twmatreie Posted June 7, 2022 Share Posted June 7, 2022 I keep getting this 10-20 seconds when i load the save. I noticed it started when i obtained my 18th dupe please help! Out of nav links. Need to increase maxLinksPerCell:17 at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Debug.LogError (System.Object obj) [0x00000] in <3366109ff608488f8317d0b43357f1ba>:0 at NavGridUpdater.CreateLinks (System.Int32 cell, NavTable nav_table, System.Int32 max_links_per_cell, NavGrid+Link[] links, NavGrid+Transition[][] transitions_by_nav_type, System.Collections.Generic.Dictionary`2[TKey,TValue] teleport_transitions) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at NavGridUpdater.CreateLinksForCell (System.Int32 cell, NavTable nav_table, System.Int32 max_links_per_cell, NavGrid+Link[] links, NavGrid+Transition[][] transitions_by_nav_type, System.Collections.Generic.Dictionary`2[TKey,TValue] teleport_transitions) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at NavGridUpdater.UpdateLinks (System.Collections.Generic.HashSet`1[T] dirty_nav_cells, NavTable nav_table, System.Int32 max_links_per_cell, NavGrid+Link[] links, NavGrid+Transition[][] transitions_by_nav_type, System.Collections.Generic.Dictionary`2[TKey,TValue] teleport_transitions) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at NavGridUpdater.UpdateNavGrid (NavTable nav_table, NavTableValidator[] validators, CellOffset[] bounding_offsets, System.Int32 max_links_per_cell, NavGrid+Link[] links, NavGrid+Transition[][] transitions_by_nav_type, System.Collections.Generic.Dictionary`2[TKey,TValue] teleport_transitions, System.Collections.Generic.HashSet`1[T] dirty_nav_cells) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at NavGrid.UpdateGraph (System.Collections.Generic.HashSet`1[T] dirty_nav_cells) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at NavGrid.UpdateGraph () [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at Pathfinding.UpdateNavGrids (System.Boolean update_all) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at Game.UnsafeSim200ms (System.Single dt) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at Game.SimEveryTick (System.Single dt) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 at Game.Update () [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 Build: U42-509629-S Link to comment Share on other sites More sharing options...
sakura_sk Posted June 7, 2022 Share Posted June 7, 2022 5 hours ago, twmatreie said: please help! https://forums.kleientertainment.com/klei-bug-tracker/oni/ Link to comment Share on other sites More sharing options...
OxCD Posted June 7, 2022 Share Posted June 7, 2022 @twmatreie you've posted at least in 2 sub-forums : general discussion and mods and tools. I don't think it's relevant to post twice the same content. Especially when both are not correctly located. Their is a sub-forum called bugs, for... well, bugs. Also, FYI you'll need to try loading your save without any mod before reporting. Klei do not deal with crashs coming from mods. Because you've posted into *mods*, I suspect that you have some activated. If a mod is causing the crash, try enabling one by one to isolate the cause, check if the mod has been updated, then eventually contact the mod owner. Link to comment Share on other sites More sharing options...
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