Jump to content

[Game Update] - 255


JanH
 Share

Recommended Posts

Don't Starve Together Patch 2.55 - 09/16/2022 (PlayStation)

  • Fixed time not passing correctly when all players are in the caves.
  • Abigail will no longer trigger spider webbing.
    • Abigail will no longer try to move around the webbing and will now float right across it.
  • Splumonkey Pod Monkeys will now drop their equipment when going back into their homes.
  • Merm and Merm Guard AI changed to give more room to their leader and to not run away when a player tries giving the Merm something.
    • Lower loyal Merms will be less inclined to respect personal space.
  • Frozen Lavae will now count as dead at the time they are frozen instead of after they thaw.
    • This stops an unfun timing window with the Dragonfly in the fight when the Dragonfly is put to sleep.
  • Fixed Merms not eating food when they are sitting on a Royal Tapestry.
  • Fixed Frogs spawned from Tumbleweeds being angry at Merms.
  • Fixed Splumonkey Pod Monkeys not returning to their home on a warning of an earthquake.
  • Fixed Splumonkey Pod Monkeys not evacuating their home when the home is set on fire.
  • Fixed Guest of Walter's Honor hair/hat.
  • Fixed an image artifacting bug with UI images.
  • Fixed an idle animation bug.
  • Fixed invisible baby beefalo hooves.

View full update

  • Like 2
  • Thanks 1
Link to comment
Share on other sites

Load game, rollback, or jumping between cave and real world is causing game not responding for a couple of seconds. Playing game on ps4 Pro, 2 players on local multilayer (one console). Also after game rollback, it is not starting exactly ftom the beginning of the day but around "1 - 2 hours" later.

Also I am not sure it sensitivity has changed or it is my controller, but sometimes my tools menu is activated randomly in the middle of game or when something is chasing me

Link to comment
Share on other sites

On 9/16/2022 at 2:02 PM, JanH said:

Don't Starve Together Patch 2.55 - 09/16/2022 (PlayStation)

  • Fixed time not passing correctly when all players are in the caves.
  • Abigail will no longer trigger spider webbing.
    • Abigail will no longer try to move around the webbing and will now float right across it.
  • Splumonkey Pod Monkeys will now drop their equipment when going back into their homes.
  • Merm and Merm Guard AI changed to give more room to their leader and to not run away when a player tries giving the Merm something.
    • Lower loyal Merms will be less inclined to respect personal space.
  • Frozen Lavae will now count as dead at the time they are frozen instead of after they thaw.
    • This stops an unfun timing window with the Dragonfly in the fight when the Dragonfly is put to sleep.
  • Fixed Merms not eating food when they are sitting on a Royal Tapestry.
  • Fixed Frogs spawned from Tumbleweeds being angry at Merms.
  • Fixed Splumonkey Pod Monkeys not returning to their home on a warning of an earthquake.
  • Fixed Splumonkey Pod Monkeys not evacuating their home when the home is set on fire.
  • Fixed Guest of Walter's Honor hair/hat.
  • Fixed an image artifacting bug with UI images.
  • Fixed an idle animation bug.
  • Fixed invisible baby beefalo hooves.

 

View full update

 

What's the update's build number? Is it anything like Steams? (522521)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...