always    
[00:00:30]: Reconstructing topology    
[00:00:30]:     ...Sorting points    
[00:00:30]:     ...Sorting edges    
[00:00:30]:     ...Connecting nodes    
[00:00:30]:     ...Validating connections    
[00:00:30]:     ...Housekeeping    
[00:00:30]:     ...Done!    
[00:00:30]: 1 uploads added to server. From server_temp
[00:00:30]: About to start a shard with these settings:
[00:00:30]:   ShardName: [SHDMASTER]
[00:00:30]:   ShardID: 1
[00:00:30]:   ShardRole: MASTER
[00:00:30]:   MasterHost: (null)
[00:00:30]:   MasterBind: 127.0.0.1
[00:00:30]:   MasterPort: 11001
[00:00:30]: [Shard] Starting master server
[00:00:30]: [Warning] Could not confirm port 11001 is open in the firewall. 
[00:00:30]: [Shard] Shard server started on port: 11001
[00:00:30]: Telling Client our new session identifier: 546D5FF40594CE9E
[00:00:30]: Check for write access: TRUE
[00:00:30]: Check for read access: TRUE
[00:00:30]: Available disk space for save files: 11239 MB
[00:00:30]: ModIndex: Load sequence finished successfully.    
[00:00:31]: Reset() returning
[00:00:31]: Validating portal[8] <-> <nil>[8] (inactive)    
[00:00:31]: Validating portal[6] <-> <nil>[6] (inactive)    
[00:00:31]: Validating portal[9] <-> <nil>[9] (inactive)    
[00:00:31]: Validating portal[4] <-> <nil>[4] (inactive)    
[00:00:31]: Validating portal[2] <-> <nil>[2] (inactive)    
[00:00:31]: Validating portal[10] <-> <nil>[10] (inactive)    
[00:00:31]: Validating portal[5] <-> <nil>[5] (inactive)    
[00:00:31]: Validating portal[7] <-> <nil>[7] (inactive)    
[00:00:31]: Validating portal[3] <-> <nil>[3] (inactive)    
[00:00:31]: Validating portal[1] <-> <nil>[1] (inactive)    
[00:00:32]: Sim paused
[00:00:33]: Server registered via geo DNS in ap-east-1
[00:00:39]: [Shard] Secondary shard Caves(6) connected: [LAN] 127.0.0.1

 

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On 2/20/2023 at 12:14 AM, Daniel86268 said:

The people in this thread had the same issue, and apparently launching the dontstarve_dedicated_server_nullrenderer instead of the dontstarve_dedicated_server_nullrenderer_x64 fixed their problem.

 

same to him. but I perfer to use x64.exe, cause better performance...

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