lakhnish Posted October 4, 2022 Share Posted October 4, 2022 I think it'd be a good idea if the HUD was turned off when the play was active but turned back on when finished or the player goes off script. I feel it'd help with the immersion :) Link to comment Share on other sites More sharing options...
hhh2 Posted October 4, 2022 Share Posted October 4, 2022 Why stop there? My suggestions: HUD off No day/dawn dusk music Cinematic camera And I would even suggest stagelights when preforming. It's not gameplay so I don't see how this could be a detriment. Oh and absolutely disable the low hunger announcements. That was particularly distracting. Link to comment Share on other sites More sharing options...
loopuleasa Posted October 5, 2022 Share Posted October 5, 2022 I think just a Walter campfire story camera suffices I don't like loss of control or UI in my games, so I would advise against it. Link to comment Share on other sites More sharing options...
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