AelecTi Posted February 15 Share Posted February 15 I'm not a native English speaker but I will try my best to describe it clearly. Me and my friends rent a vps. We set up a server with the help of some tutorial in this forum. After starting the server with these commands: start dontstarve_dedicated_server_nullrenderer_x64 -console -cluster [CLUSTER_NAME] -shard Master start dontstarve_dedicated_server_nullrenderer_x64 -console -cluster [CLUSTER_NAME] -shard Caves I can get: The overworld is completely normal except that cave entrances are all sealed. It's just like the Cave weren't enabled. But if I download the save files and play it locally, the entrances are open again. Here are my ini files: /cluster.ini [GAMEPLAY] game_mode = survival max_players = 4 pvp = false pause_when_empty = true [NETWORK] cluster_password = asdfasdf cluster_description = cluster_name = [Cluster_Name] [MISC] console_enabled = true [SHARD] shard_enabled = true bind_ip = 127.0.0.1 master_ip = 127.0.0.1 master_port = 11001 cluster_key = defaultPass /Master/server.ini [NETWORK] server_port = 10999 [SHARD] is_master = true name = Master [ACCOUNT] encode_user_path = true [STEAM] master_server_port = 27018 authentication_port = 8768 /Caves/server.ini [NETWORK] server_port = 11000 [SHARD] is_master = false name = Caves id = 6 [STEAM] master_server_port = 27019 authentication_port = 8769 I have disabled every mods. Link to comment Share on other sites More sharing options...
AelecTi Posted February 15 Author Share Posted February 15 The full server-log.txt [00:00:00]: System Memory: Memory Load: 42% Available Physical Memory: 2352m/4095m Available Page File: 11789m/14095m Available Virtual Memory: 134217626m/134217727m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 10m Working Set Size: 10m Quota Peak Page Pool Usage: 191k Quota Page Pool Usage: 187k Quota Peak Non Paged Pool Usage:11k Quota Non Paged Pool Usage: 11k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/TwoX/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 542788 [00:00:00]: Don't Starve Together: 542788 WIN32 [00:00:00]: Build Date: 1779 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (204) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10999, 2) [00:00:00]: [Steam] SteamGameServer_Init(10999, 3) [00:00:00]: [Steam] SteamGameServer_Init(10999, 4) [00:00:00]: [Steam] SteamGameServer_Init(10999, 5) [00:00:00]: [Steam] SteamGameServer_Init(10999, 6) [00:00:00]: [Steam] SteamGameServer_Init(10999, 7) [00:00:00]: [Steam] SteamGameServer_Init(10999, 8) [00:00:00]: [Steam] SteamGameServer_Init(10999, 9) [00:00:00]: [Steam] SteamGameServer_Init(10999, 10) [00:00:00]: [Steam] SteamGameServer_Init(10999, 11) [00:00:00]: [Warning] SteamGameServer_Init failed [00:00:00]: Your server will still start, but some Steam functionality may be missing. [00:00:00]: Steam Workshop functionality will be disabled. [00:00:00]: Steam ports can be configured through command line by adding: [00:00:00]: -steam_authentication_port 12345 -steam_master_server_port 12346 [00:00:00]: or through settings.ini, under the [network] heading [00:00:00]: steam_authentication_port = 12345 [00:00:00]: steam_master_server_port = 12346 [00:00:00]: Master server port: 2 [00:00:00]: ProfileIndex:0.97 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Users\Administrator\Desktop\SteamCMD\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/TwoX/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/TwoX/adminlist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (5028) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/TwoX/whitelist.txt (Failure) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/TwoX/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/TwoX/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: AppVersion::GetArchitecture() x64 [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: Running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: ConsoleScreenSettings could not load consolescreen [00:00:02]: bloom_enabled true [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:03]: Load FE [00:00:04]: Load FE: done [00:00:04]: Check for write access: TRUE [00:00:04]: THREAD - started 