Phen Posted November 19, 2022 Share Posted November 19, 2022 task prioritization based on summon's proximity example: so lets say there's a tree, twigs and berry bushes in an area- i want the shadow servant to prioritize picking sticks for me rather than chop wood. so what im gonna do is im gonna summon the shadow servant literally on top of the twigs so that it gets prioritized i.e he will first collect the sticks and then pick the berries and then chop the trees. task prioritization based on what you click example: same scenario: there's a tree, twigs and berry bushes in an area- i just want the shadow servant to ONLY pick the berry bushes- after i click the summon shadow servant the white circle pops up normally but when i hover over say a berry bush- the berry bush gets highlighted and when i click it the shadow servant summons normally but it only picks the berry bushes and ignores the rest. edit: i think it should also work for things like items on the ground e.g when a bunch of grass geckos **** out their grass and you wanna harvest that ****, just hover the mouse over the grass and click boom only grass gets picked up task prioritization based on summon's proximity and what you click example: this is the best of both worlds i.e if you hover over a resource and click it- the summon will only collect resources of that kind, but if you click near a resource- it will prioritize that kind of resource and then move on to the other nearby resources in the AOE I think it's is a great QoL buff ! Link to comment Share on other sites More sharing options...
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