'FilesExistAsyncThread' (4004) [00:00:04]: FilesExistAsyncThread started (21475 files)... [00:00:04]: Check for read access: TRUE [00:00:05]: Available disk space for save files: 11239 MB [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: [200] Account Communication Success (6) [00:00:06]: Cached userid (null) saved to APP:Klei//DoNotStarveTogether/TwoX/Master/save/cached_userid [00:00:06]: Starting Dedicated Server Game [00:00:06]: Network tick rate: U=15(2), D=0 [00:00:06]: About to start a server with the following settings: [00:00:06]: Dedicated: true [00:00:06]: Online: true [00:00:06]: Passworded: true [00:00:06]: ServerPort: 10999 [00:00:06]: SteamAuthPort: 1 [00:00:06]: SteamMasterServerPort: 2 [00:00:06]: ClanID: false [00:00:06]: ClanOnly: false [00:00:06]: ClanAdmin: false [00:00:06]: LanOnly: false [00:00:06]: FriendsOnly: false [00:00:06]: EnableAutosaver: true [00:00:06]: EncodeUserPath: true [00:00:06]: PVP: false [00:00:06]: MaxPlayers: 4 [00:00:06]: GameMode: survival [00:00:06]: OverridenDNS: [00:00:06]: PauseWhenEmpty: true [00:00:06]: IdleTimeout: 1800s [00:00:06]: VoteEnabled: true [00:00:06]: InternetBroadcasting: true [00:00:06]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:06]: Online Server Started on port: 10999 [00:00:07]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:07]: Overwriting savedata with level data file. [00:00:07]: Not applying world gen overrides. [00:00:07]: Collecting garbage... [00:00:07]: lua_gc took 0.08 seconds [00:00:07]: ~ShardLuaProxy() [00:00:07]: ~cEventLeaderboardProxy() [00:00:07]: ~ItemServerLuaProxy() [00:00:07]: ~InventoryLuaProxy() [00:00:07]: ~NetworkLuaProxy() [00:00:07]: ~SimLuaProxy() [00:00:07]: lua_close took 0.08 seconds [00:00:07]: ReleaseAll [00:00:07]: ReleaseAll Finished [00:00:07]: cGame::StartPlaying [00:00:07]: AppVersion::GetArchitecture() x64 [00:00:07]: LOADING LUA [00:00:07]: DoLuaFile scripts/main.lua [00:00:07]: DoLuaFile loading buffer scripts/main.lua [00:00:07]: taskgrouplist: default Together [00:00:07]: taskgrouplist: classic Classic [00:00:07]: taskgrouplist: cave_default Underground [00:00:07]: taskgrouplist: lavaarena_taskset The Forge [00:00:07]: taskgrouplist: quagmire_taskset The Gorge [00:00:07]: Running main.lua [00:00:07]: loaded modindex [00:00:07]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:08]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:08]: LOADING LUA SUCCESS [00:00:08]: PlayerDeaths could not load morgue [00:00:08]: PlayerHistory could not load player_history [00:00:08]: ServerPreferences could not load server_preferences [00:00:08]: ConsoleScreenSettings could not load consolescreen [00:00:08]: bloom_enabled true [00:00:08]: OnFilesLoaded() [00:00:08]: OnUpdatePurchaseStateComplete [00:00:08]: Loading world: session/546D5FF40594CE9E/0000000035 [00:00:08]: Save file is at version 5.13 [00:00:08]: Klump load on boot started. [00:00:08]: Klump files loaded: 0 [00:00:08]: Unload FE [00:00:08]: Unload FE done [00:00:09]: LOAD BE [00:00:23]: LOAD BE: done [00:00:23]: Begin Session: 546D5FF40594CE9E [00:00:23]: saving to server_temp/server_save [00:00:23]: OVERRIDE: setting healthpenalty to always [00:00:23]: OVERRIDE: setting lessdamagetaken to none [00:00:23]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:23]: Loading 19 new character(s) [00:00:24]: Total 19 character(s) loaded [00:00:24]: Loading Nav Grid [00:00:25]: World generated on build 541350 with save version: 5.13, using seed: 1675973118 [00:00:25]: setting summerlength 15 [00:00:25]: setting cavemoonphase half [00:00:25]: setting iscavefullmoon false [00:00:25]: setting isnightmaredawn false [00:00:25]: setting elapseddaysinseason 4 [00:00:25]: setting isfullmoon false [00:00:25]: setting moisture 1694.6389160156 [00:00:25]: setting cavephase day [00:00:25]: setting iscavewaxingmoon true [00:00:25]: setting isnightmarewild false [00:00:25]: setting nightmaretimeinphase 0 [00:00:25]: setting precipitationrate 0 [00:00:25]: setting iswet false [00:00:25]: setting isnewmoon false [00:00:25]: setting precipitation none [00:00:25]: setting israining false [00:00:25]: setting isnightmarewarn false [00:00:25]: setting iswinter true [00:00:25]: setting season winter [00:00:25]: setting remainingdaysinseason 11 [00:00:25]: setting winterlength 15 [00:00:25]: setting iscaveday true [00:00:25]: setting moistureceil 1994.3681640625 [00:00:25]: setting isday true [00:00:25]: setting springlength 20 [00:00:25]: setting wetness 0 [00:00:25]: setting iscavedusk false [00:00:25]: setting isalterawake false [00:00:25]: setting isnightmarecalm false [00:00:25]: setting isnight false [00:00:25]: setting isdusk false [00:00:25]: setting isspring false [00:00:25]: setting isautumn false [00:00:25]: setting issnowing false [00:00:25]: setting iswaxingmoon true [00:00:25]: setting phase day [00:00:25]: setting snowlevel 1 [00:00:25]: setting issnowcovered true [00:00:25]: setting autumnlength 20 [00:00:25]: setting pop 0.39067281342029 [00:00:25]: setting nightmaretime 0 [00:00:25]: setting seasonprogress 0.26666666666667 [00:00:25]: setting moonphase half [00:00:25]: setting nightmarephase none [00:00:25]: setting cycles 24 [00:00:25]: setting timeinphase 0.2184853108724 [00:00:25]: setting iscavenight false [00:00:25]: setting iscavenewmoon false [00:00:25]: setting issummer false [00:00:25]: setting temperature -14.128294293052 [00:00:25]: setting time 0.068276659647624 [00:00:25]: OVERRIDE: setting ghostenabled to always [00:00:25]: OVERRIDE: setting basicresource_regrowth to none [00:00:25]: OVERRIDE: setting portalresurection to none [00:00:25]: OVERRIDE: setting spawnmode to fixed [00:00:25]: OVERRIDE: setting ghostsanitydrain to always [00:00:30]: Reconstructing topology [00:00:30]: ...Sorting points [00:00:30]: ...Sorting edges [00:00:30]: ...Connecting nodes [00:00:30]: ...Validating connections [00:00:30]: ...Housekeeping [00:00:30]: ...Done! [00:00:30]: 1 uploads added to server. From server_temp [00:00:30]: About to start a shard with these settings: [00:00:30]: ShardName: [SHDMASTER] [00:00:30]: ShardID: 1 [00:00:30]: ShardRole: MASTER [00:00:30]: MasterHost: (null) [00:00:30]: MasterBind: 127.0.0.1 [00:00:30]: MasterPort: 11001 [00:00:30]: [Shard] Starting master server [00:00:30]: [Warning] Could not confirm port 11001 is open in the firewall. [00:00:30]: [Shard] Shard server started on port: 11001 [00:00:30]: Telling Client our new session identifier: 546D5FF40594CE9E [00:00:30]: Check for write access: TRUE [00:00:30]: Check for read access: TRUE [00:00:30]: Available disk space for save files: 11239 MB [00:00:30]: ModIndex: Load sequence finished successfully. [00:00:31]: Reset() returning [00:00:31]: Validating portal[8] <-> <nil>[8] (inactive) [00:00:31]: Validating portal[6] <-> <nil>[6] (inactive) [00:00:31]: Validating portal[9] <-> <nil>[9] (inactive) [00:00:31]: Validating portal[4] <-> <nil>[4] (inactive) [00:00:31]: Validating portal[2] <-> <nil>[2] (inactive) [00:00:31]: Validating portal[10] <-> <nil>[10] (inactive) [00:00:31]: Validating portal[5] <-> <nil>[5] (inactive) [00:00:31]: Validating portal[7] <-> <nil>[7] (inactive) [00:00:31]: Validating portal[3] <-> <nil>[3] (inactive) [00:00:31]: Validating portal[1] <-> <nil>[1] (inactive) [00:00:32]: Sim paused [00:00:33]: Server registered via geo DNS in ap-east-1 [00:00:39]: [Shard] Secondary shard Caves(6) connected: [LAN] 127.0.0.1 Link to comment Share on other sites More sharing options...
Daniel86268 Posted February 19 Share Posted February 19 The people in this thread had the same issue, and apparently launching the dontstarve_dedicated_server_nullrenderer instead of the dontstarve_dedicated_server_nullrenderer_x64 fixed their problem. Link to comment Share on other sites More sharing options...
raincome Posted March 13 Share Posted March 13 On 2/20/2023 at 12:14 AM, Daniel86268 said: The people in this thread had the same issue, and apparently launching the dontstarve_dedicated_server_nullrenderer instead of the dontstarve_dedicated_server_nullrenderer_x64 fixed their problem. same to him. but I perfer to use x64.exe, cause better performance... Link to comment Share on other sites More sharing options...
raincome Posted March 13 Share Posted March 13 hi, my problem is same to yours, do you solve it? Link to comment Share on other sites More sharing options...
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